Please Sharpen Monk Monument Armor! (Picture Inside)
deadman_uk
So I reached rank 5 in the Ebon Vanguard rank so I could purchase Monument Armor for my Monk. I dyed it Black (even though the black appears navy) but geez when I look at it, it's just blurry... When I compare armors I've purchased for my 3 other characters, the lack of sharpen is obvious.
I love the armor but I think it could benefit from a little sharpen, sort of like the picture below
All I've done is sharpened the armor a little in Photoshop and in my opinion, it improves the armor a lot. Does anyone agree with me?
I love the armor but I think it could benefit from a little sharpen, sort of like the picture below
All I've done is sharpened the armor a little in Photoshop and in my opinion, it improves the armor a lot. Does anyone agree with me?
Kanyatta
I personally don't see a difference, except the white is a little brighter.
Molock
I don't think anet will spend any time sharpening armor sets. If they did sharpen that set for example, other people (me included) would then ask for other sets to be sharpened.. because trust me there are worse sets out there (elite ele male kurzick).
FXCW
Lol Kanyatta you may need some glasses
As far as the idea is concerned, I think Molock is right, Anet is not going to waste their time doing this, and at the end of the day as long as you are not zooming right in on your char the sharpness is adequate
As far as the idea is concerned, I think Molock is right, Anet is not going to waste their time doing this, and at the end of the day as long as you are not zooming right in on your char the sharpness is adequate
freaky naughty
As long as you don't eye every inch of someones armor no one will ever notice.
Covah
Use texmod. Open your monk's armor up in PS, sharpen it, load it onto texmod, run GW. Problem solved.
U Wanna Die
turn up your graphics all the way
Zesbeer
what they need to do is fix the red bleading thats hapeing in that armor set across all the professions.
deadman_uk
Quote:
Originally Posted by Kanyatta
I personally don't see a difference, except the white is a little brighter.
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Quote:
Originally Posted by Molock
I don't think anet will spend any time sharpening armor sets. If they did sharpen that set for example, other people (me included) would then ask for other sets to be sharpened.. because trust me there are worse sets out there (elite ele male kurzick).
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Quote:
Originally Posted by Covah
Use texmod. Open your monk's armor up in PS, sharpen it, load it onto texmod, run GW. Problem solved.
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Quote:
Originally Posted by U Wanna Die
turn up your graphics all the way
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Quote:
Originally Posted by Zesbeer
what they need to do is fix the red bleading thats hapeing in that armor set across all the professions.
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Lady Lozza
I've noticed the problem mainly exists on taller characters, as though the texture itself is based on small to medium builds.
pamelf
The sharpened one looks too blocky. I like it the way it is.
Tatile
Sharpening all the armours, and fixing the red bleed (I want blue Monument armour dammit, not red, again *grumble*) on all the GW:EN, and other, armours would be a plus.
/signed for fixing
To be honest though I only notice a difference on the armour detail at waist up (shoulders are very noticable), the waist down is still blurry for me.
/wears glasses
//has big moniter
///great graphics
/signed for fixing
To be honest though I only notice a difference on the armour detail at waist up (shoulders are very noticable), the waist down is still blurry for me.
/wears glasses
//has big moniter
///great graphics
llsektorll
download the Hi Res mod that makes all armor high resolution as if you were outside of town... and if that doesn't work turn off post processing
deadman_uk
Quote:
Originally Posted by pamelf
The sharpened one looks too blocky. I like it the way it is.
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Quote:
Originally Posted by llsektorll
download the Hi Res mod that makes all armor high resolution as if you were outside of town... and if that doesn't work turn off post processing
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The mod doesn't affect the way you see yourself, it affects how you see others and how others see you in towns and guild halls. The armor has nothing to do with graphical settings, it's to do with the texture files themselves.
llsektorll
Quote:
Originally Posted by deadman_uk
The picture was a demonstration... a rough example of what I mean. It shows off how the armor SHOULD look like. Of course it's not perfect, because I don't work for Anet, and I am not a graphic artist/designer. It was simply a 30 second Photoshop job... I'm sure Anet can do a much better job than I.
I think you've misunderstood the meaning of the Hi Res Mod. I was the one who requested this mod be made. It doesn't matter if you look at yourself in town or outside town, the textures are always set to hi res for YOUR character. (As long as you have textures set to high in options) The mod doesn't affect the way you see yourself, it affects how you see others and how others see you in towns and guild halls. The armor has nothing to do with graphical settings, it's to do with the texture files themselves. |
Meggle
I don't think they would waste time on something like that, most people wont be zoomed all the way in on their chars while smacking around charr.
/notsigned
/notsigned
Ctb
I too like the sharpened version better.
I agree they probably won't take the time to do it, regardless.
I agree they probably won't take the time to do it, regardless.
Zesbeer
well stuff like this shows how much they care and the lack of work that was done on GWEN.
Kanyatta
Quote:
Originally Posted by deadman_uk
Look harder, you don't see one is more blurry than the other?
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Zahr Dalsk
Absolutely worthless idea!
/notsigned
There are things that are actually important that they could work on.
/notsigned
There are things that are actually important that they could work on.