Mesmer vanquishing

Ajank3r

Frost Gate Guardian

Join Date: Jan 2008

Madison, WI

Guardians of the Ale [ALLY]

Mo/

When vanquishing and HM had just been released I saw quite a few primarily mesmer groups with a couple monks as well. Through reviewing some posts of the time I came to the conclusion that they were running Assassin's Promise along with Cry of Pain so that they could instantly wipe mobs and move on quickly with coordinated spikes. Could anyone confirm these suspicions?

If I am right in my thinking and the team build still works, would anyone be interested in tackling some zones with me?

Tankums! ^ ^

ender6

ender6

Wilds Pathfinder

Join Date: Feb 2006

Mo/

Quote:
Originally Posted by Ajank3r
When vanquishing and HM had just been released I saw quite a few primarily mesmer groups with a couple monks as well. Through reviewing some posts of the time I came to the conclusion that they were running Assassin's Promise along with Cry of Pain so that they could instantly wipe mobs and move on quickly with coordinated spikes. Could anyone confirm these suspicions?

If I am right in my thinking and the team build still works, would anyone be interested in tackling some zones with me?

Tankums! ^ ^
I think you would get better results if you included something like ESurge as your elite and Had GoLE as your emngmt.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

My memory is hazy, but I think it's Avarre here on the forum who specializes in vanquishing "impossible" areas with all-mesmer teams. You could try PM'ing.

Ajank3r

Frost Gate Guardian

Join Date: Jan 2008

Madison, WI

Guardians of the Ale [ALLY]

Mo/

Tanks much guys, I'll get in touch with Avarre ^_^

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Originally Posted by ender6
I think you would get better results if you included something like ESurge as your elite and Had GoLE as your emngmt.
Assassin's Promise is not E-mgt, it's instant recharge of all (including Promise) when the target dies.
It 'stacks' so all players can target the same foe.
With 6 mesmers that's 600 damage on a foe, more than enough to finish him.
Giving instant recharge on CoP and AP, allowing to instantly switch to a new target (if any remain), put AP+mesmer hex on it and spike again.

Esurge/GoLE can't outclass this in a coordinated team. Ever.

ender6

ender6

Wilds Pathfinder

Join Date: Feb 2006

Mo/

I see. Suppose the only thing you have to be certain of then is that the targets are using skills and you are interrupting them 1 after the other. Seems like a novel idea. I would imagine it would be tough to pull off with inexperienced mesmers.

Thx. Good to know.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

There is a group of all mesmer teams that goes out every saturday afternoon to vanq / HM something. You could always tag along with one of their teams and see how they do it.

Ajank3r

Frost Gate Guardian

Join Date: Jan 2008

Madison, WI

Guardians of the Ale [ALLY]

Mo/

I'd be happy to tag along with any mesmer team that will have me! Just get me their names and I will definitely be interested in coming along for vanquishes etc ^_^
Also, I talked to a friend of mine and we did some of this with a couple guildies. You don't need to interrupt anything, the skill that you use to kill is called Cry of Pain (From the Sunspear Skill Tree) and you generally split 3 mesmers each onto two foes. Cry of Pain does 100dmg (AoE) so it can definitely take out mobs quick. Thinking of running that mesmer build by itself, it actually still retains quite good damage output and can own bosses like they were born yesterday ^_^

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

i dont think you have to interrupt to get the damage from CoP.

ender6

ender6

Wilds Pathfinder

Join Date: Feb 2006

Mo/

Quote:
Originally Posted by street peddler
i dont think you have to interrupt to get the damage from CoP.
Ah just have to have a memser hex in place. Which makes me wonder what hex they are using.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Probably conjure phantasm or something simple and quick to cast.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

Quote:
Originally Posted by Numa Pompilius
My memory is hazy, but I think it's Avarre here on the forum who specializes in vanquishing "impossible" areas with all-mesmer teams. You could try PM'ing.
Wrong. It's Shanaeri Rynale.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

This is their thread.

http://guildwars.incgamers.com/forum...409201&page=67

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Earth
Wrong. It's Shanaeri Rynale.
Cheers. I see those threads pop up now and then, but I never really pay attention.