Pretty much just use this from left to right. Btw, since Expose Defenses is 10 en, and can throw you off of balance with energy management, only use it when you know your target will be blocking.
Any equipment you want. I require 40 energy myself to use all of the skills from expose defenses to twisting fangs, and have about 2 energy left when I use my signets. Without Expose Defenses, you can use 30 energy, or use Expose Defenses WITH 30 energy, but you better have high crit strikes

Critical Strikes 9 + 3
Deadly Arts 10
Dagger Mastery 10 + 1 + 1
Wilderness Survival 7
Equipment, you can use lengthen daze or blind, whichever you prefer. Also, in conjuction with that, depending on your usage of Expose Defenses, you can carry +15% Damage (vs. hexed foes) if you're going to be using it frequently.
Note: Poison Tip Signet and Signet of Deadly Corrupt do not show up, so here's what they do.
Poison Tip Signet: Signet. For 60 seconds, your next attack also inflicts Poison for 11 seconds. (Attrib: Wilderness Survival)
Signet of Deadly Corruption: Signet. Must follow a dual attack. This attack deals 25 damage for each condition on target foe (maximum 130 damage). (Attrib: Deadly Arts)