Pet Attacks

jimme

jimme

Lion's Arch Merchant

Join Date: Jan 2007

Netherlands

Mo/

Ok, I think this actually needs some attention because it's pretty weird.


I'm using Poisonous Bite! «No I don't.. my pet does»
Pet - 'Petname' is under the effects of Poisonous Bite «Did I bite him ? »

--

Anyway I think they should change that into:

- I'm commanding 'petname' to use 'pet attack'!
- 'petname' is going to use 'pet attack'

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/signed
looks horrible this way

Flem

Flem

Wilds Pathfinder

Join Date: Jul 2005

NA

N/Me

lol, I never noticed that.

The second should be:

'petname' is using 'pet attack'!

"is going to use" sounds like bad english to me or something.


either way....

/signed

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Does it really matter that much? Either way you got the point across to your group.

/signed (apathy)

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

/signed

But people usually don't like beastmasters in pve. Still, would be better.

jimme

jimme

Lion's Arch Merchant

Join Date: Jan 2007

Netherlands

Mo/

Well yea, I'm using a Ranger/Paragon for myself in PvE because I really got bored of playing with a bow , and I wanted to try some beastmastery things.
Works out pretty good..

And indeed "Is using" is better ;d

bowz

bowz

Frost Gate Guardian

Join Date: Sep 2007

Born In Ascalon FTW

Guild ancestors reunited [ギルド] Officer FTW

R/

/signed

ya lol i was wondering y i was biting my spider >.>

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by N1ghtstalker
/signed
looks horrible this way
Agree

/sign

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

/signed

would be nice to make sence once in a while.

~the rat~

U Wanna Die

U Wanna Die

Lion's Arch Merchant

Join Date: Jun 2007

W/Mo

i never noticed but i see th uglyness

/signed for appeal
/notsigned for pointlessness

but more on the signed side

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/signed
Pretty funny, but oh well.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Well... Pet attacks work somehow like shouts...
But they are definitely an unique sub-type of shout.

The best option for me would be:
"<petname> has been commanded to use <skill name>".

But if you ask me, the REAL change they need is to become queued instead of replaced when you use more than one pet attack at the same time.
It's a bit annoying having to keep track of the Pet panel all the time or having to listen carefully to the pet cry to know that they used the skill.

Flem

Flem

Wilds Pathfinder

Join Date: Jul 2005

NA

N/Me

Quote:
Originally Posted by MithranArkanere
Well... Pet attacks work somehow like shouts...
But they are definitely an unique sub-type of shout.

The best option for me would be:
"<petname> has been commanded to use <skill name>".

But if you ask me, the REAL change they need is to become queued instead of replaced when you use more than one pet attack at the same time.
It's a bit annoying having to keep track of the Pet panel all the time or having to listen carefully to the pet cry to know that they used the skill.
Yes, I completely agree with this.

Also, I wish pets could be flagged like heros...

beregond

beregond

Lion's Arch Merchant

Join Date: Dec 2007

Paladins of Eternal Truth[POET]

W/Mo

Ha! Never noticed that before, and it looks horrible...

/signed

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Quote:
Originally Posted by Artorius.Maximus
Does it really matter that much? Either way you got the point across to your group.

/signed (apathy)
I think it would matter if you pinged that and your monk tried to heal your pet from being Poisoned. lol...

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

Quote:
Originally Posted by MithranArkanere
Well... Pet attacks work somehow like shouts...
But they are definitely an unique sub-type of shout.

The best option for me would be:
"<petname> has been commanded to use <skill name>".

But if you ask me, the REAL change they need is to become queued instead of replaced when you use more than one pet attack at the same time.
It's a bit annoying having to keep track of the Pet panel all the time or having to listen carefully to the pet cry to know that they used the skill.
I could see how that could pose a problem -- if you needed to quickly replace the next skill with Distracting Lunge, for instance -- but in general I agree. DL is kind of hard to time anyway. I want to queue up my attacks and go from there. Often if I'm trying to micromanage a hero, I just want to set my pet up with a quick one-two chain of attacks in the meantime. Then I look up and find that Goodswit's just bobbing along beside me, nice as you please, having attacked once and run back. :-\

Quote:
Originally Posted by Flem
Yes, I completely agree with this.

Also, I wish pets could be flagged like heros...
That'd be helpful, although if you use Heel they come with you but don't attack.

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Quote:
Originally Posted by The Way Out
I think it would matter if you pinged that and your monk tried to heal your pet from being Poisoned. lol...
If my monk tried to heal my pet from this then I am working with the wrong monk. I still could really care less about whether or not this happens.

The Way Out

The Way Out

Wilds Pathfinder

Join Date: Aug 2007

In my peanut brain

Zomg Zombies [OMG]

Mo/E

Actually, I monk primarily. I do heal pets if you bring them. If you pinged that there is a good possibility that I would cast a condition remover on the pet if I wasn't paying attention.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by genofreek
I could see how that could pose a problem -- if you needed to quickly replace the next skill with Distracting Lunge, for instance -- but in general I agree. DL is kind of hard to time anyway.
Oh, I thought of that already.
- The same attack won't be twice in the queue.
- Skills used would move to the start of the queue instead to the end. So the last pet attack activated would be the first to be used. Then, the pet will try to make the rest of the attacks in the orther they where activated, from newest to old.

So, if you mash the buttons the pet won't have a huge queue of attacks. It would just have one of each attack, and will use them from the newly activated to the latests.

. You calle dthe pet to use Feral Lunge, activate Distracting lunge, and Distracting gets on th top of the list, gets used, and in the next attack the pet uses Feral normally.