3/6/08 update
eximiis
Omg this is so gonna get fix !!!
What about Signet of agony with lenghtens bleeding mods then Plague signet !!! with some sort of shadow step !!
Some kind of degen & run !
could degen to death any foes with no heals.
What about Signet of agony with lenghtens bleeding mods then Plague signet !!! with some sort of shadow step !!
Some kind of degen & run !
could degen to death any foes with no heals.
Stormlord Alex
Quote:
Originally Posted by Feathermoore Rep
Dervs - Sigh, that was a fun build too. And derv-tele spike is pretty much toast now too.
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seekjy
Quote:
Originally Posted by Bowstring Badass
How stupid is this just take out Victory is Ours and make ViD damage increase to 30%... gg anet.
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SerenitySilverstar
I'm not an update whiner - I always find ways to adapt. But I just wanted to say, in a nice way of course:
"Watch Yourself" - ok, that was a little ouch. It's a standard on my PvE bar. I do understand why it had to be done for PvP.
A bit of a yay though - nice buffs to Mesmer.
"Watch Yourself" - ok, that was a little ouch. It's a standard on my PvE bar. I do understand why it had to be done for PvP.
A bit of a yay though - nice buffs to Mesmer.
Dark Paladin X
Quote:
Originally Posted by Mickey
What. The. Hell.
At you. BASE DEFENCE JACKASS. Is that Simple Thievery btw? |
MSecorsky
• Glyph of Energy: decreased Energy reduction to 10..35; canceled spells now count as a use of the Glyph's effect.
35? Not familiar with any current spells that go that high...
35? Not familiar with any current spells that go that high...
Jenn
Until now... I was never compelled to /rage at any updates anet had done. Sure, some made me want to throw my computer at a wall, but knew there were other skills to utilize.
For the first time, I /deleted my .dat file, and I can say with 100% certainty, I currently do not have any desire to play guild wars. I just... really don't want to. This is some of the most stupid stuff I've ever seen, and I just can't bring myself to want to play GW.
For the first time, I /deleted my .dat file, and I can say with 100% certainty, I currently do not have any desire to play guild wars. I just... really don't want to. This is some of the most stupid stuff I've ever seen, and I just can't bring myself to want to play GW.
bosstweed
Quote:
Originally Posted by Miss Presler
Sounds a bit like tennis then. theres a new sport in gw, pong condition, the first who dies loses.
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Bryant Again
Agreeing with the Sin changes, they're starting to get nastier and nastier.
Why bring "Watch Yourself!" when you could bring "Save Yourselves!"?
Your stuff. May I have it?
Quote:
Originally Posted by Taurucis
Seriously, it was fine before the nerf... and the nerf before that... and the one before that nerf too.
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Quote:
Originally Posted by Illfated Fat
Until now... I was never compelled to /rage at any updates anet had done. Sure, some made me want to throw my computer at a wall, but knew there were other skills to utilize.
For the first time, I /deleted my .dat file, and I can say with 100% certainty, I currently do not have any desire to play guild wars. I just... really don't want to. This is some of the most stupid stuff I've ever seen, and I just can't bring myself to want to play GW. |
Numa Pompilius
Hmmm.... Not a bad balancing. Some skills which needed it got nerfed (like the Dervish and Assassin skills - I tried a D/A build in RA yesterday, and could teleport to and spike-kill one enemy every 20 seconds, and the spike also removed enchants. Completely ridiculous.
Necros got buffed like always, but for once the mesmers didn't get nerfed but came out about +/-0, possibly even with a small buff.
I don't see anything truly bad in the updates. That wont stop people from btiching & moaning, of course.
All in all a good update. Time to go find the new weapons - I have a hunch where one of them might be.
Necros got buffed like always, but for once the mesmers didn't get nerfed but came out about +/-0, possibly even with a small buff.
I don't see anything truly bad in the updates. That wont stop people from btiching & moaning, of course.
All in all a good update. Time to go find the new weapons - I have a hunch where one of them might be.
freaky naughty
Quote:
Originally Posted by Illfated Fat
Until now... I was never compelled to /rage at any updates anet had done. Sure, some made me want to throw my computer at a wall, but knew there were other skills to utilize.
For the first time, I /deleted my .dat file, and I can say with 100% certainty, I currently do not have any desire to play guild wars. I just... really don't want to. This is some of the most stupid stuff I've ever seen, and I just can't bring myself to want to play GW. |
SerenitySilverstar
Quote:
Originally Posted by Illfated Fat
Until now... I was never compelled to /rage at any updates anet had done. Sure, some made me want to throw my computer at a wall, but knew there were other skills to utilize.
For the first time, I /deleted my .dat file, and I can say with 100% certainty, I currently do not have any desire to play guild wars. I just... really don't want to. This is some of the most stupid stuff I've ever seen, and I just can't bring myself to want to play GW. |
Bryant Again
Quote:
Originally Posted by freaky naughty
This was a pretty stupid update. Oh and of course Anets favorite profession, The Necro, gets all the buffs while eles, sins, and pretty much everyone else gets the nerf-bat. Coincidence? I think not....
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And if the Necro was their favorite, why'd they nerf Soul Reaping?
Mickey
Quote:
Originally Posted by freaky naughty
This was a pretty stupid update. Oh and of course Anets favorite profession, The Necro, gets all the buffs while eles, sins, and pretty much everyone else gets the nerf-bat. Coincidence? I think not....
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Edit: Bryant got to it before me. Damn you.
Oh, also, when they implemented a minion cap, still the fav?
Inferno Link
Thanks for the gay update on Dervishs/Elementalists/all the classes I like.
Bryant Again
Quote:
Originally Posted by Mickey
Edit: Bryant got to it before me. Damn you.
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Jetdoc
Mickey
Quote:
Originally Posted by Bryant Again
It's the thought that counts, bro : )
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Is the Monster Skills with Simple Thievery thing a bug or actually meant to happen?
eximiis
Quote:
Originally Posted by bosstweed
ACTUALLY, as far as I remember, a condition has a maximum duration, so you can't make it like 10 mins or whatever. Could someone prove this for me?
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Taurucis
Quote:
Originally Posted by Bryant Again
Why bring "Watch Yourself!" when you could bring "Save Yourselves!"?
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Bryant Again
How about Res signet?
Mickey
Quote:
Originally Posted by Taurucis
When I go skill capping. Sometimes I'm W/(something other than Mo,P, or Rt) and have to bring Sunspear Rebirth Sig... I also bring Ursan (I'm not in here for uniqueness, I want my skill cap fast) and my cap sig... so I've just maxed out my PvE skill limits. Looks like I'm going to bring.... I dunno.... uhh.... hmm.... empty slot....
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Or max out Command and bring Stand Your Ground!
MagicWarrior
That just dropped WY off the skill bar. I mean... 1-3 hits? If the number of hits were higher, then sure... but 1-3? Not worth it given it's not even evading the attacks... just extra armor against them. Also, in PvE against mobs... that's like not even 1 second of protection.
freaky naughty
Quote:
Originally Posted by Mickey
So when they nerfed Soul Reaping, the Necro was the favorite, right?
Edit: Bryant got to it before me. Damn you. Oh, also, when they implemented a minion cap, still the fav? |
MagmaRed
Foul Feast = Draw Conditions? Am I the only one who sees Necros becoming a support character with some of these skills changes? They could always be a support character, but normally they used secondary skills. Now, they can do it with primary skills. I like some of those changes, but I feel it is driving the class into a new role.
Wail of Doom saddens me. Although I never thought it was a GREAT skill, it was effective at preventing warriors from unleashing their adrenaline spikes. Since it was a skill, there was nothing that could be done about it. Now its a hex, so its able to be removed, and it functions totally differently. Except for the energy/recharge, Wail of Doom is the same as Atrophy. I don't quite see why they needed to make an elite version of Atrophy, and one that is only SLIGHTLY better.
Wail of Doom saddens me. Although I never thought it was a GREAT skill, it was effective at preventing warriors from unleashing their adrenaline spikes. Since it was a skill, there was nothing that could be done about it. Now its a hex, so its able to be removed, and it functions totally differently. Except for the energy/recharge, Wail of Doom is the same as Atrophy. I don't quite see why they needed to make an elite version of Atrophy, and one that is only SLIGHTLY better.
Stockholm
Another "friend " of the Dev's got pawned in PvP and the "bat" is thrown around again, swing circle is just getting bigger and bigger.
StormDragonZ
Ranger: No change.
Mesmer: No change.
Elementalist: 2 of my skills buffed
Warrior: 1 of my skills buffed
Necromancer: 2 of my skills buffed
I really like this update!
Mesmer: No change.
Elementalist: 2 of my skills buffed
Warrior: 1 of my skills buffed
Necromancer: 2 of my skills buffed
I really like this update!
Danax
WY is now one of the worst skills in Guild Wars.
MarlinBackna
Quote:
• Foul Feast: decreased casting time to .25 seconds; this skill has been moved to the Soul Reaping attribute; changed functionality to: "All conditions are transferred from target other ally to yourself. For each condition acquired in this way, you gain 0..45 Health and 0..3 Energy." |
[skill]foul feast[/skill] + [skill]contagion[/skill].....they just buffed the conditionway...
Overall interesting update. Too bad for WY!.....at least it is still instant energy for paras in PvP
The derv nerfs were mostly called for. Grenth's Aura got hit particularly hard. I like that Shattering Assault and the Rit skills that truly mattered were untouched That's about it.
Mickey
Quote:
Originally Posted by freaky naughty
Soul Reaping is still extremely useful, probably the most useful primary in the game. Before the nerf it was literally impossible to run out of energy with a necro. The minion cap just stopped you from creating a hundred minions and steamrolling an area, both were overpowered and are still very powerful and useful. Btw necros are buffed almost as much as paragons are nerfed and there's no denying that.
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Sure, you can bring a bunch of minions to soak up damage, or curse some people, lower their armor, hurt them with SS, etc, but stopping damage completely is different. If your saying that Paragons are nerfed badly, then your right, but they haven't been nerfed right.
Zorian Direspell
As this update basically kills all of my favorite builds for several classes, all at once, for no justifiable reason, I have to say I hate it. Some of the updates were understandable, and I'm fine with most of the buffs. But the nerfs are absurd. This is reminding me (more and more) of the Guild Wars that existed long ago when eles sucked ass and warriors were the only real damage dealers. That was boring as hell. A-net needs to learn that not every buff needs to be coupled with a nerf. I'm all for making mesmers more relevant though, so kudos on the buffs there. But what the hell is up with the necromancer skill changes?
All in all I'm deeply disappointed.
All in all I'm deeply disappointed.
Koudelka
I can't believe arenanet was silly enough to let Simple Thievery's monster-stealing abilities through the net! Was this really intentional? Unlike last time you actually have to interrupt the skill to take control of it, so perhaps it is. Though I do concur that in pvp it is way overpowered, I think being able to control monster skills is a nice touch for mesmers. When this is nerfed, please let us steal monster skills in pve .
And just for good measure:
MESMER SIEGE TIME MWAHAHAHAHAHHAHAHHAHAHAHWAHWABWHABWHABWHABWAHWBAHW BAHWBAHBWAHWBAHWBAHWBAHWBAHWBAHWBAHWBAMHWBAMWBAHWB MAWBAHMBWAHWBAMBWAHMWBAMHWBAHWBAHWBAWBAAAAAAAAE!!! oneoneoneone!!!
And just for good measure:
MESMER SIEGE TIME MWAHAHAHAHAHHAHAHHAHAHAHWAHWABWHABWHABWHABWAHWBAHW BAHWBAHBWAHWBAHWBAHWBAHWBAHWBAHWBAHWBAMHWBAMWBAHWB MAWBAHMBWAHWBAMBWAHMWBAMHWBAHWBAHWBAWBAAAAAAAAE!!! oneoneoneone!!!
Silly Warrior
Quote:
Originally Posted by tyla salanari
Sexy updates!
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wu is me
lmao i wanna see 3 mesmers using claim resource in the HoH
MarlinBackna
Quote:
Originally Posted by Zorian Direspell
A-net needs to learn that not every buff needs to be coupled with a nerf.
All in all I'm deeply disappointed. |
Taurucis
Quote:
Originally Posted by MarlinBackna
You couldn't do that, for then the power ceiling would continually rise. I think that what they do with skills is like what one would do with a snowglobe: shake it up once and while to make it interesting.
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MarlinBackna
Quote:
Originally Posted by Taurucis
Well, that does seem likely, although people usually don't hammer the snowglobe with a baseball bat.
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I find it hilarious that the Team Build for Contagion Pressure at PvXWiki has already changed to add Foul Feast......that skill is so badass for Contagion Necros now. I almost want to try it, before the bat comes out.
I also would have thought that since Ward Against Foes got the bat that Grasping Earth would have too....I guess the eles received too many nerfs already :s
pygar
I like it...even though I dont GVG, assasins and dervs are a little too common in RA- and on the PvE side Derv bosses in Hard Mode might be a little more in scale with the other baddies around them. (I recently swept some HM zones in Kourna to find after clearing most of the zone with only small troubles, that there was a Derv boss on crack and steroids defended by a garrison of kournan troops and catapults left to deal with....maybe these encounters will be slightly less frightening now, and like I said, more in scale with the other monsters in the zone)
Asplode
Quote:
Originally Posted by MSecorsky
I almost hate to blow this, but I wonder if you can get the remaining duration up long enough to blow the variable size?
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kilkelo
Holy Lightning balls! :P
Good ole necroes just keep getting stronger.
Good ole necroes just keep getting stronger.