Originally Posted by BlackSephir
I prefer allowing heroes to use 3 pve-only skills
That'd be <3 |
Allow 8 PvE only skills in bar to counter PvP balance
Sleeper Service
Quote:
BlackSephir
Quote:
Originally Posted by Sleeper Service
id MUCH rather have 7heroes than 8 or even 12 pve only skills.
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VinnyRidira
I do not really see a need to have a limit. Maybe they should put a limit on the primary profession skills allowed to force players to use their second profession.
Sefk
Want 8 PVE skill in your bar? Create a Mesmer:
Ebon support+arcane echo+echo+ursan+Arcane Mimicry+Pain inverter+Signet of capture+Sunspear Rebirth Signet
Ebon support+arcane echo+echo+ursan+Arcane Mimicry+Pain inverter+Signet of capture+Sunspear Rebirth Signet
Stockholm
Quote:
Originally Posted by Sefk
Want 8 PVE skill in your bar? Create a Mesmer:
Ebon support+arcane echo+echo+ursan+Arcane Mimicry+Pain inverter+Signet of capture+Sunspear Rebirth Signet |
flclisgreat
signet is a pve skill
RiKio
8 PvE skills would be funny, but overpowered. Also, a Rank Discrimination would star in PvE ( Yeah a RANK DISCRIMINATION, you have read well)
A rank discrimination? Yes. Because people would star using PvE skilbars. And the PvE skills require a Rank, so here is....elitism in PvE.
A rank discrimination? Yes. Because people would star using PvE skilbars. And the PvE skills require a Rank, so here is....elitism in PvE.
Sefk
Quote:
Originally Posted by flclisgreat
signet is a pve skill
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But still, the concept is there. You can add signet of illusion if you are too lazy to farm PVE ranks. You can always add Resurrection Signet instead of sunspear's one etc.
But people still wont play mesmer, since it's not in the holy trinity.
MithranArkanere
more than 3 skills where allowhend when there where only profession-linked and some lightbringer skills.
You could have a complete 8-PvE skills bar.
2 Kurzick/luxon, 3 sunspear, 2 lightbringer, 1 signet of capture.
But that build was... ridiculously bad.
With the addition of the EotN "supah-pahwahfah skeelz", the build would have been ridiculously good.
That's whey they made the change.
You could have a complete 8-PvE skills bar.
2 Kurzick/luxon, 3 sunspear, 2 lightbringer, 1 signet of capture.
But that build was... ridiculously bad.
With the addition of the EotN "supah-pahwahfah skeelz", the build would have been ridiculously good.
That's whey they made the change.
Faer
Quote:
Originally Posted by Angelina Collins
I bet a good lawyer could argue
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Two April Mornings
I think 1 is too many.
Angelina Collins
Quote:
Originally Posted by Free Runner
My original Prophecies box did indeed warn that gamplay may change over time. The recent boxes and the SE edition do not have this warning on.
If you cant adapt to the skill balances then leave. There have been worse ones over time that people have managed to get over. Allowing 8 PvE skills on a bar is overkill and an idea Anet would never think of thankfully. |
You know it's not about adaptation or balance. It's about being forced to change because of PvP. I have played from the beginning and always changed my builds for all my characters to deal with every situation. I changed because I discovered new skills, new advantages and new weapons. I found that some skills work better in some areas, others don't.
This is what pissed me off about skill balance. I find a new skill, and use it one or two times, before it gets nerfed due to abuse in PvP. I did not abuse the skill, but I get PUNISHED for others abuse. Thus I start to hate PvP players. So do most of the PvE players, they hate PvP players for the damage they cause.
However PvP players ARE NOT TO BLAME, Anet is to Blame because they made PvP about only one condition, Kill or Be killed, and any player is going to look for the most effective way to accomplish that goal to WIN, WIN, WIN.
Thus gimmick builds are born.
Tyla
And how will 8 PvE skills reverse this 'punishment'?
I fail to even see why it's a punishment, isn't it easy enough to change your build a little? Because it isn't for me...
I fail to even see why it's a punishment, isn't it easy enough to change your build a little? Because it isn't for me...
Sefk
Quote:
Originally Posted by tyla salanari
And how will 8 PvE skills reverse this 'punishment'?
I fail to even see why it's a punishment, isn't it easy enough to change your build a little? Because it isn't for me... |
Quote:
However PvP players ARE NOT TO BLAME, Anet is to Blame because they made PvP about only one condition, Kill or Be killed, and any player is going to look for the most effective way to accomplish that goal to WIN, WIN, WIN. |
And I said it, if you want 8 PVE skill, it's easy, just play a mesmer. But you wont play it.
Snow Bunny
As unconstructive as this post may seem, I do feel it strikes at the heart of the issue.
Stop being bad at PvE
Stop being bad at PvE
The Toe Tag
Well i dont agree with the way ppl complane about skill balancing .It to keep the game even not for 1 class to dominate.Yes atm its mainly balancing pvp,But when they balance pve yall still cry nerf about it.Ekkk they run out my FireStorm
(Eles are dead forever now) OMG only 10 minions (Necros are dead forever)
When A-Net balances the game theres going to be a hand full of ppl that dont like it but its for the best in the long run.Just wait till the do nerf Ursan half of GW will like it or half wont.
I say keep swinging that Nerf bat A-Net.It gets ppl to change the way they play.
(Eles are dead forever now) OMG only 10 minions (Necros are dead forever)
When A-Net balances the game theres going to be a hand full of ppl that dont like it but its for the best in the long run.Just wait till the do nerf Ursan half of GW will like it or half wont.
I say keep swinging that Nerf bat A-Net.It gets ppl to change the way they play.
Tyla
Quote:
Originally Posted by Sefk
Because she/he can't finish the game in normal mode with Ursan.
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Malice Black
Don't be dumb.
Numa Pompilius
Rubbish. Impact on PvE is negligible from the skill rebalances, it's just that people are too lazy to adjust their farmbuilds.
/unsigned.
I'd sign on the "7 heroes" or even "let heros use PvE skills" though.
/unsigned.
I'd sign on the "7 heroes" or even "let heros use PvE skills" though.
anonymous
Quote:
Originally Posted by Angelina Collins
Some can say that PvP is easy also, so why balance?
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Quote:
Originally Posted by Angelina Collins
I bet a good lawyer could argue that game modification where one party suffers over another is some kind of consumer fraud, and thus Anet and all parties involved could be subject to liabilities do to such changes.
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JtFiRe55
I think it should be any many as we want, cause we pve players get unjust treatment with those crappy buffs and nerfs to those pvp skills.
i guess /sign
i guess /sign
Eldin
Ursan can kill PvE balance all on its own. Allowing eight PvE skills is just insanity.
/notsigned
/notsigned
bhavv
Well, with the recent nerf to Watch Yoursef, I would propose that I should se allowed to use Save Yourself on my heroes as a compromise.
WY was a standard skill on my H/H team. It is irreplacable. Its recent nerf to only affect a few hits has made it completely useless. It was the *ONE* skill that gave my whole H/H group extra survivability in HM dungeons and Vanquishes.
Now its literally gone so my H/H are just extra squishy. Just one PVE skill on each hero would be a fair compromise for the WY nerf. I have been able to adapt to every other nerf so far, but losing WY on my H/H team is taking nerfing one step too far.
Well, I guess i hardly care as I havnt played PVE for over a month now. Back to lotro and away from this game ruined by nerfs and disadvantaged solo play.
WY was a standard skill on my H/H team. It is irreplacable. Its recent nerf to only affect a few hits has made it completely useless. It was the *ONE* skill that gave my whole H/H group extra survivability in HM dungeons and Vanquishes.
Now its literally gone so my H/H are just extra squishy. Just one PVE skill on each hero would be a fair compromise for the WY nerf. I have been able to adapt to every other nerf so far, but losing WY on my H/H team is taking nerfing one step too far.
Well, I guess i hardly care as I havnt played PVE for over a month now. Back to lotro and away from this game ruined by nerfs and disadvantaged solo play.
warcrap
/notsigned
umm only 4 skills in pve?
no thank you.
umm only 4 skills in pve?
no thank you.
Thorondor Port
Quote:
Originally Posted by Angelina Collins
I can not tell you the one biggest issue I have with this game, and it is SKILL BALANCE.
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....lmao
you said you couldnt tell me then you did.
odly
I would prefer having PvE only skills on my heroes instead of having 8 PvE only skills on my own character. They should make cap sig not count towards that tittle, but luckilly I have done all of my systematic capping. (All elites from primary proffesion on all my PvE characters.) Now I only have to cap a skill if I want to try a specific build.
My PvE playability whishlist would be :
1- PvE skills on Heroes
2- 7 heroes
But I don't mind your proposal, so
/signed.
My PvE playability whishlist would be :
1- PvE skills on Heroes
2- 7 heroes
But I don't mind your proposal, so
/signed.
Turbobusa
noOoOoOoOoO...
thats a /notsigned if you didn't know
thats a /notsigned if you didn't know
Avoc
... What? Ursan is not enough?
You want GW to be even easier? "hard" mode is getting too easy, we need insane mode, where only monks are allowed to bring healing skills while everyone else has to use melee/ranged/wanding.
/notsigned
You want GW to be even easier? "hard" mode is getting too easy, we need insane mode, where only monks are allowed to bring healing skills while everyone else has to use melee/ranged/wanding.
/notsigned