Do you think Guild Wars Skill Art/Seriousness has gone downhill?

Mitchel

Mitchel

Krytan Explorer

Join Date: Jan 2007

Almkerk, The Netherlands

P/W

Quote:
Originally Posted by Phoenix Tears
"
Stuff
Your Skill names are even more childish, also your post is full of contradictions.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

Mo/

Skill art gone downhill? Certainly. Kind of hard to deny that. I have no problems with changes in artist from set to set. That's common. Same for some slight changes in style, but, there could have at least been a little better art direction so the same color palettes were used and at least similar qualities were sought.

The Toe Tag

The Toe Tag

Academy Page

Join Date: Oct 2007

Covenant Of Immortals[COI]

R/

I like the pop culture stuff,makes you feel like the game makers are still humans like the ppl that play it.gives you something to relate to besides your love for GW.
As for the skill icon art,i dont see NF and Gwen skills better or worse then prof and factions,its just diff art types.i give them a hand for makeing such details in a 64 x 64 box

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

QFT. I'm sorry but not everybody wants some stupid fancy names. The naming system now is fine, in fact it's useful as it kind of helps you figure out what the skills do.

Meanwhile, those names just sound silly. Also, childish? How do the skills sound childish? Of course throwing dirt sounds childish, children throw dirt! Mud throw sounds like some stupid pokemon attack - even more childish.

Quote:
Originally Posted by The Toe Tag
I like the pop culture stuff,makes you feel like the game makers are still humans like the ppl that play it.gives you something to relate to besides your love for GW.
As for the skill icon art,i dont see NF and Gwen skills better or worse then prof and factions,its just diff art types.i give them a hand for makeing such details in a 64 x 64 box
Same here! To me the pop culture references make the devs appear to have a sense of humor and be more human than people often think.

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

I'm perfectly fine with the names as they are now, pop culture references make me chuckle at times, but I'm mostly neutral on them. So, that's a big negative on Phoenix' suggestions. Terrible stuff. Absolutely abysmal.

All I find annoying is the change in colour scheme and style in class skill icons. They aren't similar enough to one another to "sync" on a skill bar. Monk skills since Nightfall and everything in EoN.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

I normally hate Factions with a vengeance but I admit even its cheesy 3D icons are closer to Prophecies than GW:EN. However...

[skill]Spoil Victor[/skill][skill]Gaze of Contempt[/skill]

Are simply HIDEOUS!!!

Coraline Jones

Lion's Arch Merchant

Join Date: Aug 2007

Modified Soul Society

Mo/R

I think that if you wanted to be honest, the real problem is that Guild Wars seems to be a mix of serious and not-serious content, and sometimes the so-called humor doesn't go over very well.

As for skills and skill icon art, well, I don't think that there's a problem with "Throw Dirt". If you watch a lot of gladiator movies, it's pretty common to see fighters throw dirt in the face of an opponent to blind them. However, skills like "Tryptophan Signet" with a sack of beans as the icon... Wow, I think that anybody can pretty much say that it's not as funny as the programmers originally thought it was.

ParaFish

Ascalonian Squire

Join Date: Feb 2008

Siege Turtles

Me/

Quote:
Originally Posted by Coraline Jones
I think that if you wanted to be honest, the real problem is that Guild Wars seems to be a mix of serious and not-serious content, and sometimes the so-called humor doesn't go over very well.

As for skills and skill icon art, well, I don't think that there's a problem with "Throw Dirt". If you watch a lot of gladiator movies, it's pretty common to see fighters throw dirt in the face of an opponent to blind them. However, skills like "Tryptophan Signet" with a sack of beans as the icon... Wow, I think that anybody can pretty much say that it's not as funny as the programmers originally thought it was.
But everyone has to a agree that the developement team headed toward these lame icons and pop culture references in NF and then even more so in EotN. What if Guild Wars 2 has some kinda Dungeon Runners were you just can't take it seriously. I like to have fun and all but I say leave it for Easter Eggs and Game Events. You don't want an overload of that kind of humor/crappy skill art. Just look at the freaken Luxon/Kurzick PvE art. It is absolute crap. Also a lot of the Sunspear PvE art is crap. It is grainy and half-hearted. I just don't like where Guild Wars is headed and I don't think Anet likes it either. That is why they are scrapping everything and just using the name/theme for sales purposes. I hope they get back on track.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Well, if you pay close attention, most of the crap pop culture reference skills are PvE only skills. So you don't HAVE to see them be used against you or use them yourself at any time if you don't want too.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Of course it has gone down, because Anet don't care any more. a) they already have your money, so anything new they add can be as ridiculous as they like and b) they are working on GW2, so ANYTHING related to GW1 is on the back burner...permanently.

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

id say skill art has gone up, considering how low a bar factions set.

Inger

Lion's Arch Merchant

Join Date: Apr 2007

R/Rt

Well what you to think about is how low on the scale of importance skill icons are. I mean sure its great to see a couple of interesting designs for the icons but beyond the first few times i've seen an icon I never look back. Most of my time is spent watching what the opponent's skill is and pushing the number on my keyboard that is an appropriate reaction. I sure don't equip a skill and then spend hours on end entranced in the design and intricacy of the artwork.

Now items which are up in importance in terms of design can be seen in just the latest design a weapon contest weapon releases. The detail of the artwork (IMO) has been totally captured for each weapon and placed into the game, each weapon looks amazing and certainly is something i'd much rather have great design in rather than some small squares at the bottom of my screen.

Overall, guild wars design hasn't gone downhill in the big picture of the game (ex. catacombs of kathandrax as an older eotn example, and design a weapon releases as something very recent) skill icons just are too low on the chart to really be considered too much. THis is how I would prefer it anyways, I'd much rather have great looking weapons and environments than great looking skill icons that I only look at once or twice.

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

Quote:
Originally Posted by Phoenix Tears
I hope for GW2, that all skills in the Game will have an identical Style of Art made by 1 Artist...

Nothign is worser, as more then 1000 skills with douzends of different Skill Icon Styles endign up in a Style Chaos. That looks just stupid and unprofessional, when a Game as Skill icons from different Artists, when the styles look then so heavily different, that any noob can see the differences.
...Example Skills I would rename:

Throw Dirt > Mud Throw
Run as One*
Rampageas One*
Heal as One*
Strike as One*

* Those would be all "Gemini-Skills", so Gemini Rush/Rage/Strike/Heal

Penetrating/Sundering Attack (such a stupid name for a Bow Shot -.-) > Drilling Arrow/Shot

Heket's Rampage (such skill name are stupid, when they have names of creatures it it, such skill names are only good for monster only-skills) > Animalish Rage

Melandru's Assault (really I personally would expect from a Skill name like this alot more, than only a silly animal attack oO) > Etherial Assault

Zojun's Shot: OMG, nothing sounds more childish and stupid, like Skills being named after persons and boss creatures, please anet, never do this anymore for GW2

Comfort Animal/Revive Animal > Companion Heal/ Companion Revive.
Skill names which start with verbs are stupid and sound so extreme dry ...

*lots of following terrible translated Skill Names*
Example:
Broad Head Arrow > German: Stahlspitzenpfeil
Correct would be: Breitkopf-Pfeil, because Stahlspitzenpfeil would be "Steel Point Arrow"

Quickening Zephyr > Not much people know, what is meant with Zephyr, to much such things better understandable, the Skill name must explain it better ... > Winds of Zyphyr < such things are for nature spirits an exception

Called Shot > Sonic Breaker Shot

Magebane Shot > on english the name is short, but on german the name is so extreme long, never do this anymore in GW2, find translations, which are in the size similar, even when its not correct translated, not everything must be ever correct translated, when the names become uber large through it and sound through it totally silly. On German this skill is called "Verderben des Magiers-Schuss", what would be translated on English again > "Doom of Mages-Shot"

Ranger alone had lots of good examples ,how to give Skills childish/stupid/senseless names and the other professions have also lots...
...
Mud throw? No, thats not better. Nor are the "Gemini" skills. Gemini is a zodiac sign, also called "The Twins". Rangers and their pets are not twins, by any means, so it doesnt work.
Penetrating is a bad word to use for an arrow attack? What do you think arrows do? They penetrate/sunder armor! These links should help.
http://www.merriam-webster.com/dictionary/sunder
http://www.merriam-webster.com/dictionary/penetrate
Drilling shot? Arrows dont drill...
Animal names in skills is bad? Ever heard the phase, stirred up a hornets nest? Like a raging bull(also the title of a very famous movie)?
Melandru is the goddess of nature, and its through her a ranger gets the power to control an animal as a pet. Melandrus assault is giving the pet more power than it normally has for this attack, this power comes from Melandru, hence the name.
Naming an attack after the person that made it famous is stupid? Famous Amos cookies, Orivlle Redenbackers popcorn. Frank Perdues chicken, ect.
So it starts with a verb, big deal! The main point is that it explains what it does very well. Companion heal. I cant imagine anyone not being able to figure that out.
Not going to speak on the translation, thats something that needs to be brought to ANets attention, perhaps.
Sonic Breaker? Where in the workd did you get that idea? Theres nothing sonic involved, nor does it break anything.