Players. GW. And WoW...
10 pages • Page 8
Potions in GW? I could imagine that implemented:
Potion of Health: 0e 3s 10s (requires a slot on your skillbar)
Drinking this potion restores you to full health. While you are drinking this potion you are easily interrupted and gain no benefits from weapons or shields.
To be honest, I almost forgot potions even existed. Besides, how can you take the time to chug down a potion in a fight anyhow? Fortunately, this won't happen.
Potion of Health: 0e 3s 10s (requires a slot on your skillbar)
Drinking this potion restores you to full health. While you are drinking this potion you are easily interrupted and gain no benefits from weapons or shields.
To be honest, I almost forgot potions even existed. Besides, how can you take the time to chug down a potion in a fight anyhow? Fortunately, this won't happen.
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Originally Posted by Master Knightfall
I just told you why we don't play those other games that cater to our needs. Scroll up bud. GW is providing that already now with NF and GWEN and even parts of Factions included. I love the faction grind and the PVE only skills grinds and the special Reputation grinds. <grin> Guess you'll just have to stay with GW1 while the rest of us enjoy even more when GW2 comes out. I personally can't wait for the persistant world pvp man I'm gonna gank some people left and right. <grin> I espeically look for the carebears if I can ketchum, especially those ones that QQ like they do in the pvp arenas of GW now. hahaha
Didn't take it out of context at all. I could care less if you agree with the grind or not, fact is GRIND IS IN THE GAME BUD. You're the one that has to contend with it not me. I like it. I love it. I want some more of it. <grin> See people like you are socialists they want everything an everyone to be EQUALS, that suks and gets boring very fast. Haven't you ever studied why Russia's socialism failed? It just doesn't work. Being able to have goals and reach ABOVE everyone else or at least a LOT of the everyone elses is the AMERICAN way now. It's the way that is marching around the globe as we speak. Demoracy and Freedom and CAPITALISM!! FTW. <grin> To me only those that just don't have enough time (and there are a lot of you of course) don't want to see change in games, that's socialism at its finest as well. You don't want anyone to get higher than you, you don't want your e-peen hurt. lol But, in the real world of gaming it's all about the $$ and the $$ is in CAPITALISM and GRINDING whether you want to accept it or not. Many have come over or come back because now there's actually something to do again to obtain POWER and PRESTIGE in the game beyond stupid VANITY and LOOKS. It's already changed in that direction, it won't stop now as Anet has the figures on who's buying and who's not and who's leaving etc. They see the bright picture of GW2 carebears obviously would not. <grin> |
2: Great, you like grinding. You like wasting 10 hours per day to get some pixels telling you that you are a "Legendary Champion" to boost your ego, cool. However, most GW players, which will be also the majority of GW2 players, have more important thing to do in their life, have better to earn than pixel and they are playing this game just to relax, to change their mind, to break out from the routine. And what it's the point of dumping a routine for another?
Here where your reflexion fails. You can only see your own 12 yearsold kid's ego fulfillment, but cannot see greater schemes. Anet devs can see greater schemes and have created a winner game by finding a "hole" in the MMO market that they have exploited, and they win.
Also, since gw and gw2 wont have a monthly fee, the shorter you play, the more they earn. So if I'm a dev, I will still keep the game low grind, so most people will stop playing a campaign sooner.
3: Now, instead of sleeping in your social science class, listen. The name of the country is the URSS (and is not the same than Russia). Also, it was a communist country, not a socialist country. Most western countries like Canada, Sweden, France, Great Britain, Germany, etc. etc are a mix between socialism and capitalism, at it works very well, same for GW. And if you talk about capitalism, in capitalism there is also the fact that time=money and each seconds wasted is money wasted. So a capitalist will not grind, but will instead power trade, which far more rewarding. And the longer time it take to have access to "high lvl content", the lesser this business will worth the expense.
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Originally Posted by Master Knightfall
Lol the only troll here is you because you can't accept CHANGE bud. You're the problem not me. I'm all for the CHANGE that GW2 is going to be. You're the one who is QQing all over the place not me. <grin> And I make plenty of points with my grinning. You are a mere loney one person who is QQing cause you're not getting a socialism game out of GW2. It will be a Capitalistic grind and I like it I love it I want some more of it. <grin>
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Sorry, but at least I listen at school and I can spot a projection.
You have played WOW like those couple of millions of kids around the world and think that WOW=THE GAME.
Well you fail again. Wow is not the game. It's graphic engine is just a remake of WarIII's engine. It's system is just a gathering of ideas from older MMOs.
Now GW itself is a new breath in the RPG world. And of course you wont like it, because it's not WOW. But you wont return to wow since your parents wont pay it for you. So you're whining around and projecting all your perceptions on other like a child in pre-operational stage.
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Originally Posted by Master Knightfall
So, tell me why is GW sooooooooooooooo much better than WOW? lol
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And we are original, not you.
Because GW require one to use ones brain.
We do, not you.
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Originally Posted by Bryant Again
It's actually more accurate to say "Healing Potion != Consumable." As it is now, the consumables are highly similar to those in WoW and other RPGs.
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OK, I'll have to admit that you all lost me here. I was referring to the original mention of health and mana potions that restore either a percent or all of either (or both). None of the consumables work this way, that's why I'm not making the connection.
I never could fully grasp how someone is supposed to be able to fight with a sword and shield while power-slamming bottles of red juice at the same time and still manage to kill the enemy...
I never could fully grasp how someone is supposed to be able to fight with a sword and shield while power-slamming bottles of red juice at the same time and still manage to kill the enemy...
M
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Originally Posted by Bryant Again
For fun and the challenge. And it's less about "killing the mobs" as it is "clearing the area."
It's not, it's different. A little side note: I find it interesting that you say "the more GW2 is like WoW the better it'll be" when there have been a large handful of titles copying WoW and failing pretty badly. |
I do not even want to remember how many potions i had in Diablo II when I went out to kill stuff... xD.
I hate potions. Powerstones makes henching hard mode easier. 1-2 powerstones lets you overcome all obstacles thrown at you, even with henchies.
The Essence of Celerity is 25% running, 25% recharge, 25% attack speed, 30 minutes... oOoo... and you do not need a rez, if you have enough rez paper (tm) with you! :>
Yeah, it has already begun. I hope we do not get health potions in GW2. Not even with a timer. And I wish there will be no consumables.
PvE is lacking challenges, and if there is a problem, swallow a potion/consumable, and it is no longer that frightening.
The Domain of Anguish is one example for the trend. At first people complained about the whole thing being too hard, then it became easier... then came the potions and ursan blessing, and suddenly everyone and his daughter is killing Mallyx...^^
Erm, I got a little sidetracked. GW having NO potions and such stuff was one major incentive for me to buy it.
I still play GW because I prefer it to the level-based everquest-style progress level-/item- quest of WoW. And I hope GW2 stays more like GW1.
I fear MasterKnightfall is right (despite all the silly trolling attempts), many people embrace grind and love it. They are probably not already fed up with this principle, they really like it. Nobody can blame people for their preferences, I just do not share them.
I wonder why GW needs more grind at all.
We pay once, ANet does not need to give us incentives to play on to pay a fee, or keep us busy at all. Regular expansions would bring people back, repetitive grind (riding a wurm till you reach max level is just dull, and we have many more titles like that by now) is more likely to alienate and bore people IMO!
I hate potions. Powerstones makes henching hard mode easier. 1-2 powerstones lets you overcome all obstacles thrown at you, even with henchies.
The Essence of Celerity is 25% running, 25% recharge, 25% attack speed, 30 minutes... oOoo... and you do not need a rez, if you have enough rez paper (tm) with you! :>
Yeah, it has already begun. I hope we do not get health potions in GW2. Not even with a timer. And I wish there will be no consumables.
PvE is lacking challenges, and if there is a problem, swallow a potion/consumable, and it is no longer that frightening.
The Domain of Anguish is one example for the trend. At first people complained about the whole thing being too hard, then it became easier... then came the potions and ursan blessing, and suddenly everyone and his daughter is killing Mallyx...^^
Erm, I got a little sidetracked. GW having NO potions and such stuff was one major incentive for me to buy it.
I still play GW because I prefer it to the level-based everquest-style progress level-/item- quest of WoW. And I hope GW2 stays more like GW1.
I fear MasterKnightfall is right (despite all the silly trolling attempts), many people embrace grind and love it. They are probably not already fed up with this principle, they really like it. Nobody can blame people for their preferences, I just do not share them.
I wonder why GW needs more grind at all.
We pay once, ANet does not need to give us incentives to play on to pay a fee, or keep us busy at all. Regular expansions would bring people back, repetitive grind (riding a wurm till you reach max level is just dull, and we have many more titles like that by now) is more likely to alienate and bore people IMO!
D
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Originally Posted by Dead Come Soon
well...you see no1 talking about guild wars in wow community ^^
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Indeed. My WoW playing friends give a damn about my tender feelings and always tell me what they did in WoW.
They sometimes talk about Age of Conan, but interestingly never about GW. This is not new, GW was never subject of discussion in the official or major WoW fansite forums at all.
M
Without knowing the actual figures Longsac you can't actually know anymore what the average joe likes about GW than I do. Obviously there's something about it that 5 million copies have been sold. It hasn't been for JUST ONE REASON though that at least is fact. Grind is going to be a part of GW2 as I've said oh so many times. GWEN is a light at the beginning of the tunnel INTO GW2. Grind is no longer "optional" as you can see from the reputation points required to get things in GWEN. I don't see them moving away from that concept into GW2. Afterall Jeff or one of the developers did say that GW2 would ENHANCE GW NOT TOTALLY CHANGE IT.
So everyone can cry me a river and point a finger at me, call me names, I don't really care. I'm just showing what's fact and that there's going to be GRIND for a REASON and that's because everyone doesn't play or enjoy the game like YOU do or the NEXT GUY does an on an on. Their vision now is to cater to a HUGE mass of people not just one type (carebears) or (hardcore), but, as many types as they can. I like grind, I like being more powerful than the next guy, I like prestige and most of all...now LISTEN CAREFULLY SO YOU DON"T MISS IT. I LIKE NOT HAVING TO PAY TO PLAY ONLINE! So now in the future as well as NF and GWEN and parts of Factions I'm going to get what I likes. <grin>
So everyone can cry me a river and point a finger at me, call me names, I don't really care. I'm just showing what's fact and that there's going to be GRIND for a REASON and that's because everyone doesn't play or enjoy the game like YOU do or the NEXT GUY does an on an on. Their vision now is to cater to a HUGE mass of people not just one type (carebears) or (hardcore), but, as many types as they can. I like grind, I like being more powerful than the next guy, I like prestige and most of all...now LISTEN CAREFULLY SO YOU DON"T MISS IT. I LIKE NOT HAVING TO PAY TO PLAY ONLINE! So now in the future as well as NF and GWEN and parts of Factions I'm going to get what I likes. <grin>
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Originally Posted by Master Knightfall
Longsac
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you can't actually know anymore what the average joe likes about GW than I do. --- I'm just showing what's fact and that there's going to be GRIND for a REASON and that's because everyone doesn't play or enjoy the game like YOU do or the NEXT GUY does an on an on. Their vision now is to cater to a HUGE mass of people not just one type |
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Originally Posted by Longasc
I fear MasterKnightfall is right (despite all the silly trolling attempts), many people embrace grind and love it.
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As I said, I have play games with lot of grinds, and I didn't really "like" the experience. It was more : ok 2 hours more farming so I can get this armour. Or: ok 5 more lvls and I can have bigger amour. And: ok another 5 lvls and I can get rank 5.
It's not fun, it's an addiction. And a bad addiction, since you gain nothing in return but the need to farm another 5 lvls.
And Blizzard wins. And like every casinos, they pull out some new features to keep you so you can play another 5 months.
Fun, eh?
And of course, a couple of millions of people are having FUN. In fact, they just get baited with some "wow" feature like flying mounts so Bliz can start collecting money. I don't blame Blizzard, but I blame players, since they are responsible of their own actions.
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Originally Posted by Master Knightfall
Without knowing the actual figures Longsac you can't actually know anymore what the average joe likes about GW than I do. Obviously there's something about it that 5 million copies have been sold. It hasn't been for JUST ONE REASON though that at least is fact. Grind is going to be a part of GW2 as I've said oh so many times. GWEN is a light at the beginning of the tunnel INTO GW2. Grind is no longer "optional" as you can see from the reputation points required to get things in GWEN. I don't see them moving away from that concept into GW2. Afterall Jeff or one of the developers did say that GW2 would ENHANCE GW NOT TOTALLY CHANGE IT.
So everyone can cry me a river and point a finger at me, call me names, I don't really care. I'm just showing what's fact and that there's going to be GRIND for a REASON and that's because everyone doesn't play or enjoy the game like YOU do or the NEXT GUY does an on an on. Their vision now is to cater to a HUGE mass of people not just one type (carebears) or (hardcore), but, as many types as they can. I like grind, I like being more powerful than the next guy, I like prestige and most of all...now LISTEN CAREFULLY SO YOU DON"T MISS IT. I LIKE NOT HAVING TO PAY TO PLAY ONLINE! So now in the future as well as NF and GWEN and parts of Factions I'm going to get what I likes. <grin> |
Your arguments here are not valid until you have answered to it, since I have answer most of these arguments.
M
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| You could at least try to be internally consistent. Do you know more about what average joe likes than Longasc, or don't you? Is it fact, or your guesswork? Make your mind up. |
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Originally Posted by Master Knightfall
It is FACT. 10 million SUBSCRIBERS play WOW. How much more FACT do you need to know the MAJORITY like WOW
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| Or really the rest of you carebears. |
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Originally Posted by Master Knightfall
So everyone can cry me a river and point a finger at me, call me names, I don't really care.
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For some reason you suddenly felt the need to insult people, troll, grin, call them bud and whatever. I do not understand what agitated you that much, calm down.
