Why do newer classes get the bone in terms of skills?

SkateFreek

Ascalonian Squire

Join Date: Feb 2008

I just want to know why D and P get ripped?

They have half of the elite as others, and 3/4 of normal skills. There a reason why they didn't even it up with GWEN?

Pretty soon they are gonna nerf the classes right out of the game.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Because for every new game that comes out, they add new elites to old classes. They are the newest classes, thus, get the least skills.

Miska Bow

Miska Bow

Krytan Explorer

Join Date: Jan 2008

somewhere, Grinding some l33t titles

Order of the Divine WoodChuck

R/

They may get less skills, but it does not mean that these classes are in any disavantage.

You still get a flexible use of both paragon and dervish.



That's my humble opinion on them.

Tyla

Emo Goth Italics

Join Date: Sep 2006

TBH I wouldn't mind if they removed the non-core classes...
True they are quite cool, but the design for them...Paragons - unremovable buffs...Dervs -- antiblind(I HATE THE TREE!)...Rits -- unremovable buffs...Assassins -- instagibbing...

But Darkobra already answered the first thing...

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Quote:
Originally Posted by SkateFreek
They have half of the elite as others, and 3/4 of normal skills. There a reason why they didn't even it up with GWEN? As said, Derv's and Para's are the youngest classes, so they naturally get less skills (Rit's and Sin's get less skills than Mesmers because they are younger); also it was said by ANet that GW:EN was introducing no new Elite Skills.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Keep in mind that there are a lot more "worthless" skills on say, a mesmer and a warrior. Who uses Leviathan's Sweep?
After a couple years, A.net learned to design D and P skills to be generally more useful.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

You have to see that there have been 4 games which have released skills for the core classes, and only three for assa+rit, and only two for para+derv.

Also gwen was just an expansion and just released like 10 skills per profession.

Thorondor Port

Krytan Explorer

Join Date: Jul 2006

British Columbia

W/

Quote:
Originally Posted by SkateFreek
Pretty soon they are gonna nerf the classes right out of the game.
...............................................No they wont.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

No reason to go back to Prophecies and toss in Assassin and Ritualist skills.

No reason to go back into Factions and toss in Dervish and Paragon armor.

Get it?

Malice Black

Site Legend

Join Date: Oct 2005

The non-core are still some of the most powerful classes if played correctly. And lets face it, a lot of the core skills are pretty redundant.

A lack of redundant skills is a good thing, is it not?

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

IIRC, about half of the non-core skills in Proph were copied over to NF so it isn't that big a deal.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by SkateFreek
Pretty soon they are gonna nerf the classes right out of the game. Here's to hoping.

They get the bone skill-wise because they get retarded game-breaking gimmicks to play with instead.
And they've been around for fewer campaigns.

Proff

Proff

Jungle Guide

Join Date: Jun 2007

err have you tried playing dervish or paragon? They really aren't lacking anything, both professions own.

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Quote:
Originally Posted by Proff
err have you tried playing dervish or paragon? They really aren't lacking anything, both professions own. I have to agree with this. Even with the recent nerf to Mystic Regen, the Dervish profession is still incredibly self sufficient and deadly.

And Paragons... Well, one word usually sums it up if you fight a good one in PvP, "ouch".

Lack of skills doesn't necessarily mean a class is weaker, it just means slightly less options. Which isn't entirely bad considering some of the skills in the core professions aren't used for the most part and are at times laughed upon.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

Each chapter is a stand alone. Warriors e.g. got the core plus chapter specific. If you look at the chapter ones, they are same as the others, just different names. Because the Dervs and Paras have only NF skills, there are no Dupes in the other chapters. The Rits and Sins probably have less than the other six core also.

saleenman

Ascalonian Squire

Join Date: Feb 2008

dues hast

D/Mo

ya i play a derv an i love my invinci derv build it pisses ppl off in pvp soooooooooooooooooo bad

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

I wouldn't mind, and actually would love, if they came out with a little 'skill pack' almost like how they came out with Bonus Mission Pack. It'd net the company money, and we get more skills to play with...

but there comes the problem of how to get these skills. :/ can't exactly just throw them in with all the monsters in Proph/Fact/NF/GW:EN

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

Quote:
Originally Posted by Stormlord Alex
Here's to hoping.

They get the bone skill-wise because they get retarded game-breaking gimmicks to play with instead.
And they've been around for fewer campaigns. That's pretty negative, I always though of you as a "glass half full" type.

Anyway, creating/releasing new skills must be the most difficult job at ANet. It must take TONs of testing to release a new skill, and they still end up nerfing/buffing them later because of the creativity of GW players. It seems over the years, ANet's ability to balance skills has been more finely honed, which is why the newer professions need less elite skills.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
That's pretty negative, I always though of you as a "glass half full" type. Negative, but true. The 4 new classes have brought nothing but broken imba gimmicks.

Draginvry

Draginvry

Lion's Arch Merchant

Join Date: Oct 2007

The Underground PvP Society (PVPS)

N/Mo

Quote:
Originally Posted by Arkantos
The 4 new classes have brought nothing but broken imba gimmicks. I'm going to have to agree here. Dervish is OMG enchants. Paragon is OMG shouts. Assassins are OMG instagibs. The only class that possibly has any usefull variety is the Ritualist.

Although I still love playing dervish because I like the scythe. But they are really nothing but wannabe wammos pretending to be gods. zOMG I'm Balthazar!

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
I'm going to have to agree here. Dervish is OMG avatars and super strong attacks. Paragon is OMG unremovable passive defense. Assassins are OMG instagibs and shadow stepping. The only class that possibly has any usefull variety is the Ritualist, but even rits brought horriblely overpowered gimmicks. Fixed a little for you.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by RedNova88
And Paragons... Well, one word usually sums it up if you fight a good one in PvP, "ouch".
upon.
Heres to strafting.

Quote:
Originally Posted by saleenman

ya i play a derv an i love my invinci derv build it pisses ppl off in pvp soooooooooooooooooo bad enchant removal + keeping yourself alive for about half a minute, total damage after that half a minutes up = bye invinci dervish
/wave

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

They are nerfing things that didn't need to changed. There's no reason mystic needed to be taken down to 13secs at 8 earth.

All it takes is a little enchantment removal and the D will fall. Think they are playing to the stupid players that are too lazy to look at the big picture and work their way around something and instead just sceam "OVERPOWERED!"

I have yet to find anything that is unbeatable, only things that require a sight change in build.

Like all games, it gets ruined by idiots and the rest of us just have to deal with it.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
They are nerfing things that didn't need to changed. There's no reason mystic needed to be taken down to 13secs at 8 earth.
It was nerfed because of its use on casters, which is acceptable.

Quote: All it takes is a little enchantment removal and the D will fall. Think they are playing to the stupid players that are too lazy to look at the big picture and work their way around something and instead just sceam "OVERPOWERED!" Most dervish bars don't strongly rely on enchantments. If your build will fail due to enchantment removal, your build is bad anyways.

Quote:
I have yet to find anything that is unbeatable, only things that require a sight change in build. Nothing in the game is unbeatable, point?

Quote:
Like all games, it gets ruined by idiots and the rest of us just have to deal with it. I fail to see what you mean by this, unless you're calling Izzy and the balance team idiots for making the skills what they are.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Less time to have gathered skills (less campaigns)
The skills they got are already good enough etc...

Rits have been near enough nerfed out of the game,
Sins to a lesser extent 2
Dervish are just retarded, spikes either 2 good or not worth it
Paras... turrets with godly party buffs

I like paras but, fun 2 play

GOGO IMBAGON

Qdq Swi

Qdq Swi

Krytan Explorer

Join Date: Nov 2007

N/

Dervs and Paras have way overpowered skills... Dervs get Avatars, no other class does. Paras get unremovable party wide buffs... How is that fair?

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Total number of skills means nothing. It's all about the number of useful skills in each profession, and whether or not they lead to one-dimensional gimmicks.

Improvavel

Desert Nomad

Join Date: Apr 2007

Considering what you see on some skill bars I would say they still have too much... Now think of how much crap you can choose for the older professions.

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by SkateFreek
I just want to know why D and P get ripped?

They have half of the elite as others, and 3/4 of normal skills. There a reason why they didn't even it up with GWEN?

Pretty soon they are gonna nerf the classes right out of the game. wake up and smell the roses... the derv is so overpowered you have no idea...

as for the para.... utility in healing and pvp is downright frustrating at times to face