Dwarven Boxing >.<

Snyp Shot

Pre-Searing Cadet

Join Date: Mar 2008

R/Mo

If i complete the quest can it be redone.
It said u can on wiki but it also talked about rezoning in the same sentance so i just wanna make sure.
ty

Syco Masato

Frost Gate Guardian

Join Date: Mar 2007

New Jersey

D/

You do the quest, get the reward, rezone, and it'll become available again.

Snyp Shot

Pre-Searing Cadet

Join Date: Mar 2008

R/Mo

ok, thanks.
now i just gota unlock HM for eotn... 16 motnsh playing still havent got round to it. too much pvp :P

Snyp Shot

Pre-Searing Cadet

Join Date: Mar 2008

R/Mo

checked wiki again and it said In order to repeat this quest, you must zone and you must have completed The Throwdown in a Norn Town.

but The Throwdown in a Norn Town is the follow up to Kilroy Stonekin's Punch-Out Extravaganza! which is the quest im trying to repeat...? :S

On Volt

Ascalonian Squire

Join Date: Jan 2008

Ethereal Light of Dwayna

A/

Throwdown in a Norn Town is not repeatable
It's Kilroy Stonekin's Punch-Out Extravaganza that IS though :P

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

Sorry probably going to sound really stupid, but why would you repeat the quest? Is there like some benefit or something?

Jiaa Dich

Pre-Searing Cadet

Join Date: Jan 2008

The Lost Templars [LoTe]

Mo/

yes you can gain lots of xp from it so it is a good run to do for a survivour because if you get nocked down it doesnt count as a death. It is a quick and easy way to get r3 survivour

MagicWarrior

Lion's Arch Merchant

Join Date: Jan 2007

I was wondering this too. I'm currently in "The Throwdown in a Norn Town" and was wondering how I get back to the "Punch-Out Extravaganza!".

I usually map out after I get knocked out. I know of a few bad cases where people lagged or lost connection and couldn't get back up in time and lost survivor, so I don't want to risk it seeing I'm so close to LS. I can't seem to finish "The Throwdown in a Norn Town" without being knocked out though... so I'm kind of stuck on it.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Kilroy's punchout in HM with trip exp scrolls gives about 52k exp every 10 minutes. after you complete the dungeon and get your ale from the chest, map out and get the reward. change district and talk to him again to get the quest. Repeat.

MagicWarrior

Lion's Arch Merchant

Join Date: Jan 2007

Quote:
Originally Posted by Covah
Kilroy's punchout in HM with trip exp scrolls gives about 52k exp every 10 minutes. after you complete the dungeon and get your ale from the chest, map out and get the reward. change district and talk to him again to get the quest. Repeat. So if I've already accepted the "The Throwdown in a Norn Town" quest, then it's too late?

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

No. The quest is available any time after you have completed "Punch the Clown", which you have already done, regardless of what else you do. All you have to do is just rezone after you accept the reward.

Randvek

Randvek

Krytan Explorer

Join Date: Sep 2006

Rise From the Ashes [phnx]

W/

Quote:
Originally Posted by Covah
Kilroy's punchout in HM with trip exp scrolls gives about 52k exp every 10 minutes. after you complete the dungeon and get your ale from the chest, map out and get the reward. change district and talk to him again to get the quest. Repeat. Triple exp scrolls are a waste, since they hit the exp bonus cap. Go for the 250%, instead. Much cheaper.

joea64

Frost Gate Guardian

Join Date: Mar 2008

Northern VA, USA

Above and Beyond Duty (Duty)

Rt/Mo

Quote:
Originally Posted by Jiaa Dich
yes you can gain lots of xp from it so it is a good run to do for a survivour because if you get nocked down it doesnt count as a death. It is a quick and easy way to get r3 survivour Just be careful to spam the F8 key when you get knocked down, however. Unlike in most other places, being knocked down doesn't necessarily mean being killed; what you lose is energy, not health, and you have 10 seconds to regain your energy by clicking the "STAND UP!" icon repeatedly and/or spamming the F8 key. Mind you, your energy "increases" by 5 each time you get knocked down and get up again - again unlike most other quests and missions. If you're not careful, eventually it will get too high for you to recover and you'll get knocked out and lose (which does count as a death). Getting knocked down a few times, though, is no sweat, as long as you recover in time.

I find that this quest is always good for at least 500-600 or so gold in profit, depending on the drops. You get 250 gold as a flat reward and the dwarven ale you get at successful conclusion is always worth another 100, if you choose to sell it. You can usually count on getting at least four or five salable items and a couple of worthwhile salvages (it's pretty rare, at least for me, not to come away without at least one steel ingot, and I often get a decent rune from salvage too). Gold and purple items and high-end dyes pop up every so often, too; I got a silver dye yesterday. There's a locked chest in the dungeon, although its location varies; if you brought a lockpick you can try your luck - it'll deliver a gold or purple item each time.

-Joe-

Enko

Forge Runner

Join Date: Jun 2006

VA

Mo/

that dungeon is also one of the fastest chest running places in the game.

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

I've been having problems getting past the ring of fighters that aggro about 3 at a time (in HM). Any hints or suggestions for making completing this mission in HM more doable?

Megabass

Ascalonian Squire

Join Date: May 2008

Sacred Cow Runners [moo]

W/

Quote:
Originally Posted by bobrath
I've been having problems getting past the ring of fighters that aggro about 3 at a time (in HM). Any hints or suggestions for making completing this mission in HM more doable? There is a interesting bug in that place.
You can get through the 4 dwarves and boss
Just go very close to the right wall. Just beetwen the wall and the dwarf, you can get trough So you don't have to get knocked out so many times, and you going straight to the main boss, Fronis

GL