slavers exile heroway helP?

johne

Pre-Searing Cadet

Join Date: Mar 2008

ass

E/Me

anyone got a hero/hench build that can take this down in normal mode? iv tried sabsway but didnt work out to good. havent had a chance to modify it abit if its possible to.

A Simple Farmer

A Simple Farmer

Frost Gate Guardian

Join Date: Oct 2007

ECTOS

E/

This works in NM too

Green Magic Star

Green Magic Star

Ascalonian Squire

Join Date: Jan 2008

[HoD]

E/

How long do you need?

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Post templates Mr.Farmer please, and receive a <3

Cake Sama

Cake Sama

Frost Gate Guardian

Join Date: Jan 2007

Knight Of The Cake Republic

E/Mo

looks good cant wait to try

Mirella

Pre-Searing Cadet

Join Date: Jan 2008

Quote:
Originally Posted by Mr.Kotte
Post templates Mr.Farmer please, and receive a <3 Yes plz and I'll throw in a cookie!

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Who needs templates? I just want to know if you can do it Me/E xd

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Templates would be nice!

How long does a run take? That looks way cool!

Abonai Laguna

Abonai Laguna

Wilds Pathfinder

Join Date: Jun 2006

Isle of the Dead [CoC] GH

Company Of Corpses [CoC]

E/

Why, do i see people running this very very soon?

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Damn it, it doesn't work on Mesmer. You have like 2 seconds between OF's, so they cast hexes and you die...

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Quote:
Originally Posted by Abedeus
Damn it, it doesn't work on Mesmer. You have like 2 seconds between OF's, so they cast hexes and you die... Math sais otherwise?
Recharge = 30 seconds, 15 seconds with QZ - Lasts for 18 seconds without Enchantment mod, 21 seconds with Enchantment mod..
18-15=3, 3 sec to cast it, 6 with enchantment mod.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Well then, explain why after few casts of OF I started getting hexed? ;d Even if QZ was up all the time.

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Quote:
Originally Posted by Abedeus
Well then, explain why after few casts of OF I started getting hexed? ;d Even if QZ was up all the time. OF Interrupted?

johne

Pre-Searing Cadet

Join Date: Mar 2008

ass

E/Me

wowo looks pretty cool, onyl bad thing for me i have no elementalist LOL NOOO

My Lipgloss is Cool

My Lipgloss is Cool

Krytan Explorer

Join Date: Dec 2007

My Computer

Band Of The H A W K

P/Mo

Quote:
Originally Posted by Mr.Kotte
OF Interrupted? With Mantra of resolve?

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Quote:
Originally Posted by My Lipgloss is Cool
With Mantra of resolve? Energy drops to 0 = it ends + new interrupt = yes?

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

It wasn't interrupted, because I could cast it 2 seconds after I got hexed. If I was outside QZ, it would be over 10 seconds and I would die. I was inside all the time.

Mirella

Pre-Searing Cadet

Join Date: Jan 2008

Its those disabled skills that are hard to guess what they are.

A Simple Farmer

A Simple Farmer

Frost Gate Guardian

Join Date: Oct 2007

ECTOS

E/

K, so while it's fun to have tonnes of 0dmg and -3s and 37dmg flying across the screen, and you can walk through groups pretty fast in HM,
the problem is getting past the distractor (dazed) and blasphemer (well of profane). I've gotten better at killing em; expect to die.

I would have posted this build, but I gave up as it can take a long time (took me an hour to do Thommas).

The method I have found is;
use walls to block the distractors
use martyr when dazed (don't even try casting)
pull group enough to be able to stand beside distracor in a QZ, then maintain AV to deny energy = no dazed.
while SVing distractor, don't use famine (doing so will kill the tanks).
Then use empathy on Distractor and diversion on priest. Then lay down, famine. MAKE sure Distractor dies. As soon as he is dead, run.
Otherwise you will die from well of profane.

Killing blashpemer is hard (slow) as he will kite untill all the melee are dead. (like priest he won't attack either). I've tried other methods to kill and it might be possible, but you'd have to kill priest first as he is a potent healer.

As soon as melee are dead. (run to avoid well). Priest will attack, and empathy/divert, then do the blasphemer.

16 earth, 10 dom, 4 insp, 7 illusion
Tank OgVEEnoDlMpN8VRTGBwD5BpB4BA
sub ward of stability if you can't get over 15secs on IAU

2 beast, 11 exp, 16 wild 8 commun
QZ OggkYJXKGDiDyZ7cdKfUHr3jzYD
disable gaze, and communing skills

13 healing, 10 prot, 3 devine, 12 rest
Healer Owgk0kPJ0EyyHpSVvMlSxDNJSA
use martyr on distractor groups.
Heal party if your stoneflesh drops
Recoup when your dealing with MMs

4 healing, 16 prot, 14 devine
Prot Monk OwAT0mHD55jkSOIyjr//Ie4QAA

hints:
leave MM to near last, use minions to SV defenders
you don't need ObF with Modniir and skelk groups (which are super easy)
given the choice use ObF over stoneflesh
When you cast ObF renew QZ (check the box)

There's a lot of overkill in these builds. I've done NM for thommas with 1 hero but I ran by the distractor group... (cheating)

It takes 8 minutes to run to the dungeon, and about an hour to complete...

Warriorsrmint

Frost Gate Guardian

Join Date: Mar 2008

W/

Quote:
Originally Posted by A Simple Farmer
K, so while it's fun to have tonnes of 0dmg and -3s and 37dmg flying across the screen, and you can walk through groups pretty fast in HM,
the problem is getting past the
distractor (dazed) and blasphemer (well of profane). I've gotten better at killing em; expect to die.

I would have posted this build, but I gave up as it can take a long time (took me an hour to do Thommas).

The method I have found is;
use walls to block the distractors
use martyr when dazed (don't even try casting)
pull group enough to be able to stand beside distracor in a QZ, then maintain AV to deny energy = no dazed.
while SVing distractor, don't use famine (doing so will kill the tanks).
Then use empathy on Distractor and diversion on priest. Then lay down, famine. MAKE sure Distractor dies. As soon as he is dead, run.
Otherwise you will die from well of profane.

Killing blashpemer is hard (slow) as he will kite untill all the melee are dead. (like priest he won't attack either). I've tried other methods to kill and it might be possible, but you'd have to kill priest first as he is a potent healer.

As soon as melee are dead. (run to avoid well). Priest will attack, and empathy/divert, then do the blasphemer.

16 earth, 10 dom, 4 insp, 7 illusion
Tank OgVEEnoDlMpN8VRTGBwD5BpB4BA
sub ward of stability if you can't get over 15secs on IAU

2 beast, 11 exp, 16 wild 8 commun
QZ OggkYJXKGDiDyZ7cdKfUHr3jzYD
disable gaze, and communing skills

13 healing, 10 prot, 3 devine, 12 rest
Healer Owgk0kPJ0EyyHpSVvMlSxDNJSA
use martyr on distractor groups.
Heal party if your stoneflesh drops
Recoup when your dealing with MMs

4 healing, 16 prot, 14 devine
Prot Monk OwAT0mHD55jkSOIyjr//Ie4QAA

hints:
leave MM to near last, use minions to SV defenders
you don't need ObF with Modniir and skelk groups (which are super easy)
given the choice use ObF over stoneflesh
When you cast ObF renew QZ (check the box)

There's a lot of overkill in these builds. I've done NM for thommas with 1 hero but I ran by the distractor group... (cheating)

It takes 8 minutes to run to the dungeon, and about an hour to complete... The whole dungeon or just one level of it?

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Mr. Simple Farmer - I gave this a bash today. To be honest, I have no idea on how you make it in 8 minutes.. My best time was 35 minutes, with 2 deaths.
Is a video too much to ask for? *puppy eyes*

Mirella

Pre-Searing Cadet

Join Date: Jan 2008

Quote:
Originally Posted by Mr.Kotte
Mr. Simple Farmer - I gave this a bash today. To be honest, I have no idea on how you make it in 8 minutes.. My best time was 35 minutes, with 2 deaths.
Is a video too much to ask for? *puppy eyes* 8 minutes to run to the dungeon, 1 hour to complete he said.

So you did a thom/rand run in 35 minutes? Or just one boss? And which one?

A Simple Farmer

A Simple Farmer

Frost Gate Guardian

Join Date: Oct 2007

ECTOS

E/

Thomas, took an hour. I don't think this is a viable farm cause it's soo slow around the blasphemer. I just did it cause I was sick of PUG HM groups dyin, plus I like the invincible thing. I was going to do a variation with my monk, (who is a long way away). But I got sidetracked by my 600rt and now my 600ss. I think the Monk might be faster as it's a 600 variant; it would damage everyone, rather than the one kill at a time thing...
hrmm maybe I should revisit it

Kotte; off the top of my head the path to take is to kill the first group, skip the second and third. Pick up the shrine. Then rather than going north, go east (toward the monk boss) skipping the patrol, and the boss group. As you head north to the bridge you will see a stationary group near the bridge and a patrol further east. You can then run between the wall and the stationary or between the stationary and the patrol, pending on spawn. At the bridge, either kill the troll or flag heros and run by (cast stoneflesh at edge of maintained enchants if u run). Does this make sense?

Mr.Kotte

Mr.Kotte

Wilds Pathfinder

Join Date: Jul 2005

Me/

Quote:
Originally Posted by Mirella
8 minutes to run to the dungeon, 1 hour to complete he said.

So you did a thom/rand run in 35 minutes? Or just one boss? And which one? I must have misread what you said. I thought you said it was possible to clear the first boss in 8 minutes (this is where I freaked out), and one hour to do both bosses. But then again, I'm not a native english speaker.

@A Simple Farmer: Yes, it does make sense. Tyvm for the reply