The Tamer is like a ranger/necro because instead of having to kill the monster before raising a dead thing, it can tame 2 monsters at a time, but no bosses. Tamed monsters count as allies, so you can not kill them while tamed.
health and energy...the usual. kind of like when a fat kid goes to mcdonalds. the usual.
what kind of weapon should they have? its a mystery.oooooh (for the sake of this thread, they will have short range crossbows.)
THe Tamer is completely useless in PVP, as other players cannot be tamed. (or can they???)
tamed creatures will act like pets.
Primary: Taming powers of justice-increases length the tamed monsters are tamed. whenever a tamed beast dies when it is still in your control, you gain +1 energy for each level of taming powers of justice you have.
ex. control the beast-skill. cast-1, recharge 20, cost 10en. increases the clicked on tamed beast's tamed time by 7-15 secs.
other attributes
Control: are spells that allow you to control an enemy. (no bosses).
ex.You've been tamed: tame one enemy creature for 10-15 secs.
Master the Crossbow: increases crossbow skills powers and stuff.
ex. crossbow whack: melee attack. 30 recharge, 10en. target enemy is knocked down for 1-3 secs but suffers no damage.
ex. whirlwind. range spell. MAYBE ELITE. 5en, 2cast, 25 recharge. fire an arrow that has 20-12% chance to miss and moves 30-10% slower. If hit, creates a whirlwind that does 10-20 damage each second at the area for 5-10 secs and slows enemies by 20%.
hmm cant think of other attribute. maybe something that buffs the tamer and debuffs the tamed beasts.
and that is my first CC. (besides the couch potatoe, which was, sadly, a failure.)
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