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Pick 3 out of 4 healing spells
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That's a tough one - Personally I'd drop Heal Party unless you're using Healer's Boon (HP + HB = GG, otherwise it's too slow for too little health.) Otherwise it's a tossup between Breeze and Touch - Heroes don't always use Touch well, (though they often do and it's a GREAT self-heal), while Breeze is generally considered too expensive and isn't instantaneous, but mathematically has the best health/energy ratio of all of the above skills (ignoring DF bonuses). Considering you're using heroes, I'd drop Breeze - they don't generally manage energy well.
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Originally Posted by Fury Incarnate
That's a tough one - Personally I'd drop Heal Party unless you're using Healer's Boon (HP + HB = GG, otherwise it's too slow for too little health.) Otherwise it's a tossup between Breeze and Touch - Heroes don't always use Touch well, (though they often do and it's a GREAT self-heal), while Breeze is generally considered too expensive and isn't instantaneous, but mathematically has the best health/energy ratio of all of the above skills (ignoring DF bonuses). Considering you're using heroes, I'd drop Breeze - they don't generally manage energy well.
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The only one that may be usuable is Heal Touch, the others are not that good.
I suggest [skill]Dwayna's Kiss[/skill], [skill]Ethereal Light[/skill] and if you need a bigger heal [skill]Jamei's Gaze[/skill]
other good choices are [skill]Words of Comfort[/skill] [skill]Orison of Healing[/skill]
but out of the ones you are asking take all but heal party.
I suggest [skill]Dwayna's Kiss[/skill], [skill]Ethereal Light[/skill] and if you need a bigger heal [skill]Jamei's Gaze[/skill]
other good choices are [skill]Words of Comfort[/skill] [skill]Orison of Healing[/skill]
but out of the ones you are asking take all but heal party.
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Originally Posted by Sir Tidus
I have 3 spaces on my monk hero skill bar, but there are 4 healing spells that I really like: heal other, healing touch, heal party, and healing breeze. Could you help me pick 3 out of the 4 as a suggestion please? And no, I don't have WoH, just pick from these 4. Thanks.
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I would advise you to look at Protection Prayers - the damage they mitigate is more than what Healing prayers heal for.
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Originally Posted by Sergeant of Marines
The only one that may be usuable is Heal Touch, the others are not that good.
I suggest [skill]Dwayna's Kiss[/skill], [skill]Ethereal Light[/skill] and if you need a bigger heal [skill]Jamei's Gaze[/skill] other good choices are [skill]Words of Comfort[/skill] [skill]Orison of Healing[/skill] but out of the ones you are asking take all but heal party. |
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Originally Posted by Sir Tidus
Thanks for the reply. But how does heal party heal too little? Heal party heals your entire party, it's got more heal gain per energy than even healing breeze. Is 2 seconds considered slow? Also, how is healing breeze too expensive? It costs as much as heal other and lasts for 15 seconds.
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2 seconds is VERY solw for a Monk spell. Think about it this way. If you're about to die and need a heal, you have to wait 2 seconds for it. Also, it's extremely interruptable, even for inexperienced interrupters.
Btw, I lol'ed at someone suggesting Jamei's Gaze instead of Heal Other. they're the same skill, it's just that JG is Factions and HO is Proph.
Heal party is do bad that you could probably choose any random three healing spells and anyone would pick them over heal party. I'm sure there are a few that this wouldn't work for, but for the most part heal party is worthless now. If you need a party-wide heal, Light of Deliverance is the only one that makes sense. Low energy, low cast time, and medium heal. If you need a massive party-wide, then you messed up somewhere else.
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Originally Posted by Sir Tidus
Thanks for the reply. But how does heal party heal too little? Heal party heals your entire party, it's got more heal gain per energy than even healing breeze. Is 2 seconds considered slow? Also, how is healing breeze too expensive? It costs as much as heal other and lasts for 15 seconds.
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Use henchmen until you unlock more skills. Heroes are only better then henchmen once they are runed out with max modded weapons and access to more skills. Until then, henchmen are more then enough.
As for those 4 spells, they are all bad. Healing Touch will have your monk running into agro to heal frontline characters. The others have high energy costs and can't be spammed often. Hero monks will cast them regardless of how little damage you have taken and when in a full party, that means they'll run out of energy fast.
As for those 4 spells, they are all bad. Healing Touch will have your monk running into agro to heal frontline characters. The others have high energy costs and can't be spammed often. Hero monks will cast them regardless of how little damage you have taken and when in a full party, that means they'll run out of energy fast.
