advice on this MM please
h9dlb
Is this ok ?
Attribs: 16 death magic, 5 blood magic, 3 soul reaping, 11 healing prayers
Skills:
Animate flesh golem
animate bone fiend
animate vampiric horror
animate shambling horror
dark bond
blood of the master
heal area
resurrect
Thanks
Attribs: 16 death magic, 5 blood magic, 3 soul reaping, 11 healing prayers
Skills:
Animate flesh golem
animate bone fiend
animate vampiric horror
animate shambling horror
dark bond
blood of the master
heal area
resurrect
Thanks
Bohya
Nope! You are waisting one of the best forms of energy management in the game.
And I totally dispise any necro who uses healing prayers.
And I totally dispise any necro who uses healing prayers.
Loli Krasivaya
Get RID of heal area. You heal mobs.
If you can't change to n/d or something better just yet, but on a heavy heal breeze to counter the constant sacrificing.
Also, flesh golems are shiny but no good. I'd go for aura of the lich as your main, it makes you much harder to take down and you sac like 21 max.
AND MAX OUT SOUL REAPING. That's like THE POINT of being a necro.
If you can't change to n/d or something better just yet, but on a heavy heal breeze to counter the constant sacrificing.
Also, flesh golems are shiny but no good. I'd go for aura of the lich as your main, it makes you much harder to take down and you sac like 21 max.
AND MAX OUT SOUL REAPING. That's like THE POINT of being a necro.
Bohya
Flesh golums pwn! They do a decent amount of damage, they can take a beating and they leave an expploitable corpse.
And an other thing...Don't use healing prayers at all. Your heroes/henchies should be healing you fine.
And an other thing...Don't use healing prayers at all. Your heroes/henchies should be healing you fine.
Covah
What Loli Krasivaya said + Ressurect = worst monk res. res ally with 25% hp and 0 energy? they will die in one hit or be worthless till their energy and hp are back up.
Fungus Amongus
Not good. You need more soul reaping and less healing. There's no way you could sustain energy with that build with a measly 3 points in Soul Reaping. Try at least 10 in Soul Reaping.
The skill choice isn't too bad but most experienced MM's won't use Flesh Golem in most cases. Shambling Horror would be a better choice than Vampiric Horror. Shambling Horrors renew themselves as Jagged Horrors after death so your army lasts a bit longer.
Blood Magic only affects the duration of Dark Bond. Since it's such a cheap skill, set Blood to 3, you'll have no problem keeping it up.
Healing Prayers are really only used to get your minions from point A to point B. During battle you should be killing fast enought to keep animating fresh minions. For this, Healing Ring (5e-same heal for them) would be a better choice of heal for them. Don't bother setting Healing at more than 8. Even then BotM is enough to keep them going.
For Elite, try Aura of the Lich, Order of Undeath, Discord, or something else. Not that Flesh Golem is bad, it lumbers around dealing and absorbing damage, but it also just lumbers around dealing and absorbing damage.
Meh, someone else take it from there.
The skill choice isn't too bad but most experienced MM's won't use Flesh Golem in most cases. Shambling Horror would be a better choice than Vampiric Horror. Shambling Horrors renew themselves as Jagged Horrors after death so your army lasts a bit longer.
Blood Magic only affects the duration of Dark Bond. Since it's such a cheap skill, set Blood to 3, you'll have no problem keeping it up.
Healing Prayers are really only used to get your minions from point A to point B. During battle you should be killing fast enought to keep animating fresh minions. For this, Healing Ring (5e-same heal for them) would be a better choice of heal for them. Don't bother setting Healing at more than 8. Even then BotM is enough to keep them going.
For Elite, try Aura of the Lich, Order of Undeath, Discord, or something else. Not that Flesh Golem is bad, it lumbers around dealing and absorbing damage, but it also just lumbers around dealing and absorbing damage.
Meh, someone else take it from there.
majikmajikmajik
go /rt and get life and death pact signet with 12death/10soul reaping/8resto
Carinae
Wow, some bad advice here, and some good advice.
More Soul Reaping. At least 10. This is your main energy engine and it absolutely crucial to the build.
Regarding Heal Area: It's a fine choice, please disregard advice from previous posters, except Fungus. They are simply wrong. Back Healing down to 8-9 however. Heal Area is YOUR self-heal with the bonus of healing a few minions. You should use this sparingly, however, your hench healers should be able to keep you healed just fine. Heal Area is there for the times that they don't....dead, pissed off, asleep, out of range, etc...
Flesh Golem is a decent choice for a beginner MM. You can't go wrong with it. There are better choices once you get used to MMing.
More Soul Reaping. At least 10. This is your main energy engine and it absolutely crucial to the build.
Regarding Heal Area: It's a fine choice, please disregard advice from previous posters, except Fungus. They are simply wrong. Back Healing down to 8-9 however. Heal Area is YOUR self-heal with the bonus of healing a few minions. You should use this sparingly, however, your hench healers should be able to keep you healed just fine. Heal Area is there for the times that they don't....dead, pissed off, asleep, out of range, etc...
Flesh Golem is a decent choice for a beginner MM. You can't go wrong with it. There are better choices once you get used to MMing.
Accursed
I'd go with this:
[skill]Order Of Undeath[/skill]-[skill]Animate Bone Fiend[/skill]-[skill]Animate Shambling Horror[/skill]-[skill]Blood Of The Master[/skill]-[skill]Healing Ring[/skill]-Rezz of some sort-2 random skills.
[skill]Order Of Undeath[/skill]-[skill]Animate Bone Fiend[/skill]-[skill]Animate Shambling Horror[/skill]-[skill]Blood Of The Master[/skill]-[skill]Healing Ring[/skill]-Rezz of some sort-2 random skills.
frandrew1026
i've been using this MM build and so far it works for me. ive been using it for my Necro and Hero MM's. credit to my friend Daddy Jake for the build
Attributes:
12+1+3 Death Magic
10+2 Soul Reaping
8 Healing Prayers
Signet of Lost Souls
Animate Flesh Golem
Animate Bone Fiend
Animate Bone Horror
Infuse Condition
Blood of the Master
Heal Area/Karei's Healing Circle
Rebirth
Use Ghial's Staff for occasional Lvl 28 Flesh Golem..
Attributes:
12+1+3 Death Magic
10+2 Soul Reaping
8 Healing Prayers
Signet of Lost Souls
Animate Flesh Golem
Animate Bone Fiend
Animate Bone Horror
Infuse Condition
Blood of the Master
Heal Area/Karei's Healing Circle
Rebirth
Use Ghial's Staff for occasional Lvl 28 Flesh Golem..
h9dlb
is heal party a better choice ?
I read a long thread by chthon who suggests its essential for a MM to have healing skills and he seems to recommend heal area
http://www.guildwarsguru.com/forum/s...php?t=10202363
I read a long thread by chthon who suggests its essential for a MM to have healing skills and he seems to recommend heal area
http://www.guildwarsguru.com/forum/s...php?t=10202363
Bohya
Arrgghh! The healing skills! Don't..use..heal...ing..pray..ers!
the kurzick eater
blood of the master- order of undeath- bone minion- bone fiend-dark bond - rebirth - SOlS - FRENZY <---(not really)
(order of undeath is a HUGE damage dealer) dont spec ANY in healing prayers.
(order of undeath is a HUGE damage dealer) dont spec ANY in healing prayers.
nvmu
OANDUsldOYc3JGBPMFoCHVgG this is what i use, with a sup death rune, it works for me, it is similar to your build, try to make sure you have around 50+ energy, and i use healing area and the other similar skill in that build to heal minions more effect in between battles, and 1 of those healing skills heals yourself as well, i know personally i try to keep 10 minions up
Adam of Tyria
Quote:
Originally Posted by Carinae Dragonblood
Flesh Golem is a decent choice for a beginner MM. You can't go wrong with it. There are better choices once you get used to MMing. Is there such thing as a beginner/expert MM? You raise them, and keep them and yourself alive easily.
SEEMS COMPLICATED.
Chthon
Quote:
Originally Posted by Carinae Dragonblood
Quote:
I read a long thread by chthon who suggests its essential for a MM to have healing skills and he seems to recommend heal area
http://www.guildwarsguru.com/forum/s...php?t=10202363 Yes I did, and yes you should. But you should run it at 8 healing prayers, not 11.
Here's a repost of my basic MM build template that one day I'll get off my ass and make into a full-fledged guide:
Atts:
12 + 3 + 1 Death Magic
10 + 1, 2, or 3 Soul Reaping
8 Self-Heal's Attribute
Skills:
0. Rez, either on your bar or in your inventory as rez scrolls.
1. Bone fiend.
2. Melee minion -- Bone Horror OR Vampiric Horror.
3. BotM.
4. Self-Heal -- AotL OR Heal Area OR Mystic Regen.
5. E-Management -- Masochism OR Signet of Lost Souls.
6. Elite -- Order of Undeath OR AotL OR maybe Flesh Golem.
That leaves 1-2 optional spaces to discuss some other time.
http://www.guildwarsguru.com/forum/s...php?t=10202363 Yes I did, and yes you should. But you should run it at 8 healing prayers, not 11.
Here's a repost of my basic MM build template that one day I'll get off my ass and make into a full-fledged guide:
Atts:
12 + 3 + 1 Death Magic
10 + 1, 2, or 3 Soul Reaping
8 Self-Heal's Attribute
Skills:
0. Rez, either on your bar or in your inventory as rez scrolls.
1. Bone fiend.
2. Melee minion -- Bone Horror OR Vampiric Horror.
3. BotM.
4. Self-Heal -- AotL OR Heal Area OR Mystic Regen.
5. E-Management -- Masochism OR Signet of Lost Souls.
6. Elite -- Order of Undeath OR AotL OR maybe Flesh Golem.
That leaves 1-2 optional spaces to discuss some other time.
Carinae
Quote:
Originally Posted by the kurzick eater
Quote: Originally Posted by Bohya Arrgghh! The healing skills! Don't..use..heal...ing..pray..ers! Bad advice.
Quote: Originally Posted by h9dlb is heal party a better choice ? Negatory. Heal Area, not Ring, Area.
Quote:
Well crap, I forgot about that. And mystic regen is by far the ugliest skill to do the math on too... Blah. Can't I just hope they'll change it back?
Originally Posted by Adam of Tyria
Is there such thing as a beginner/expert MM?
There is indeed. It's actually a very subtle build to play, there's a LOT you can do to tweak things.
Oh and btw and all that Mystic's been nerfed a bit now... it might be better even to bring Healing Breeze... I have to check things, Chthon, please can you go through the options post-updates, I have to update the sticky sooner rather than later... *EDIT* I'm apparently talking out of my ***, MR is still stronger with 2 enchants for self healing and can be upkept indefinitely, however it's not such a good cover enchantment anymore...
Quote:
That's a Minion Bomber build, not a Minion Master build. It's perfectly legitimate, just not what the OP asked for.
Quote: |
OP, please take my recommendation of mystic regen as a viable self-heal possibility with a grain of salt until I can work out exactly how hard this nerf hit it.
I guess I should do revisions for the buffed heal sig while I'm at it, not that I expect it to be viable....
Quote:
I have to test how Contagion works with Infuse Condition, if it does work, it might actually be strong enough to consider bringing in PvE with the new Foul Feast...
Heh -- Aura Bomber Minion Bomber! Might have trouble getting the MB up to the front lines for contagion to work though, especially if it's a hero. Edit: Aw drat... it won't work: Quote:
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