
Also there are new items here including non-weapons so please read over everything!
Greens:
The Mindclouder
Strongroot's Shelter
The Stonebreaker
The Skybringer
Claws of the Broodmother
Gorrel's Cane
Hassin's Shell
Gwen's Flute
Durgon's Maul
Murakai's Blade
Ogre-Slaying Knife
Destructive Shield: (SOLD to milkflopance)
Milius' Eye
Golds:
Vampiric Chaos Axe of Axe Mastery:
Non-Insc.
Slashing Damage 6-28 (Requires 9 Axe Mastery)
Damage +15% (While Health is above 50%)
Life stealing: 3
Health regeneration: -1
Axe Mastery +1 (20% chance while using skills)
Hale Amber Staff of Warding:
Halves skill recharge of spells (Chance 20%)
Energy +10
Dark Dmg 11-22 (Req 10 Blood Magic)
Halves casting time of Water Magic spells (Chance 20%)
Health +30HP
Armor +7 (vs. elemetal damage)
Great Conch of Devotion:
Armor: 16 (Req 9 Tactics)
Health +44 (while Enchanted)
Inscription: "I Can See Clearly Now"
Reduces Blind duration on you by 20% (Stacking)
Serrated Spear of Shelter:
Piercing Dmg: 14-27 (Req. 11 Spear Mastery)
Armor +7 (vs. physical damage)
Inscription: “Show me the money!”
Improved sale value
Insightful Scrying Glass Staff of Devotion:
Halves skill recharge of spells (Chance: 19%)
Energy +10
Chaos Dmg : 11-22 (Req. 9 Inspiration Magic)
Energy +5
Health +44 (while Enchanted)
Inscription: “Measure for Measure”
Highly salvageable
Defensive Air Staff of Fire Magic:
Halves skill recharge of spells (Chance 20%)
Energy +10
Lightning Dmg: 11-22 (Req. 9 Air Magic)
Halves casting time of Fire Magic spells (Chance: 19%)
Armor +5
Fire Magic +1 (19% chance while using skills)
Crippling Golden Talons of Warding:
Piercing Dmg: 7-17 (Req. 10 Dagger Mastery)
Lengthens Crippled duration on foes by 33% (Stacking)
Inscription: “Dance with Death”
Damage +15% (while in a Stance)
Insightful Smiting Staff of Enchanting:
Halves skill recharge of spells (Chance 20%)
Energy +10
Holy Dmg: 11-22 (Req. 9 Smiting Prayers)
Reduces Dazed duration on you by 20% (Stacking)
Energy +5
Enchantments last 19% longer
Raven Staff of Domination Magic:
Halves skill recharge of spells (Chance 20%)
Energy +10
Earth Dmg 11-22 (Req. 9 Earth Magic)
Halves casting time of Air Magic spells (Chance 19% while using skills)
Domination Magic +1 (19% chance while using skills)
Sundering Copper Crusher of Hammer Mastery:
Blunt Dmg: 19-35 (Req. 9 Hammer Mastery)
Armor penetration +20% (Chance 19%)
Hammer Mastery +1 (20% chance while using skills)
Inscription: “Let the Memory Live Again”
Halves skill recharge of spells (chance 10%)
Bronze Scythe:
Slashing Dmg: 9-41 (Req. 9 Scythe Mastery)
CLEAN- Insc.
Insightful Dragon Spire Staff of Enchanting:
Halves skill recharge of spells (Chance 20%)
Energy +10
Chaos Dmg: 11-22 (Req. 11 Inspiration Magic)
Enchantments last 19% longer
Inscription: “Brawn over Brains”
Damage +15%
Energy -5
Energy +5
Insightful Dragon Spire of Staff of Devotion:
Halves skill recharge of spells (Chance 20%)
Energy +10
Chaos Dmg: 11-22 (Req. 12 Inspiration Magic)
Energy +5
Health +43 (while Enchanted)
Defensive Inscribed Staff of Fortitude:
Halves skill recharge of spells (Chance 20%)
Energy +10
Chaos Dmg: 11-22 (Req. 11 Domination Magic)
Halves casting time of Domination Magic spells (Chance: 20%)
Armor +5
Health +30
Sephis Sword:
(Req. 10 Swordsmanship)
CLEAN- Inscr.
Zealous Half Moon of Fortitude:
Piercing Dmg: 15-28 (Req. 9 Marksmanship)
Energy gain on hit: 1
Energy regeneration -1
Health +30
Inscription: “Strength and Honor”
Damage +15% (while Health is above 50%)
Sundering Celestial Longbow of Fortitude:
Damage +19% (while Health is below 50%)
Armor penetration +20% (Chance 20%)
Health +30
Insightful jade Staff of Fire Magic:
Halves skill recharge of spells (Chance 20%)
Energy +10
Cold Dmg: 11-22 (Req. 10 Water Magic)
Energy +5
Fire Magic +1 (20% chance while using skills)
Vampiric Brute Sword:
Inscription: “Strength and Honor”
Damage +15% (while Health is above 50%)
Life stealing: 3
Health regeneration -1
Hale Water Staff of Shelter:
Halves skill recharge of spells (Chance 20%)
Energy +10
Cold Dmg 11-22 (Req. 9 Water Magic)
Halves casting time of Air Magic spells (Chance 20%)
Health +27
Armor +7 (vs. physical damage)
Barbed Composite Shortbow of Deathbane:
Piercing Dmg: 15-28 (Req. 9 Marksmanship)
Lengthens Bleeding duration on foes by 33% (Stacking)
Inscription: “Don’t Think Twice”
Halves casting time of spells (Chance: 10%)
Dmg +19% (vs. undead)
Cruel Archaic Hammer of Enchanting:
Lengthens Deep Wounds duration on foes by 33% (Stacking)
Enchantments last 20% longer
Inscription: “Don’t Think Twice”
Halves casting time of spells (Chance: 10%)
Misc:
Two stacks(250) of assorted fireworks (Bottle rockets, Champagne Poppers, Sparklers.)
40 Four-Leaf Clovers
15 Golden Eggs
10 Chocolate Bunnies