Petition to revert/un-nerf Watch Yourself!

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

[skill]"Watch Yourself!"[/skill] now ends after a certain number of incoming attacks. This skill has been beaten with the nerf stick and re-buffed again so many times it's just STUPID.

I want A.net to a) REVERT IT and b) explain why the hell it got nerfed this time in the first place.

Who's with me?

Alex the Great

Alex the Great

Jungle Guide

Join Date: Feb 2007

America.....got a problem with that?

[Lite]

W/

i am!!!!!
tactics sucks so lets buff this lol

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Alex the Great
i am!!!!!
tactics sucks so lets buff this lol
If that's sarcasm, it sucks.

WHY was it nerfed? WHAT was wrong with it how it was? It already had been nerfed so Paras couldn't exploit it for insane e-management. WHAT THE HELL, A.NET?!

Interesting sidenote: I noticed that [skill]Heart of Shadow[/skill] and [skill]Viper's Defense[/skill] have been changed to spells, rather than an enchantment and a stance respectively. This turns Heart of Shadow into a "panic" heal, and Viper's Defense into... uh... well, it's still a mediocre escape skill.

Something I will give A.Net kudos for: modifying [skill]Power Shot[/skill] to have a 1 second activation time makes it marginally useful now as a quick followup shot for a spike.

the kurzick eater

the kurzick eater

Krytan Explorer

Join Date: Sep 2007

1323 lancelot dr. greenwood PA

wat

Mo/

my idea for this is to spark some ingenuity into the game and try to shy away from the traditional para as support.

i have already seen several huge changes replacing the para roll as support.
(apr running magehunters smash constantly back-lining for example)

Malice Black

Site Legend

Join Date: Oct 2005

I don't like it either, but the simple fact is, it needed a nerf.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

They could give it the Lion's Comfort treatment, and split the skill between Tactics and Strength. Keep the armor scaling as Tactics with the same progression, but tie the duration in seconds to Strength. Keeps it usable for warriors, but limits it severely for Paragons(or any other /W, but who else uses it).

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Malice Black
I don't like it either, but the simple fact is, it needed a nerf.
Enlighten us, then? Just saying "it needed a nerf" doesn't say much at all. I would like to hear your reasoning.

Quote:
Originally Posted by MisterB
They could give it the Lion's Comfort treatment, and split the skill between Tactics and Strength. Keep the armor scaling as Tactics with the same progression, but tie the duration in seconds to Strenth. Keeps it usable for warriors, but limits it severely for Paragons.
I like that.

Julia-Louis Dreyfus

Julia-Louis Dreyfus

Wilds Pathfinder

Join Date: May 2007

not /signed for obvious reasons

edit:heres a reason, every few seconds you press a button without thought, thats fun and takes skill? sure there are other skills like this but come on

Malice Black

Site Legend

Join Date: Oct 2005

Quote:
Originally Posted by OI-812
Enlighten us, then? Just saying "it needed a nerf" doesn't say much at all. I would like to hear your reasoning.
If you don't understand why it was nerfed, then you never will.

Julia-Louis Dreyfus

Julia-Louis Dreyfus

Wilds Pathfinder

Join Date: May 2007

i like the tactic/str split idea, paras only reason the skill was nerfed anyways

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by Julia-Louis Dreyfus
not signed for obvious reasons

edit:heres a reason, every few seconds you press a button without thought, thats fun and takes skill? sure there are other skills like this but come on


Quote:
Originally Posted by Malice Black
If you don't understand why it was nerfed, then you never will.
TRY ME.

Julia-Louis Dreyfus

Julia-Louis Dreyfus

Wilds Pathfinder

Join Date: May 2007

why do you think it was nerfed? paras spam attacked, then spammed wy every few seconds for free +ar, thats stupid and if you dont know what im talking about put more stupid pictures up as well

dargon

Furnace Stoker

Join Date: May 2005

The Seraphim Knights [TSK]

R/

You wanted a reason, here you go, as per the Gaile News page on the official wiki

Quote:
Combination melee skills require a significant investment of skill slots to be successful. To further reward such investment, Axe Rake, Axe Twist, and Gash have had their adrenaline costs reduced. "Watch Yourself!" could be on a team indefinitely, and when coupled with no activation time or Energy cost, this was something that couldn't be stopped once it got rolling. The 1-3 incoming attack limit means it takes more conscious effort to time ot right and be effective. The block component of "Shields Up!" was nullifying condition spreading and Ranger interruption far too well, so we increased the armor buff while eliminating the chance to block. Magehunter's Smash now counters block-heavy teams by punching through enchantments that provide a block chance. Mokele's Smash provides some Energy-to-adrenaline conversion for hammer Warriors, who are often in greater need of adrenaline than Energy, and Lion's Comfort is a low-risk heal that can sustain itself while the character stays in combat. Sprint now recharges faster so that it is more in balance with other movement speed boosts.

Malice Black

Site Legend

Join Date: Oct 2005

Bingo!

Para killed WY.

Still para <3

matsif

matsif

Frost Gate Guardian

Join Date: Jun 2006

Warriors of Factions [WOF]

E/Me

/signed

no nerf was needed on this skill

the kurzick eater

the kurzick eater

Krytan Explorer

Join Date: Sep 2007

1323 lancelot dr. greenwood PA

wat

Mo/

Quote:
Originally Posted by matsif
/signed

no nerf was needed on this skill
please know what is going on in PvP at least a lil before you post kthx

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
"Watch Yourself!" could be on a team indefinitely, and when coupled with no activation time or Energy cost, this was something that couldn't be stopped once it got rolling.
[skill]Vocal Minority[/skill] [skill]Sympathetic Visage[/skill] [skill]Ancestor's Visage[/skill] [skill]Soothing Images[/skill] [skill]Visions of Regret[/skill] [skill]Ulcerous Lungs[/skill] [skill]Roaring Winds[/skill] [skill]Well of Silence[/skill] and plenty of other methods to deny adrenaline in the first place, such as %block stances or enchantments. And given how many nifty ways there are for other players to simply IGNORE AL altogether, please tell me how this makes any sense. Maybe a buff for anti-shout/adrenaline skills would be more in order?

Also: Is there no better way to deny Paras the exploitative bonuses of WY! or something?

the kurzick eater

the kurzick eater

Krytan Explorer

Join Date: Sep 2007

1323 lancelot dr. greenwood PA

wat

Mo/

Quote:
Originally Posted by OI-812
[skill]Vocal Minority[/skill] [skill]Sympathetic Visage[/skill] [skill]Ancestor's Visage[/skill] [skill]Soothing Images[/skill] [skill]Visions of Regret[/skill] [skill]Ulcerous Lungs[/skill] [skill]Roaring Winds[/skill] [skill]Well of Silence[/skill] and plenty of other methods to deny adrenaline in the first place, such as %block stances or enchantments. And given how many nifty ways there are for other players to simply IGNORE AL altogether, please tell me how this makes any sense. Maybe a buff for anti-shout/adrenaline skills would be more in order?
when is the last time you've seen people using SV/AV chains in GvG.

or while im at it, ANY of those skills (besides maybe vocal minority..?)

and they are trying to push warriors back into the frontline instead of using lame sin splits/derv spikes
(I.E. recent nerfs)

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by the kurzick eater
when is the last time you've seen people using SV/AV chains in GvG.

or while im at it, ANY of those skills (besides maybe vocal minority..?)
Add a "makes shouts expire faster" to Roaring Winds, for one.

And Visions of Regret f***ing HURTS.

The others may or may not be AS useful in GvG, but could damn well be applied effectively by any mesmer/necro with half a brain.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Why does it matter when you can run SY anyways?

OI-812

Lion's Arch Merchant

Join Date: Apr 2006

Somewhere between GW and Fchan on the nets

None

R/D

Quote:
Originally Posted by holymasamune
Why does it matter when you can run SY anyways?
With that line of thought you could simply argue "HAY LETS JUST PUT A CRAPTON MORE OP'ED PVE ONLY SKILLS IN AND SCREW THE OLD SKILLS!"

Wait a sec, that sounds like a precursor to proposition to separate PvE and PvP balance! Something I have yelled at A.net to do for some time now! Just do it by giving them entirely separate skillsets!

I take that all back, I love you, you wonderful brilliant person you.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

The general PVP community should find the nerf extreme, right? Sure it needed a nerf, but this makes it useless.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by MisterB
They could give it the Lion's Comfort treatment, and split the skill between Tactics and Strength. Keep the armor scaling as Tactics with the same progression, but tie the duration in seconds to Strength. Keeps it usable for warriors, but limits it severely for Paragons(or any other /W, but who else uses it).
I proposed a similar idea here. http://www.guildwarsguru.com/forum/s...php?t=10264415

I guess if you have EotN you could use Mental Block or a Dwarven skill in it place.I don't use WY as I prefer to have an IAS.

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

Quote:
Originally Posted by OI-812
Add a "makes shouts expire faster" to Roaring Winds, for one.

And Visions of Regret f***ing HURTS.

The others may or may not be AS useful in GvG, but could damn well be applied effectively by any mesmer/necro with half a brain.
To the first part, its useless to run Roaring Winds on a ranger because every other skill is so useful.

Visions of Regret... even Clumsiness > Visions of Regret

Also if those skills WERE put on a mesmer/necro with half a brain (which is unlikely since they'd be running hexway and don't need one) why should people run hexway to counter pretty much 1 skill? And don't say SV/AV can still be used because Paras switch targets every few seconds...

/notsigned btw if u couldn't tell

Julia-Louis Dreyfus

Julia-Louis Dreyfus

Wilds Pathfinder

Join Date: May 2007

Quote:
Originally Posted by mrmango
Sure it needed a nerf, but this makes it useless.
how many times do they nerf something without making it useless? they been over-nerfing shit from the start

Derrick the Nomad

Derrick the Nomad

Academy Page

Join Date: May 2006

The Gear Trick

E/R

Keep the nerf but increase the amount of armor given.

the kurzick eater

the kurzick eater

Krytan Explorer

Join Date: Sep 2007

1323 lancelot dr. greenwood PA

wat

Mo/

Quote:
Originally Posted by Julia-Louis Dreyfus
how many times do they nerf something without making it useless? they been over-nerfing shit from the start
they over-nerf to force change... no change= no fun!

Julia-Louis Dreyfus

Julia-Louis Dreyfus

Wilds Pathfinder

Join Date: May 2007

yeah i know thats the reason, just telling him this isn't the only time they completely shit on skills

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

The skill was horrible on a warrior anyway; the only class who ever should have been using this was a paragon. And...I'm still using it on my hero paras for the insane energy management, I just don't get free armor on top now.

Seriously, if you were using this as a warrior, thank ANet for forcing you out of a bad skill choice.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

/signed I guess

Though really, if it stays nerfed it'll save me the trouble of putting points into tactics at all. The only useful things were heal sig and this, so cutting this down lets me go weap, str, secondary with ease.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by holymasamune
Why does it matter when you can run SY anyways?
Cant use it on heroes?

WY has been truly killed now. It was a good skill for HM particularly in dungeons like kathandrax, but now it is just useless. No one in my HM alliance likes the change at all. Its just another skill ruined like incoming was and has been made completely shit now.

CHannum

Frost Gate Guardian

Join Date: Dec 2007

W/E

Quote:
Originally Posted by the kurzick eater
please know what is going on in PvP at least a lil before you post kthx
Maybe he does know and just doesn't care. This last nerf killed any PvE utility of WY and reduced the utility of an entire skill branch to a handful of riposte/defense based builds because of what goes on in PvP.

If you can't avoid breaking a skill for PvE when "fixing" something in PvP, don't. PvP'ers are the minority and should get the shaft when there's no mutually satisfactory solution.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I disagree with the idea.

I say split it into 2 skills. One would be the current version but with it's AL buffed and a longer recharge. The other would be the prenerf version that lasted 10 seconds, but reduce the AL to about 12 or so.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Skyy High
The skill was horrible on a warrior anyway; the only class who ever should have been using this was a paragon. And...I'm still using it on my hero paras for the insane energy management, I just don't get free armor on top now.

Seriously, if you were using this as a warrior, thank ANet for forcing you out of a bad skill choice.
So before nightfall you never ever used WY and it was bad for a warrior or any other class to give their party +20 armor?

You fail.

I dont always use a paragon hero, so I just put WY on any class that attacks. Usually W, P, or R. I hardly see a problem with putting an adrenal skill on a class that builds up adrenal.

How about reverting it and just doubling the cost to 8 adrenal? It would still be usefull, but take twice as long to put it up.

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

Isn't the whole reason that the motivation line was destroyed by Izzy was because they were too overpowered in GvG? Why doesn't he try buffing the skills like the OP mentioned to counter that instead of simply hitting Paragons with the nerfbat over and over...?

And yeah, some of us (as in, the majority of GW) doesn't care about GvG. Maybe Anet should keep that in mind the next time they completely shit on something to 'spice things up a little'.