Rits better healers than monks?
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Arguments just brew from this topic. You get stout monks claiming they are the better healers, and stubborn rits claiming they are. People throw numbers at each other and nobody wins.
To be honest, I think due to Word of Healing, the Monk currently is a little better than a Ritualist, and a Monk's ability to go hybrid with Protection Prayers gives them a little more utility than a Ritualist I think. That's not to say Rits are rubbish...Spirit Light is a great heal, but Rits lack in-house hex removal, and their condition removal is quite ... conditional (requires a spirit, requires to be hit, etc..). Rits do, however, have much better in-house Energy Management than Monks.
A Rit's energy management allows them to spam heals all day (within reason), but Monks can do much more than *just* heal.
To be honest, I think due to Word of Healing, the Monk currently is a little better than a Ritualist, and a Monk's ability to go hybrid with Protection Prayers gives them a little more utility than a Ritualist I think. That's not to say Rits are rubbish...Spirit Light is a great heal, but Rits lack in-house hex removal, and their condition removal is quite ... conditional (requires a spirit, requires to be hit, etc..). Rits do, however, have much better in-house Energy Management than Monks.
A Rit's energy management allows them to spam heals all day (within reason), but Monks can do much more than *just* heal.
Uhh no rits are definatly not better healers, well i'm taking the word healer to be a class that stops the team from dying, and well rits do have some good heals but that's reall as far as it goes. Actual healing ability is completly dominated by protting, which is a far superior way to keep a team alive and rits are absolutely useless in this area.
People need to get out of this frame of mind, that if something makes a red bar go up fast it must pwn the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything monk wise, the true fact is, anything that STOPS a red bar going DOWN fast pwns the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything else monk wise. Prot is the main way of stopping a team dying, healers are really only there to backup whatever the protter missed.
I mean just look at high level GvG play, 99% of balanced builds have a 2 monk backline, not 2 rits, rits only ever see alot of play in the runner position due to their decent but not amazing healing ability. Monks ftw imo.
People need to get out of this frame of mind, that if something makes a red bar go up fast it must pwn the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything monk wise, the true fact is, anything that STOPS a red bar going DOWN fast pwns the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything else monk wise. Prot is the main way of stopping a team dying, healers are really only there to backup whatever the protter missed.
I mean just look at high level GvG play, 99% of balanced builds have a 2 monk backline, not 2 rits, rits only ever see alot of play in the runner position due to their decent but not amazing healing ability. Monks ftw imo.
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I will take a Rit over a Monk in RA
I will take a Rit over a Monk in TA
I will take a Monk over a Rit in PvE...
I will take a Monk over a Rit in GvG...
I will take a Necro over both in HA...
I will play a Monk in HB...
Also, Paragons trump the second monk or Rit healer in any group, but not the primary healer.
This is all my opinion, though, so it probably doesn't matter
I will take a Rit over a Monk in TA
I will take a Monk over a Rit in PvE...
I will take a Monk over a Rit in GvG...
I will take a Necro over both in HA...
I will play a Monk in HB...
Also, Paragons trump the second monk or Rit healer in any group, but not the primary healer.
This is all my opinion, though, so it probably doesn't matter
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Highly situational. Both Ritualists and Paragons diversified the scene when they entered, Ritualists offering heavy whole party support as well as strong individual heals, Paragons offering some of the best irremovable Prot skills in the game. In PvE, Paragon is the EASY winner for Prot, just running the SY+TNTF. There's literally no competition for this. However in some PvP an Aegis/hybrid prot monk is probably more efficient.
The point, in my opinion, is to find a niche that works for whatever team you're playing with. Saying one class is better than another is saying Albert Einstein is better than Jessica Alba. If you need help on your homework, you know who to turn to, but you probably don't want to wake up with Einstein in bed next to you in the morning.
DISCLAIMER: I am by no means asserting that Alba is only good for sex.
Maybe I should just /resign this post.
The point, in my opinion, is to find a niche that works for whatever team you're playing with. Saying one class is better than another is saying Albert Einstein is better than Jessica Alba. If you need help on your homework, you know who to turn to, but you probably don't want to wake up with Einstein in bed next to you in the morning.
DISCLAIMER: I am by no means asserting that Alba is only good for sex.
Maybe I should just /resign this post.
Quote:
Originally Posted by senti monk of god
well when u think of it rits r good cause of spirits and healing together u r protected and can be healing at same time
Except necros are better at it because of soul reaping.
Rits have less raw defensive power, since they don't have stuff like WoH or prot spirit. However, rits are better at party healing (PwK, life), energy management (essence strike, offering of spirit), and the channeling line is vastly better than the smiting line (splinter, AR).
Rits have less raw defensive power, since they don't have stuff like WoH or prot spirit. However, rits are better at party healing (PwK, life), energy management (essence strike, offering of spirit), and the channeling line is vastly better than the smiting line (splinter, AR).
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