Rits better healers than monks?
Chasing Squirrels
Hello so someone in my alliance was saying ritualist are beter healers than monks. He said spirit light mend body and soul is better than WH. He kept bragging how he is rank 5 and all this stuff. So are ritualist really better in healing for pvp and pve thank monks?
bungusmaximus
Rits HEAL betterr then monks, yes, but monks got prot, and prot > heal imho.
Kattar
Mostly just different in how they heal then monks.
Depends on who you ask really. Some people suck at monking, so a Rit may be better. It's hard to say.
Depends on who you ask really. Some people suck at monking, so a Rit may be better. It's hard to say.
Cebe
Arguments just brew from this topic. You get stout monks claiming they are the better healers, and stubborn rits claiming they are. People throw numbers at each other and nobody wins.
To be honest, I think due to Word of Healing, the Monk currently is a little better than a Ritualist, and a Monk's ability to go hybrid with Protection Prayers gives them a little more utility than a Ritualist I think. That's not to say Rits are rubbish...Spirit Light is a great heal, but Rits lack in-house hex removal, and their condition removal is quite ... conditional (requires a spirit, requires to be hit, etc..). Rits do, however, have much better in-house Energy Management than Monks.
A Rit's energy management allows them to spam heals all day (within reason), but Monks can do much more than *just* heal.
To be honest, I think due to Word of Healing, the Monk currently is a little better than a Ritualist, and a Monk's ability to go hybrid with Protection Prayers gives them a little more utility than a Ritualist I think. That's not to say Rits are rubbish...Spirit Light is a great heal, but Rits lack in-house hex removal, and their condition removal is quite ... conditional (requires a spirit, requires to be hit, etc..). Rits do, however, have much better in-house Energy Management than Monks.
A Rit's energy management allows them to spam heals all day (within reason), but Monks can do much more than *just* heal.
African War Lord
when you kill the spirits, spirit light damages the rit, and mbas doesn't remove any conditions. Main thing I hear is rit's can heal a full party better then monks in PVE.
N1ghtstalker
they're both good in healing
who is best is undetermined
i think that rits got more versitality to go offensive too but oh well
depends what you like i guess
who is best is undetermined
i think that rits got more versitality to go offensive too but oh well
depends what you like i guess
Songbringer
Ill throw this out then....Paragon XD
In situations they are great healers. Just like rits and monks.
In situations they are great healers. Just like rits and monks.
The Meth
Pure healing, rits and monks are pretty close. But pure healing is a bad strategy in the first place. Monks are more effective as prot/heal hybrids.Rits are more effective as heal/channeling hybrids.
Stormlord Alex
Monks are better 'healers' than Rits because Prot is what stops people dying, not frantically pushing red bars up.
The only thing Rits have over monks is Protective was Kaolai.
(oh, as for pure 'healer' - Necro > all. Infinite energy roXx; and the Rit's primary is worthless shit)
The only thing Rits have over monks is Protective was Kaolai.
(oh, as for pure 'healer' - Necro > all. Infinite energy roXx; and the Rit's primary is worthless shit)
Eddie Frenzy Spam
Uhh no rits are definatly not better healers, well i'm taking the word healer to be a class that stops the team from dying, and well rits do have some good heals but that's reall as far as it goes. Actual healing ability is completly dominated by protting, which is a far superior way to keep a team alive and rits are absolutely useless in this area.
People need to get out of this frame of mind, that if something makes a red bar go up fast it must pwn the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything monk wise, the true fact is, anything that STOPS a red bar going DOWN fast pwns the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything else monk wise. Prot is the main way of stopping a team dying, healers are really only there to backup whatever the protter missed.
I mean just look at high level GvG play, 99% of balanced builds have a 2 monk backline, not 2 rits, rits only ever see alot of play in the runner position due to their decent but not amazing healing ability. Monks ftw imo.
People need to get out of this frame of mind, that if something makes a red bar go up fast it must pwn the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything monk wise, the true fact is, anything that STOPS a red bar going DOWN fast pwns the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO outta everything else monk wise. Prot is the main way of stopping a team dying, healers are really only there to backup whatever the protter missed.
I mean just look at high level GvG play, 99% of balanced builds have a 2 monk backline, not 2 rits, rits only ever see alot of play in the runner position due to their decent but not amazing healing ability. Monks ftw imo.
Drake Keyotte
Depends on what you play. You play a monk your a better healer, you play the Ritualist then your the better healer.
They both heal, almost on a identical level. Monks are better in some situations, ritualists vise versa.
They both heal, almost on a identical level. Monks are better in some situations, ritualists vise versa.
majikmajikmajik
Necros are good healers too lolz
The Way Out
I will take a Rit over a Monk in RA
I will take a Rit over a Monk in TA
I will take a Monk over a Rit in PvE...
I will take a Monk over a Rit in GvG...
I will take a Necro over both in HA...
I will play a Monk in HB...
Also, Paragons trump the second monk or Rit healer in any group, but not the primary healer.
This is all my opinion, though, so it probably doesn't matter
I will take a Rit over a Monk in TA
I will take a Monk over a Rit in PvE...
I will take a Monk over a Rit in GvG...
I will take a Necro over both in HA...
I will play a Monk in HB...
Also, Paragons trump the second monk or Rit healer in any group, but not the primary healer.
This is all my opinion, though, so it probably doesn't matter
senti monk of god
heh necros r only good healers for them selves and minions
The Way Out
Quote:
Originally Posted by senti monk of god
heh necros r only good healers for them selves and minions
/fail for lack of understanding necros
senti monk of god
well when u think of it rits r good cause of spirits and healing together u r protected and can be healing at same time
FengShuiDove
Highly situational. Both Ritualists and Paragons diversified the scene when they entered, Ritualists offering heavy whole party support as well as strong individual heals, Paragons offering some of the best irremovable Prot skills in the game. In PvE, Paragon is the EASY winner for Prot, just running the SY+TNTF. There's literally no competition for this. However in some PvP an Aegis/hybrid prot monk is probably more efficient.
The point, in my opinion, is to find a niche that works for whatever team you're playing with. Saying one class is better than another is saying Albert Einstein is better than Jessica Alba. If you need help on your homework, you know who to turn to, but you probably don't want to wake up with Einstein in bed next to you in the morning.
DISCLAIMER: I am by no means asserting that Alba is only good for sex.
Maybe I should just /resign this post.
The point, in my opinion, is to find a niche that works for whatever team you're playing with. Saying one class is better than another is saying Albert Einstein is better than Jessica Alba. If you need help on your homework, you know who to turn to, but you probably don't want to wake up with Einstein in bed next to you in the morning.
DISCLAIMER: I am by no means asserting that Alba is only good for sex.
Maybe I should just /resign this post.
Dr Strangelove
Quote:
Originally Posted by senti monk of god
well when u think of it rits r good cause of spirits and healing together u r protected and can be healing at same time
Except necros are better at it because of soul reaping.
Rits have less raw defensive power, since they don't have stuff like WoH or prot spirit. However, rits are better at party healing (PwK, life), energy management (essence strike, offering of spirit), and the channeling line is vastly better than the smiting line (splinter, AR).
Rits have less raw defensive power, since they don't have stuff like WoH or prot spirit. However, rits are better at party healing (PwK, life), energy management (essence strike, offering of spirit), and the channeling line is vastly better than the smiting line (splinter, AR).
Miska Bow
Rits or monk?
I guess in the end it all depends on the hand holding the mouse.
I guess in the end it all depends on the hand holding the mouse.
lilbubba829
Rits are a great support healer but should always have a monk imo. There are a lot of times where an entire team is getting damage (such as Abaddons Gate) that spirits like Life heal entire team for 140 or spirits that reduce durations of conditions which can be a huge help to any monk.
Draginvry
Have a primary Prot monk, and a Rt/P specced in Restoration and Motivation, and a BiP necro.
All of your problems are now solved.
All of your problems are now solved.
br0thergr1m
Quote:
Originally Posted by Miska Bow
Rits or monk?
I guess in the end it all depends on the hand holding the mouse. ^ agree...ive seen plenty of bad monks and rits....and just the opposite...god monks and god rits....
I guess in the end it all depends on the hand holding the mouse. ^ agree...ive seen plenty of bad monks and rits....and just the opposite...god monks and god rits....
kel77
Well I find that both monks and rits are strong healers, but protecting and preventing the damage is alot cheaper and better then healing, and rits only have a few prots, weapon of warding, etc.
Therefore monks win.
Therefore monks win.
isamu kurosawa
If your running a team in pve that already uses spirits (i.e. a ranger on the team) then running a Rt/Mo resto/prot hybrid is an effective and fun alternative as taking spirit light can free up your elite slot from WoH for something else. Combining resto skills like spirit light, kaolai, mb&s, weapon of remedy, weapon of warding, prot spirit, spirit bond, monk hex removal is far more effective than running a pure heal monk.
The main thing you miss doing such a thing is divine favour, spawning power just isnt as useful for such as supportive setup, but as in pve you dont need absolute perfect it does more than enough.
The main thing you miss doing such a thing is divine favour, spawning power just isnt as useful for such as supportive setup, but as in pve you dont need absolute perfect it does more than enough.
Alex the Great
monk heals better, but a rit can heal and go offensive while a monk goes heal and prot.
very different imo
very different imo
Trvth Jvstice
N/Rt Healer - Soul Reaping8+1+1 / Restration 12 / channeling 10
[skill]weapon of Remedy[/skill] [skill]splinter weapon[/skill] [skill]mend body and soul[/skill] [skill]spirit light[/skill] [skill]protective was kaolai[/skill] [skill]life[/skill] [skill]signet of lost souls[/skill] [skill]death pact signet[/skill]
From pvxwiki
[skill]weapon of Remedy[/skill] [skill]splinter weapon[/skill] [skill]mend body and soul[/skill] [skill]spirit light[/skill] [skill]protective was kaolai[/skill] [skill]life[/skill] [skill]signet of lost souls[/skill] [skill]death pact signet[/skill]
From pvxwiki
Cosmic Error
Well I was screwing around in RA yesterday, I ended up with a team of competent assassins and rangers. I managed to keep the entire team healed with nothing but [card]Vengeful Weapon[/card] and [card]spirit light[/card], as well as kill all the swarming Balthazar dervishes with [card]Spirit Rift[/card]. We won loads of matches, but we got bored, so we quit before we got to TA.
This doesn't really prove anything, since it was RA, but...
This doesn't really prove anything, since it was RA, but...
N1ghtstalker
N/Rt in PvE > monks
Terraban
Rits can go Restro/Channeling.
Monks can't go Healing/Smite.
gg
Monks can't go Healing/Smite.
gg
Stormlord Alex
Quote:
Originally Posted by Terraban
Monks can't go Healing/Smite.
Y HALLO THAR
Y HALLO THAR
Tyla
Quote:
Originally Posted by Stormlord Alex
blue.rellik
The exception is doing Shards of Orr
Watch undead go "BOOOM!" is worth it
Watch undead go "BOOOM!" is worth it
cellardweller
If you're going straight healing or straight restoration then you've already failed at being a good monk or rit. The real question is who is the better hybrid - and I think thats obvious:
Restoration/Channelling > Heal/Smite
Heal/Prot > Restoration/Communing
Restoration/Channelling > Heal/Smite
Heal/Prot > Restoration/Communing
Div
Rits have always been better than monks at pure healing. With the WoH buff, the numbers could be different now.
But who cares? Monks have prots.
It's like trying to compare damage in 1v1 cases between a warrior and a dervish.
But who cares? Monks have prots.
It's like trying to compare damage in 1v1 cases between a warrior and a dervish.
LifeInfusion
Healer's Boon/WoH trump the entire Ritualist arsenal in terms of single target heals and Dwayna's Kiss with enchantment/hex stacks is ridiculous.
Protective was Kaolai is a better party heal than Divine Healing/Heaven's Delight and borders Light of Deliverance. Heal Party would be the best if it was cheaper.
For Ritualists, the heals on about 12 restor:
ghostmirror light (~70)
life (~120) --> not on the fly
mend body and soul (~90)
mending grip (~60)
preservation (~90 every 4 seconds)
protective was kaolai (~70 partywide)
rejuvenation (light pressure heal)
soothing memories (~80)
spirit light (~150)
spirit transfer (~200)
wielder's boon (~110)
Protective was Kaolai is a better party heal than Divine Healing/Heaven's Delight and borders Light of Deliverance. Heal Party would be the best if it was cheaper.
For Ritualists, the heals on about 12 restor:
ghostmirror light (~70)
life (~120) --> not on the fly
mend body and soul (~90)
mending grip (~60)
preservation (~90 every 4 seconds)
protective was kaolai (~70 partywide)
rejuvenation (light pressure heal)
soothing memories (~80)
spirit light (~150)
spirit transfer (~200)
wielder's boon (~110)
Antithesis
It's a moot argument, comparing a single Monk to a single Rit healer is kinda pointless. Defense is more than 'make red bars go up'.
In PvE, a three prong backline of a SY/TNTF Para + N/Rt Channeling Restorer + WoH Heal/Prot hybrid covers all defensive needs for prot, heal, condition and hex removal.
The added value of this setup is the Paragon and Necro offers strong offense along with an overpowered defense with an infinite energy engine. I'd take this over a 3 Monk backline in an instant.
In PvE, a three prong backline of a SY/TNTF Para + N/Rt Channeling Restorer + WoH Heal/Prot hybrid covers all defensive needs for prot, heal, condition and hex removal.
The added value of this setup is the Paragon and Necro offers strong offense along with an overpowered defense with an infinite energy engine. I'd take this over a 3 Monk backline in an instant.
MasterSasori
The problem with this comparison is that if either rit or monk goes on pure heal alone, they aren't using their class to the best of their ability. Monks can go WoH prot hybrids and rits can go channel/heal support; both builds usually contribute more toward the team than pure healing alone.
But if you must go on PURE heal alone, I think Ritualists take the cake for this one. At spawning 15, using Songkai, you can spam spirit light, soothing, and mend b&s practically nonstop for a LONG time. If there is one thing rits have over monks in the healing department, its energy management.
In a nutshell: it doesn't matter which class has better pure healing because chances are the skill bar can be adapted to something more useful in just about any situation.
But if you must go on PURE heal alone, I think Ritualists take the cake for this one. At spawning 15, using Songkai, you can spam spirit light, soothing, and mend b&s practically nonstop for a LONG time. If there is one thing rits have over monks in the healing department, its energy management.
In a nutshell: it doesn't matter which class has better pure healing because chances are the skill bar can be adapted to something more useful in just about any situation.
yum
Idk but whoever thinks rit > monk in TA should have his brain checked.
Randvek
Straight-up healing, yeah, a Rit is better. If you are going to rely solely on straight-up healing, though, you're going to get pounded.
So I guess I agree with Antithesis.
So I guess I agree with Antithesis.
horseradish
Quote:
Originally Posted by MasterSasori
The problem with this comparison is that if either rit or monk goes on pure heal alone, they aren't using their class to the best of their ability.
QFT.
You can't compare Monks with Rits. I detest using cliches but this is exactly like comparing apples and oranges. The simple fact is that if each profession is at their peak potential, they perform different roles within the group.
You can't compare Monks with Rits. I detest using cliches but this is exactly like comparing apples and oranges. The simple fact is that if each profession is at their peak potential, they perform different roles within the group.