So after a long hiatus from Guild Wars, I'm back and looking for a character to play as a main (All campaigns, moving into HM, etc).
I like the idea of the ritualist, but I'd like some opinions from you guys on how they play out with H/H teams. For instance, they have many items spells, and I know I hate solo'ing missions that require me to carry an item, as my henchies are not as responsive. Same goes with healing (targetting your team vs calling targets), how do you get around the added fustrations caused by this?
I'm probably missing some basic function of GW here, so I'd appreciate any advice.
T
