Can anyone clarify how the damage is worked out for bonus items where the requirements aren't met.
GuildWiki says:
Collectors, crafter, quest reward, or unique weapons, will deal damage equal to the equivalent Starter Weapon. (I.E. attempting to wield a Droknar's Sword at 8 Swordsmanship will result in it dealing 2-3 damage like a Starter Sword)
If the weapon is a dropped item, it will deal half damage. For example, a max 6-28 axe will have a base damage range of 3-14 when you do not meet requirements.
Testing the Nevermore Flatbow, it's doing significantly more damage than a Starter Bow, but I can't figure out if it's doing half damage with the bonuses then added or something else?
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