In-Game Auction Drop-Off
C R A F T
Recently I have found it hard to hook up with other players to complete a sale.
If we had an NPC that could "hold" the items until paid for it would save headaches.
I don't mean an in-game auction (that would eliminate this site's auction), but a location to drop off an item, name who is eligible to pick it up, and the minimum amount it can be picked up for (allowing for trades, tips, ectos, etc.).
After the sale was complete the gold would be posted in your account and you would be notified.
If we had an NPC that could "hold" the items until paid for it would save headaches.
I don't mean an in-game auction (that would eliminate this site's auction), but a location to drop off an item, name who is eligible to pick it up, and the minimum amount it can be picked up for (allowing for trades, tips, ectos, etc.).
After the sale was complete the gold would be posted in your account and you would be notified.
beregond
Oh /signed
Good idea, I just posted something similar... Oops
Good idea, I just posted something similar... Oops
Shayne Hawke
/signed, would eliminate finding troubles. This might also help people trade between different districts.
Tarun
Or implement a Mail system and send the item with a COD on it.
MithranArkanere
This would be just a 'mail item' system, like in Silk Road.
Arirua Blackrose
/ Very Signed
I think I've bought like 3 items and have not been able to meet the person I won them from online. What I really want to know is if any of these ideas actually ever end up implemented in GWs itself or if it is another way for Players to vent their problems.
~Blackrose
I think I've bought like 3 items and have not been able to meet the person I won them from online. What I really want to know is if any of these ideas actually ever end up implemented in GWs itself or if it is another way for Players to vent their problems.
~Blackrose
Artorius.Maximus
/signed
I sign any solution to improve the GW trade interface.
I sign any solution to improve the GW trade interface.
pamelf
/signed for incredibly obvious reasons
Kanyatta
Waaay too late for this on GW1. GW2, I think this will definitely happen, since it's basically looking like a WoW-clone.
shru
Quote:
Originally Posted by Kanyatta
Waaay too late for this on GW1. GW2, I think this will definitely happen, since it's basically looking like a WoW-clone.
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*hint hint* Quit making asumptions!
And back to the OP: I would see this as a pretty useful way to move items across accounts, or trading with someone in an awkward timezone so,
/signed
Kanyatta
Quote:
Originally Posted by shru
I'm glad you can be so sure what a game is like without seeing any screenshots, reading any reviews, or even any articles on basic gameplay.
*hint hint* Quit making asumptions! |
B. I have read articles
C. I have read Dev Q&A's about it
D. I haven't seen any reviews, obviously, because it hasn't been released yet
E. I'm not making an assumption, more of an educated guess.
enxa
every idea that eases trading is /signed by me
i hate to trade.
i have nightmares about standing in kamadan and spaming for hours, only to have 1 person message me, and then just as i think my agony is over, at the last point he says 'sry i changed my mind'
i hate to trade.
i have nightmares about standing in kamadan and spaming for hours, only to have 1 person message me, and then just as i think my agony is over, at the last point he says 'sry i changed my mind'
Holly Herro
Quote:
Originally Posted by enxa
*Snip* i have nightmares about standing in kamadan and spaming for hours, only to have 1 person message me, and then just as i think my agony is over, at the last point he says 'sry i changed my mind' |
Wow, I really, really do hate it. Once I was selling a perfect felly, and a guildie saw it in Kamadan and bought it.. I was like Oooh =[
Ku Ku
/signed most assuredly!
This would perhaps be simpliar than a full in game auction house? Meaning more likely to be added *hints at anet* *hints some more*
This would perhaps be simpliar than a full in game auction house? Meaning more likely to be added *hints at anet* *hints some more*
genofreek
Quote:
Originally Posted by enxa
every idea that eases trading is /signed by me
i hate to trade. i have nightmares about standing in kamadan and spaming for hours, only to have 1 person message me, and then just as i think my agony is over, at the last point he says 'sry i changed my mind' |
As others have said, /signed for anything that helps the trade system at all.
enxa
Quote:
Originally Posted by genofreek
I like GW, but I still can't believe that such a nice game has the worst trade system I've ever seen in a MMO.
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Yawgmoth
/signed, that would be a very nice improvement.
Tielovou
/signed,
this would help out so much!
I don't know about the rest of you, but I came over from Everquest and the trading system there is a lot better.
You can leave your character on all night in a designated "Selling" zone/area where players can click on you like a Trader. You just price your items, and with a item lookup people can find the items they need/you're selling by Name.
Not only that, but it would be so beneficial to getting correct information on prices for items, especially Materials which, for the LIFE of me I CAN NOT ever find a !@#$% Guide on........ -End rant
this would help out so much!
I don't know about the rest of you, but I came over from Everquest and the trading system there is a lot better.
You can leave your character on all night in a designated "Selling" zone/area where players can click on you like a Trader. You just price your items, and with a item lookup people can find the items they need/you're selling by Name.
Not only that, but it would be so beneficial to getting correct information on prices for items, especially Materials which, for the LIFE of me I CAN NOT ever find a !@#$% Guide on........ -End rant
scythefromunder
/Signed
Only if the item is delivered if the person selling w/e drops of the item and the buyer drops of the cash.
Only if the item is delivered if the person selling w/e drops of the item and the buyer drops of the cash.
Captain Herbalife
If they could do this they could do an in-game auction house. And that is not stepping on guru auction toes because some things just cant be sold in an auction house, as in specially modded weapons and items.
Sai Rith
/signed. Good idea, as there are timezone differences.
Malis Of Monrovia
I was thinking of the same idea so I searched it up and found this.
I want to elaborate more about my ideas.
In the Logistics business (Transport) we have, in the Transport chain, certain people called Forwarders. They accept Orders from clients and then process them to the Customer. Simply said, a Mediator.
Ok lets put this ingame.
A Mediator, an NPC (multiple would be better) standin in cities. Like CRAFT (the beginner of this post) said; you DROP your item that you want to sell at the Mediator, and he will sell it for you! YOU, the seller, will set a minimum, maximum and buyout price for the Mediator to follow. Then the buyers go to the Mediator to check if the item they want is being sold.
The original seller's name is posted with the item being sold.
For example.
I want to sell an Ecto. but I have trouble finding a buyer.
Another person wants to BUY and Ecto. but has trouble finding a seller.
We then both go to the Mediator, or Forwarder, drop off item or buy item.
This solves:
-Trade spam
-Wasting hours and hours of spamming lol.
Plus points:
-More time to enjoy the rest of the game instead of buying/selling.
Why? Because the Mediator is selling it FOR YOU!
So instead of WTS WTB spam in the cities, and Auction House idea stealing from WOW, Guild Wars will have their own original way of selling/buying, by being inspired by actual Real Life Logistics:
So just like the Xunlai being an NPC guild. You will have:
The Guild Of Mediators.
What u guys think
-Malis
I want to elaborate more about my ideas.
In the Logistics business (Transport) we have, in the Transport chain, certain people called Forwarders. They accept Orders from clients and then process them to the Customer. Simply said, a Mediator.
Ok lets put this ingame.
A Mediator, an NPC (multiple would be better) standin in cities. Like CRAFT (the beginner of this post) said; you DROP your item that you want to sell at the Mediator, and he will sell it for you! YOU, the seller, will set a minimum, maximum and buyout price for the Mediator to follow. Then the buyers go to the Mediator to check if the item they want is being sold.
The original seller's name is posted with the item being sold.
For example.
I want to sell an Ecto. but I have trouble finding a buyer.
Another person wants to BUY and Ecto. but has trouble finding a seller.
We then both go to the Mediator, or Forwarder, drop off item or buy item.
This solves:
-Trade spam
-Wasting hours and hours of spamming lol.
Plus points:
-More time to enjoy the rest of the game instead of buying/selling.
Why? Because the Mediator is selling it FOR YOU!
So instead of WTS WTB spam in the cities, and Auction House idea stealing from WOW, Guild Wars will have their own original way of selling/buying, by being inspired by actual Real Life Logistics:
So just like the Xunlai being an NPC guild. You will have:
The Guild Of Mediators.
What u guys think
-Malis
ilipol
Quote:
Originally Posted by Malis Of Monrovia
... and Auction House idea stealing from WOW ...
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And guess what : it's not a WoW patent, nor any other game's, since it was first used in REAL LIFE.
so the only trading system I will ever support is that of an auction house.
if this thread's idea is supplementary to an auction house then
/signed
...unfortunately ANet has already stated there will be no auction house in GW.
Phoenix Tears
Quote:
Originally Posted by Kanyatta
A. I have seen screenshots
ect. pp. |
MithranArkanere
He meant 'imagined', not 'seen', XDD.
The only thing GW needs for 'dee ecomoney' is the Xunlai Markeplace.
Just that, as it was imagined by those reading lines in the gw.dat. And maybe a better customization system or requiring customization to equip items, but nothing else.
The only thing GW needs for 'dee ecomoney' is the Xunlai Markeplace.
Just that, as it was imagined by those reading lines in the gw.dat. And maybe a better customization system or requiring customization to equip items, but nothing else.