Remove secondary professions for PvP and add 100 new PvP only skills to add balance

Angelina Collins

Academy Page

Join Date: Feb 2008

Heaven Royal Knights (HRK)

A/N

It's clear to me that secondary professions is what is causing unbalance in PvP.

Tactic being nerfed cause of paragons, monks skills being nerfed because of dervishes. The list goes on and on. It seems to me, all nerfed skills could be returned to normal, if secondaries for PvP characters were eliminated.

However I do agree that, that would not fix everything. I purpose also adding 100 new general PvP only skills that could be used by all profession to enhance builds and add to general balance. The skills would add to balance by providing enhancment with out destroying attribute lines of other profession. Anet could then modify those skills as much as they want to always added to balance PvP.

This way skills for primary professions are not being nerfed to absurdity, due to one professions exploitation of a particular attribute line of another primary profession, thus reducing that profession capacity to compete.

I realize this is a radical idea, and will get a lot of opposition to it, but please give idea's as to why it would or would not work. Don't just say no or not signed.

I believe this may or may not work, but should at least be researched. So please you thought's and ideas please.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

No
Just no

Koudelka

Koudelka

Frost Gate Guardian

Join Date: Apr 2007

England

The Khaotic Empire (TKE)

Me/Mo

I'm sorry, but secondary professions is an integral part of Guild Wars, no matter what balance becomes. And (insert part of the game) only skills are never popular... how would it add "balance"? And scaling?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

They could just revamp some of the weak attribute lines so that they arent as appealing as secondaries, though still useful.

/notsigned

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

you want to remove secondary proffessions? O_O
what is wrong with you :/
the secondary proff's make all kinds of combo's possible, it's so much more fun
sure i'd like to see new skills but PvP only skills lol wut? oO
/notsigned
this thread is a fail

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

/notsigned. Worse idea.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

E/

Why not remove PvE from GW? (may be you should try the Fury MMO ...)

Agreed with people here, total fail and worse idea.

/notsigned

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

Bad idea is bad.

/notsigned

Kyrein

Kyrein

Krytan Explorer

Join Date: Jan 2008

Island of Undisclosed Location

arrowofthewood

Ascalonian Squire

Join Date: Apr 2007

Belgium

Never Alone Always Together [TeaM]

R/

Quote:
Originally Posted by Kyrein
... idd (might sound rude, but its the truth... bad idea!)

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Let's remove primary professions

360??

Krytan Explorer

Join Date: Jul 2006

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

W/Mo

Quote:
Originally Posted by BlackSephir
Let's remove primary professions
Oh mi gawd, teh bst idea evar!11shift!1



/Not signed. Think before post pl0x.

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

Quote:
Originally Posted by Stormlord Alex
No
Just no
You put everything so simple and to the point.

That's why I love your avatar. Still.

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

Uh..those new Ascalonian Squires and their crazy ideas.......

/SIGEND UF CUORSE.

serod

serod

Academy Page

Join Date: Mar 2007

R/

Quote:
Originally Posted by BlackSephir
Let's remove primary professions


/notsigned for removing secondary professions

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

R/N touchers are gone, because they can't have a Necro secondary. New PvP skill:

Experts Skill: Preparation. For 24 seconds, all skills you use cost 50% less energy.

GoGOGOG touching!

/unsigned

People will just complain about the PvP skills in some way. Besides, that is a LOT of work, and the game revolves around secondaries. Removing them is quit stupid.



Love you avatar serod.

Kyrein

Kyrein

Krytan Explorer

Join Date: Jan 2008

Island of Undisclosed Location

lolcats own all

bow before the lolcat or be loled at

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Secondary's provide the basis of variation in the build... imagine a warrior w/o a secondary...

1) No possibility of enchant removal, therefore easy pwned by block/ps/spirit bond etc
2) No possibility of condition removal owned by blind & weakness & cripple
3) No Mending/HH WAMMO GODPOWER hehe joking

Without secondary's the game would become too plain. There is a reason that 99% of builds use a secondary's skill and that is because secondary's allow the character to expand to do more then would be possible.

Final point. There are skills actually designed to be used with a secondary in mind: Way of the Master, Disrupting Accuracy, Plague touch are three good simple examples of skills that on without secondary options would fail utterly.

Therefore /notsigned because you're premise that secondary's are broken is flawed. Also secondarys are a fundamental part of guild wars, take them away and you may as well just remove weapons from the game, after all weapons make kills alot easier.

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

lol.. pvp only skills is the best joke I ever heard XD

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Angelina Collins
It's clear to me that secondary professions is what is causing unbalance in PvP.
I stopped here.

natural_Causes

natural_Causes

Krytan Explorer

Join Date: Mar 2008

Hall of Monuments

N/

/notsigned
Very not good idea

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

*weeps for mankind*

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Angelina Collins
It's clear to me that secondary professions is what is causing unbalance in PvP.

Tactic being nerfed cause of paragons, monks skills being nerfed because of dervishes. The list goes on and on. It seems to me, all nerfed skills could be returned to normal, if secondaries for PvP characters were eliminated.

However I do agree that, that would not fix everything. I purpose also adding 100 new general PvP only skills that could be used by all profession to enhance builds and add to general balance. The skills would add to balance by providing enhancment with out destroying attribute lines of other profession. Anet could then modify those skills as much as they want to always added to balance PvP.

This way skills for primary professions are not being nerfed to absurdity, due to one professions exploitation of a particular attribute line of another primary profession, thus reducing that profession capacity to compete.

I realize this is a radical idea, and will get a lot of opposition to it, but please give idea's as to why it would or would not work. Don't just say no or not signed.

I believe this may or may not work, but should at least be researched. So please you thought's and ideas please.

What you are suggesting has been proposed before, but the it was called
"SEPARATE PVP AND PVE" make 2 games from one.
Wll not happen.

African War Lord

African War Lord

Lion's Arch Merchant

Join Date: Nov 2006

rename this thread, "who can be most creative at crushing my will to live"

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

this is a total flame bait
/notsigned for reasons i dont even know where to start lol
its such a dumb idea nuff said

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

Quote:
Originally Posted by African War Lord
rename this thread, "who can be most creative at crushing my will to live"
i think "biggest fail ever" is a better name for this thread

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by N1ghtstalker
i think "biggest fail ever" is a better name for this thread
wtb close before OP becomes suicidal.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by N1ghtstalker
i think "biggest fail ever" is a better name for this thread
"farm your +1s here"

Fitting..

+1

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Angelina Collins
However I do agree that, that would not fix everything. I purpose also adding 100 new general PvP only skills that could be used by all profession to enhance builds and add to general balance. The skills would add to balance by providing enhancment with out destroying attribute lines of other profession. Anet could then modify those skills as much as they want to always added to balance PvP.
Can the power of the PvP skills be based on norn attribute?

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Add Balance?

lol

MrGuildBoi

MrGuildBoi

Desert Nomad

Join Date: May 2006

A/

yes remove secondary professions and primary too!

/notsigned..

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

/notsigned

Sadly, this idea wasn't that great of a joke... wait, was the OP being serious?

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

i iz wants pvp zkills fur simechry

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

It would have probably been a better suggestion to just remove all current PvP arenas and replace them all with Snowball Arenas. The game created with that change would be better than the one created by your idea, OP.

Earth

Earth

Always Outnumbered

Join Date: Jul 2006

I think this idea is fantastic and should be implemented immediately.