It's clear to me that secondary professions is what is causing unbalance in PvP.
Tactic being nerfed cause of paragons, monks skills being nerfed because of dervishes. The list goes on and on. It seems to me, all nerfed skills could be returned to normal, if secondaries for PvP characters were eliminated.
However I do agree that, that would not fix everything. I purpose also adding 100 new general PvP only skills that could be used by all profession to enhance builds and add to general balance. The skills would add to balance by providing enhancment with out destroying attribute lines of other profession. Anet could then modify those skills as much as they want to always added to balance PvP.
This way skills for primary professions are not being nerfed to absurdity, due to one professions exploitation of a particular attribute line of another primary profession, thus reducing that profession capacity to compete.
I realize this is a radical idea, and will get a lot of opposition to it, but please give idea's as to why it would or would not work. Don't just say no or not signed.
I believe this may or may not work, but should at least be researched. So please you thought's and ideas please.
A

(might sound rude, but its the truth... bad idea!)
hehe joking