Ghials Staff Question!
Hou Yuanjuai
imo you should stop asking other people to make your decisions for you and add whatever you want
DarkFlame
Quote:
Originally Posted by King Sasuke
Okay i have the staff with the insightfull staff head and the Death magic +1
and the 20% things but do i need the +30 Hp or not??? |
And while Hou may come off as a bit rude, he/she has a point. You started this thread already knowing what you want, just make it and move on. All the extra stuff added since, while might be interesting, doesn't answer your original question and shouldn't change what you want to get.
Carinae
Quote:
Originally Posted by MagmaRed
Sacrifice difference of 8. So what is the problem if your self heal doesn't give you 8 more health?
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You never get a benefit from a fortitude mod if you are using BotM even moderately. Not only does it increase your sacrifice costs, but it automatically makes you the primary target, even after one use.
Plus, you get the added benefit of actually getting a use out of a Mastery wrapping! (They have absolutely no use beyond minions and maintained enchants.)
Quote:
Originally Posted by MagmaRed
Chthon, here is what I run, with numbers to show why +30 won't matter, and a mod of 20% enchanting, +1 attribute, or +armor could be better. It is an opinion, so I won't say you are wrong, but I will say you over exaggerate the problem a +30 mod has with life sacrifice.
[skill]Animate Shambling Horror[/skill][skill]Animate Vampiric Horror[/skill][skill]Animate Bone Fiend[/skill][skill]Order of Undeath[/skill][skill]Blood of the Master[/skill][skill]Heal Area[/skill][skill]Dark Bond[/skill][skill]Signet of Lost Souls[/skill] |
[skill]Order of Undeath[/skill][skill]Animate Shambling Horror[/skill][skill]Animate Bone Fiend[/skill][skill]Blood of the Master[/skill][skill]Karei's Healing Circle[/skill][skill]Dark Bond[/skill][skill]Infuse Condition[/skill][skill]Restore Life[/skill]
The last slot is optional, a variety of things can go here. Ebon Battle Standard of Honor is pretty decent among other area-specific choices. The second to last slot is optional in a real pinch. Shamblings can be swapped for Vampirics. The rest is fixed.
380hp, dual sups. Shift one point from SR into Healing. Minion Master armor plus Bloodstained.
Don't listen to Chthon about Dark Bond. He must have had too much Absinthe. Dark Bond is good. Dark Bond is life. Keep it up always. ALWAYS. Be resigned to the fact that you will always be "Priority Target 1". No matter how you position, or work the field, someone will get to you sooner or later. Since you'll be ~100hp a substantial fraction of the time, and in HM enemies won't even break a sweat dealing this much damage in a single shot, Dark Bond is not optional. In fact, cover it with Infuse Condition just to make sure it stays put.
Quote:
Originally Posted by MagmaRed
If 8 health is giving you problems, you need to stop spamming Blood of the Master.
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That's "HM MMing 101" in a nutshell.
Now, finally:
Note to all Minion Masters
Assuming you want dual HCT, HRT, and +1 mods, you are better off with a wand and offhand as you will get a +2 permanent energy from this combination. Get a 20/20 death wand and a focus with HCT and +1 mods. There are crafter, collecter and greens available for both. Toss in a second focus with 15/-1 and +1 mods as an optional high energy set.
Chthon
Quote:
Originally Posted by Carinae Dragonblood
It comes down to this: "something that always works against you" or "something that sometimes works for you." Decisions, decisions.
You never get a benefit from a fortitude mod if you are using BotM even moderately. Not only does it increase your sacrifice costs, but it automatically makes you the primary target, even after one use. Plus, you get the added benefit of actually getting a use out of a Mastery wrapping! (They have absolutely no use beyond minions and maintained enchants.) |
Quote:
Ebon Battle Standard of Honor is pretty decent among other area-specific choices. |
Quote:
380hp, dual sups.... Don't listen to Chthon about Dark Bond. He must have had too much Absinthe. Dark Bond is good. Dark Bond is life. Keep it up always. ALWAYS. Be resigned to the fact that you will always be "Priority Target 1". No matter how you position, or work the field, someone will get to you sooner or later. Since you'll be ~100hp a substantial fraction of the time, and in HM enemies won't even break a sweat dealing this much damage in a single shot, Dark Bond is not optional. In fact, cover it with Infuse Condition just to make sure it stays put. |
Slightly aside, although I prefer heal area over mystic regen most of the time, if you're already running 2 other enchants, why not use mystic regen?
Quote:
Use BotM like crazy. No, more than that, stand on it. Mash-on-Recharge, while minions are in combat. Be tapping BotM as it comes due. Auto-lock it down. Cast everything else around BotM casts. That's "HM MMing 101" in a nutshell. |
Quote:
Note to all Minion Masters Assuming you want dual HCT, HRT, and +1 mods, you are better off with a wand and offhand as you will get a +2 permanent energy from this combination. Get a 20/20 death wand and a focus with HCT and +1 mods. There are crafter, collecter and greens available for both. Toss in a second focus with 15/-1 and +1 mods as an optional high energy set. |
MagmaRed
Quote:
Originally Posted by Carinae Dragonblood
Use BotM like crazy. No, more than that, stand on it. Mash-on-Recharge, while minions are in combat. Be tapping BotM as it comes due. Auto-lock it down. Cast everything else around BotM casts.
That's "HM MMing 101" in a nutshell. |
If you spam Blood of the Master, and it works for you, continue to do it. Know, however, that it is not the only way to succeed as an MM. In fact, it may not be the best way.