Flurry or Tigers Stance

Trinity Fire Angel

Trinity Fire Angel

Krytan Explorer

Join Date: Jun 2007

The Desert

Legions of Engalion [自由]

Mo/W

alright, flurry gives 25% lessdmg but you got an IAS every 5 secs. Tiger stance is every 20secs but you don;t lose the 25%.

what is your preference?

the only other two speed increases i can think of are Whirling Charge and Tiger stance.

Reapers Prophecy

Reapers Prophecy

Ascalonian Squire

Join Date: Dec 2006

Heroe's Ascent and Random Arena's

Medieval Knights of Darkness [MKOD]

A/

Flurry.

The 25% less damage DOES NOT apply to your skills. It only applies to your normal attacks.

Cathode_Reborn

Cathode_Reborn

Desert Nomad

Join Date: Sep 2006

If your combo recharges faster than BoA, use Flurry.

Flail is also decent in some sin builds.

UnKn0wN415

UnKn0wN415

Frost Gate Guardian

Join Date: Oct 2007

Bay Area

Looking 4 PvP Guild!

R/

[skill]Frenzy[/skill]...

Flurry is a good choice, when im on sin in HB i usually tend to use flurry more often...

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by UnKn0wN415
[skill]Frenzy[/skill]...

Flurry is a good choice, when im on sin in HB i usually tend to use flurry more often... Most fun I ever had in RA was against a Sin running that. Well, that and the monk that I one-shot with a normal dagger attack.

Rainbow Ftw

Rainbow Ftw

Academy Page

Join Date: Jan 2008

England

...

A/W

Quote:
Originally Posted by FengShuiDove
Most fun I ever had in RA was against a Sin running that. Well, that and the monk that I one-shot with a normal dagger attack. A good sin running frenzy with dash as a cancel stance owns.

Unreal Havoc

Guest

Join Date: Dec 2007

Smoke Powder Defenses would be an even better cancel stance if it didn't have the long recharge time.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Trinity Fire Angel
alright, flurry gives 25% lessdmg but you got an IAS every 5 secs. Tiger stance is every 20secs but you don;t lose the 25%.

what is your preference? If you're able to throw off your spike chain more than once every 20 seconds (say, it's got an effective 15 recharge) then go Flurry.

If not, then Tiger Stance is far superior - it essentially has no downside (because if you miss, you're screwed anyway )

Whirling Charge can be pretty epic if you're running AoD.

shironos

Ascalonian Squire

Join Date: Nov 2006

Guildless

A/

I use Frenzy out of the lot using dash as the cancel stance and i find it to be the most useful of the other IAS's. Plus its so funny to see people making fun of you for using Frenzy on a sin.....That is until you kill them 2 seconds later...

Unreal Havoc

Guest

Join Date: Dec 2007

Taking double damage on a 70AL melee profession from an Elementalist isn't that great though.

I guess that's where battlefield awareness and general mobility come in to play.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

flurry is the best your looking at imo but frenzy is used just as often

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

Quote:
Originally Posted by Reapers Prophecy
Flurry.

The 25% less damage DOES NOT apply to your skills. It only applies to your normal attacks.
Tiger's Stance is better because well no downside for sins to it. That 25% of the base damage can be anywhere from 2 damage (1.75 but rounded up) to 4 damage (4.25) [this is just going off the base damage not including armor] but not like it makes a difference really.

Tyla

Emo Goth Italics

Join Date: Sep 2006

I prefer Flurry because of it's quick recharge and 100% upkeep when using Daggers, but the only *truly* viable Assassin build with Flurry is Moebius. I prefer using CritScythe over that.

So, Tiger Stance since I only run Instagibs with my Dagger 'Sins...

HybridTherory

Ascalonian Squire

Join Date: Oct 2007

A/D

When u play a Spiker with +20 Sec recast Tiger Stance, Pressure Builds like Shattering Assault Flurry

Mist Walker Skarloc

Mist Walker Skarloc

Frost Gate Guardian

Join Date: Apr 2007

Gods Of The Hot [GotH]

P/W

Flurry because the -25% does not affect bonus damage, only the already low and almost negligible base damage of your damage. If you're spiking however, and your spike recharges in 20 secs or longer, use Tiger Stance.

fireflyry

fireflyry

Jungle Guide

Join Date: Jan 2007

New Zealand

A/D

Whirling Charge.

The only IAS I use in PvP.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by fireflyry
Whirling Charge.

The only IAS I use in PvP. it requires point investments into wind prayers and you have to be enchanted making it less attractive

Mr Pvper

Lion's Arch Merchant

Join Date: May 2006

MGK

W/

Quote:
Originally Posted by shironos
I use Frenzy out of the lot using dash as the cancel stance and i find it to be the most useful of the other IAS's. Plus its so funny to see people making fun of you for using Frenzy on a sin.....That is until you kill them 2 seconds later... u do realize u wont know when to cancel ur stance until u take dmg. If u happened to be fighting a person that actually knows how to do alot of damage ina short amount of time, cancelling ur stance is rather pointless as u might be dead b4 u realized u needed to cancel. Not even the best of players can utilize cancelling frenzy fully, there is always a downside in taking more damage than usual ( u dont know always know whos aiming at u, considering ppl can atk u at range)

shironos

Ascalonian Squire

Join Date: Nov 2006

Guildless

A/

Quote:
Originally Posted by Mr Pvper
u do realize u wont know when to cancel ur stance until u take dmg. If u happened to be fighting a person that actually knows how to do alot of damage ina short amount of time, cancelling ur stance is rather pointless as u might be dead b4 u realized u needed to cancel. Not even the best of players can utilize cancelling frenzy fully, there is always a downside in taking more damage than usual ( u dont know always know whos aiming at u, considering ppl can atk u at range)
henc why I only use frenzy when the person is pre-occupied I woudnt be stupid enough to use it while im being attacked i usually only activate it if and while the person is knocked down or as just stated while their pre-occupied. battlefield awareness ftw?

Itokaru

Itokaru

Academy Page

Join Date: Jan 2008

BC, Canada

Disciples of the Fish

R/Mo

Agreed. Frenzy is 100% IAS, with no downtime. And any aware assassin will hit a cancel stance after they get hit once, because it means that they are being targeted, or in the middle of being AoE'd. The only thing that could really do significant damage before one cancels Frenzy is a co-ordinated spike, or the first hit/two hits of a spike. -However- Frenzy requires that you have a cancel stance, unless you're using a skill like Shadow Fang that will re-shadowstep you out of the area once your target is dead.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Very much AGAINST Frenzy on a Sin. Flurry is way superior in comparison, its downside negligible.

Consider:
- You're already aiming for a lightning-fast spike, or wouldn't bother bringing an IAS.
- Do you need it to last 8 seconds instead of 5?

...smells like /fail to me

EDIT: Flurry for Moebius builds, Tiger Stance for spike builds with high recharge.

Neverending Silence

Neverending Silence

Lion's Arch Merchant

Join Date: Sep 2006

USA

Babes N Bastages [BNB]

A/

Quote:
Originally Posted by Itokaru
Agreed. Frenzy is 100% IAS, with no downtime. And any aware assassin will hit a cancel stance after they get hit once, because it means that they are being targeted, or in the middle of being AoE'd. The only thing that could really do significant damage before one cancels Frenzy is a co-ordinated spike, or the first hit/two hits of a spike. -However- Frenzy requires that you have a cancel stance, unless you're using a skill like Shadow Fang that will re-shadowstep you out of the area once your target is dead. plus pro players (which isn't many for the sin class: sorry to any noobs out there but its true...too many narutards) aren't dumb enough to step into a mob or a grp and pop frenzy up for an easy kill. pick a lone target or pick a target when everyone is preoccupied and spike him. be an "assassin", play the role right (you know...some1 who picks a target and methodically "assassinates" him!)

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Find me a decent GvG Sin build with Frenzy in it. Thinking you're not going to be targeted during your attack run is... retarded.

Neverending Silence

Neverending Silence

Lion's Arch Merchant

Join Date: Sep 2006

USA

Babes N Bastages [BNB]

A/

or you could learn to play tactfully and... like a said not be dumb enuf to run into your own grave. lay back chill take ur time pick a guy move in for the kill and get out. use proper timing. i dont get raped whenever i use frenzy...why?!?! cuz im not stupid enuf to be a "narutard" and tank!

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

reason why frenzy isnt used in gvg is because sins are mainly used for ganking in gvg and so the npc's target them and subsequently rape them for using frenzy. So instead of using a ias that you are going to immediately have to cancel due to the fact you will get your ass handed to you by a npc if you keep it up(sad very sad) we use flurry which works just as well

however in ta/ab/ra/hb environments frenzy can be used due to the fact that sins aren't generally targeted first and if used correctly the sin should be able to pop in kill and then run away

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

Quote:
Originally Posted by Neverending Silence
or you could learn to play tactfully and... like a said not be dumb enuf to run into your own grave. lay back chill take ur time pick a guy move in for the kill and get out. use proper timing. i dont get raped whenever i use frenzy...why?!?! cuz im not stupid enuf to be a "narutard" and tank! and that mentality is why sins aren't run in high level gvg: if you take your own advice, you'll find yourself doing absolutely nothing for the entire match. the opposing team simply won't give you that opening to do your combo.

so you go in with the assumption that you'll get hit, and be prepared to take it.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Neverending Silence
or you could learn to play tactfully and... like a said not be dumb enuf to run into your own grave. lay back chill take ur time pick a guy move in for the kill and get out. use proper timing. i dont get raped whenever i use frenzy...why?!?! cuz im not stupid enuf to be a "narutard" and tank! It's not about playing tactifully. If your enemy is smart, and catches a 'Sin using Frenzy, they will most probably spike you. Heck, I even see 'Sins getting spiked down first, when it comes to AP Scythesin (pre-nerf).

True, Warriors are squishy with Frenzy up, but 'Sins are beyond squishy.

Plus anybody decent won't give you any decent oppertunity to spike like that.

A spike that takes 1-2 seconds is by far much better than a 5 second chain.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Moral of the story: Frenzy works in RA.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

Quote:
Originally Posted by Bobby2
Moral of the story: Frenzy works in RA. so it basically doesnt work

Gnat Attack

Gnat Attack

Ascalonian Squire

Join Date: Apr 2007

Ohio

FINE

A/

i like flail and dash. but as far as just choosing 1 stace it depends on your build. flurry for spammage of death blossum, tiger for the burst of dps such as an sp 1234567 combo. tho this question has already at least 2 times. but doesn't hurt to say it again....or does it?

flail+horn spam is ftw tho

idk, just my 2 cents