"Skill" is Recharging!
Shiing!
Pretty small, simple suggestion.
Basically, CTRL+Clicking a skill which is recharging will say that it is. For example:
Spell Breaker is recharging!
It would be useful for stuff like the UW when 55'ing, or other places probably too.
Should be (I think?) easy to implement and is there if anyone needs it.
What do you all think?
Basically, CTRL+Clicking a skill which is recharging will say that it is. For example:
Spell Breaker is recharging!
It would be useful for stuff like the UW when 55'ing, or other places probably too.
Should be (I think?) easy to implement and is there if anyone needs it.
What do you all think?
Solas
Wouldn't really effect me but i can see where this would ocme in really handy.
/Signed
/Signed
miskav
It'd be useful for certain professions who need to focus on the field more then their skillbar (Monk, ranger)
/Signed
/Signed
N1ghtstalker
yes i would love this so ppl won't start nagging about "what are you waiting for"
/signed
/signed
Artorius.Maximus
I can see some uses (perhaps even include time till recharged). I am all for anything to get some pressure from nooby tanks off of the casters.
/signed
/signed
Shiing!
Yeah that may be a good idea also, including the time.
HawkofStorms
/signed
I think this was suggested once a long time ago (like 16 monthsish)
Although I do think this might lead to people accidentally clicking on a skill when they don't want to. "such and such is recharging" "such and such is recharged" opps didn't hold down ctrl, the spike/tank/55 run fails.
I think this was suggested once a long time ago (like 16 monthsish)
Although I do think this might lead to people accidentally clicking on a skill when they don't want to. "such and such is recharging" "such and such is recharged" opps didn't hold down ctrl, the spike/tank/55 run fails.
ValaOfTheFens
/signed
I hate it when people yell at you to use a skill thats recharging. I wish there was a timer to tell you how much time remained until the skill is recharged.
I hate it when people yell at you to use a skill thats recharging. I wish there was a timer to tell you how much time remained until the skill is recharged.
Shiing!
Another suggestion would be like, when casting Blood is Power one someone for example, it shows the caster how long until it has run out. Kinda like a Maintained Enchantment, but just with a timer on it. If you know what I mean.
Jetdoc
Absolutely love the idea for the skill is recharging text.
The enchantment idea needs some serious work, however, given the clutter it could add to your UI...a similar suggestion was made for hexes way back when.
The enchantment idea needs some serious work, however, given the clutter it could add to your UI...a similar suggestion was made for hexes way back when.
Zahr Dalsk
/signed
Tired of people bitching at me to use a skill that hasn't recharged.
Tired of people bitching at me to use a skill that hasn't recharged.
Shiing!
Quote:
Originally Posted by Jetdoc
Absolutely love the idea for the skill is recharging text.
The enchantment idea needs some serious work, however, given the clutter it could add to your UI...a similar suggestion was made for hexes way back when. |
Jetdoc
Quote:
Originally Posted by Shiing!
It could appear in the same space that the Maintaining Enchantments do, though, and disappear when it has expired
|
Kanyatta
It only makes sense, I personally would never use it, because I do everything either H/H or on vent, but I can see how a lot of people would use it.
/signed
/signed
Racthoh
Pretty good idea. But how would it work for adrenaline skills?
RavagerOfDreams
/signed
getting sick of people yelling at me to put up fs in duncan when its recharging ><
getting sick of people yelling at me to put up fs in duncan when its recharging ><
I D E L E T E D I
Quote:
Originally Posted by Racthoh
Pretty good idea. But how would it work for adrenaline skills?
|
and i am going to go ahead and sign this, useful little feature
/signed
Shiing!
Quote:
Originally Posted by Jetdoc
The problem with that is (1) enchantments have a time to expiration, while maintained do not and (2) you can apply enchantments on many more allies than you can maintained.
|
HawkofStorms
Quote:
Originally Posted by I D E L E T E D I
"Eviscerate is charging up" something along those lines
and i am going to go ahead and sign this, useful little feature /signed |
MithranArkanere
Hm... I agree, although my phrase would be something like:
"I can't use <skill name> yet."
To match the current 'descriptive and interpretative' lines.
"I can't use <skill name> yet."
To match the current 'descriptive and interpretative' lines.
genofreek
That'd be nice, if only for when I'm the only one in the group with Light Of Deldrimor. :P
/signed
Edit:
Dammit. I can't believe I laughed.
/signed
Edit:
Quote:
EVISCERATES POWER LEVEL IS UNDER NINE THOUSAAAAAAAAND! |
Arkantos
This seems like it could come in handy, why not? /signed
EVISCERATES POWER LEVEL IS UNDER NINE THOUSAAAAAAAAND!
Quote:
Originally Posted by Racthoh
Pretty good idea. But how would it work for adrenaline skills?
|
Kanyatta
Quote:
Originally Posted by Arkantos
EVISCERATES POWER LEVEL IS UNDER NINE THOUSAAAAAAAAND!
|
The Little Viking
Quote:
Originally Posted by ValaOfTheFens
/signed
I hate it when people yell at you to use a skill thats recharging. I wish there was a timer to tell you how much time remained until the skill is recharged. |
Shayne Hawke
Easy enough.
/signed
Adrenaline skills could be like, "I'm still charging my 'skill'!"
/signed
Adrenaline skills could be like, "I'm still charging my 'skill'!"
Shiing!
No unsigned's so far
I hope Anet will add this.
Something so simple could make things alot better
I hope Anet will add this.
Something so simple could make things alot better
Tyla
Why not?
/signed
/signed
Chronos the Defiler
/signed
<skill name> is recharging for ? more second(s)
I have ?% of adrenaline needed to use <adrenaline skill>
I am enchanted with <enchantment name> for ? more second(s)
I am suffering from <condition> for ? more second(s)
I am Hexed with <hex name> for ? more second(s)
Works on all levels. Not going to list them all though
Now in PvP i can spam things like:
I am hexed with Insidious Parasite for 12 more second(s)
I am suffering from Blind condition for 4 more seconds(s)
and for the good ol D-shotted Res Sig:
Resurrection Signet is recharging for 20 more second(s)
It may stop the "REZ ME REZ ME REZ ME"
<skill name> is recharging for ? more second(s)
I have ?% of adrenaline needed to use <adrenaline skill>
I am enchanted with <enchantment name> for ? more second(s)
I am suffering from <condition> for ? more second(s)
I am Hexed with <hex name> for ? more second(s)
Works on all levels. Not going to list them all though
Now in PvP i can spam things like:
I am hexed with Insidious Parasite for 12 more second(s)
I am suffering from Blind condition for 4 more seconds(s)
and for the good ol D-shotted Res Sig:
Resurrection Signet is recharging for 20 more second(s)
It may stop the "REZ ME REZ ME REZ ME"
Noel Hope
/signed
Good idea, why not?
Good idea, why not?
Tosha
/signed
For all the reasons stated above
For all the reasons stated above
shru
This could be extreamly usefull for long recharging skills that are pivotal for your team. I see no drawbacks to this and a couple obvious benefits, so
/signed
I could also see the same benefits in ping able to ping when an adrin skill is fully charged.
/signed
I could also see the same benefits in ping able to ping when an adrin skill is fully charged.