"Skill" is Recharging!

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

Pretty small, simple suggestion.

Basically, CTRL+Clicking a skill which is recharging will say that it is. For example:

Spell Breaker is recharging!

It would be useful for stuff like the UW when 55'ing, or other places probably too.

Should be (I think?) easy to implement and is there if anyone needs it.

What do you all think?

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

Wouldn't really effect me but i can see where this would ocme in really handy.

/Signed

miskav

miskav

Jungle Guide

Join Date: Jun 2005

None

Mo/

It'd be useful for certain professions who need to focus on the field more then their skillbar (Monk, ranger)

/Signed

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

yes i would love this so ppl won't start nagging about "what are you waiting for"
/signed

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

I can see some uses (perhaps even include time till recharged). I am all for anything to get some pressure from nooby tanks off of the casters.

/signed

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

Yeah that may be a good idea also, including the time.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed

I think this was suggested once a long time ago (like 16 monthsish)

Although I do think this might lead to people accidentally clicking on a skill when they don't want to. "such and such is recharging" "such and such is recharged" opps didn't hold down ctrl, the spike/tank/55 run fails.

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

/signed

I hate it when people yell at you to use a skill thats recharging. I wish there was a timer to tell you how much time remained until the skill is recharged.

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

Another suggestion would be like, when casting Blood is Power one someone for example, it shows the caster how long until it has run out. Kinda like a Maintained Enchantment, but just with a timer on it. If you know what I mean.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Absolutely love the idea for the skill is recharging text.

The enchantment idea needs some serious work, however, given the clutter it could add to your UI...a similar suggestion was made for hexes way back when.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

/signed

Tired of people bitching at me to use a skill that hasn't recharged.

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

Quote:
Originally Posted by Jetdoc
Absolutely love the idea for the skill is recharging text.

The enchantment idea needs some serious work, however, given the clutter it could add to your UI...a similar suggestion was made for hexes way back when.
It could appear in the same space that the Maintaining Enchantments do, though, and disappear when it has expired

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Shiing!
It could appear in the same space that the Maintaining Enchantments do, though, and disappear when it has expired
The problem with that is (1) enchantments have a time to expiration, while maintained do not and (2) you can apply enchantments on many more allies than you can maintained.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

It only makes sense, I personally would never use it, because I do everything either H/H or on vent, but I can see how a lot of people would use it.

/signed

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Pretty good idea. But how would it work for adrenaline skills?

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

/signed

getting sick of people yelling at me to put up fs in duncan when its recharging ><

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

Quote:
Originally Posted by Racthoh
Pretty good idea. But how would it work for adrenaline skills?
"Eviscerate is charging up" something along those lines
and i am going to go ahead and sign this, useful little feature
/signed

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

Quote:
Originally Posted by Jetdoc
The problem with that is (1) enchantments have a time to expiration, while maintained do not and (2) you can apply enchantments on many more allies than you can maintained.
Yes, but you are maintaining the enchantment on them for a certain amount of time, are you not? Therefore it's still being maintained even if not constantly.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by I D E L E T E D I
"Eviscerate is charging up" something along those lines
and i am going to go ahead and sign this, useful little feature
/signed
"Eviscerate has 3 strikes of adrenaline"?

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Hm... I agree, although my phrase would be something like:
"I can't use <skill name> yet."
To match the current 'descriptive and interpretative' lines.

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

That'd be nice, if only for when I'm the only one in the group with Light Of Deldrimor. :P

/signed

Edit:
Quote:
EVISCERATES POWER LEVEL IS UNDER NINE THOUSAAAAAAAAND!
Dammit. I can't believe I laughed.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

This seems like it could come in handy, why not? /signed

Quote:
Originally Posted by Racthoh
Pretty good idea. But how would it work for adrenaline skills?
EVISCERATES POWER LEVEL IS UNDER NINE THOUSAAAAAAAAND!

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Arkantos
EVISCERATES POWER LEVEL IS UNDER NINE THOUSAAAAAAAAND!
Very good stuff, I lol'd hard.

The Little Viking

Krytan Explorer

Join Date: Mar 2006

innergalactic gargleblasters

W/Mo

Quote:
Originally Posted by ValaOfTheFens
/signed

I hate it when people yell at you to use a skill thats recharging. I wish there was a timer to tell you how much time remained until the skill is recharged.
I really like the timer idea. Yea, you can see that its recharging but you never really know how much longer its got to go. I hate watching spell breaker recharge... 45 seconds never seemed so long and wondering ...is that 10 seconds to go or 15?

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Easy enough.

/signed

Adrenaline skills could be like, "I'm still charging my 'skill'!"

Shiing!

Shiing!

Frost Gate Guardian

Join Date: Feb 2008

The Mentalists [THPK]

A/

No unsigned's so far
I hope Anet will add this.

Something so simple could make things alot better

Tyla

Emo Goth Italics

Join Date: Sep 2006

Why not?

/signed

Chronos the Defiler

Chronos the Defiler

Desert Nomad

Join Date: May 2005

Calgary, Alberta, Canada

W/

/signed

<skill name> is recharging for ? more second(s)

I have ?% of adrenaline needed to use <adrenaline skill>

I am enchanted with <enchantment name> for ? more second(s)

I am suffering from <condition> for ? more second(s)

I am Hexed with <hex name> for ? more second(s)

Works on all levels. Not going to list them all though

Now in PvP i can spam things like:

I am hexed with Insidious Parasite for 12 more second(s)
I am suffering from Blind condition for 4 more seconds(s)

and for the good ol D-shotted Res Sig:

Resurrection Signet is recharging for 20 more second(s)

It may stop the "REZ ME REZ ME REZ ME"

Noel Hope

Noel Hope

Frost Gate Guardian

Join Date: Aug 2007

America

[SBP]

Mo/

/signed

Good idea, why not?

Tosha

Tosha

Frost Gate Guardian

Join Date: Jan 2008

The Order of the Kitten [PURR]

/signed

For all the reasons stated above

shru

shru

Wilds Pathfinder

Join Date: Apr 2006

This could be extreamly usefull for long recharging skills that are pivotal for your team. I see no drawbacks to this and a couple obvious benefits, so
/signed

I could also see the same benefits in ping able to ping when an adrin skill is fully charged.