Skill 1 vs Skill 2

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Wanted to know what ppl in the GW community thought how somewhat similar skills compare to each other - which one is more useful, better, or convenient.

Here are 2 pairs to keep you guys busy.

[skill]Life[/skill] vs [skill]recuperation[/skill]

[skill]temple strike[/skill] vs [skill]beguiling haze[/skill]


Discuss.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Recuperation is stronger...but much more inconvenient.
Beguiling IMO is just flat out better than temple.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

this is pointless. almost all skills have a situation they are most useful in.

Natures Spirt

Natures Spirt

Ascalonian Squire

Join Date: Dec 2007

Canada

Symbol of Pain

Mo/E

i say recuperation and temple strike are the best there

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Life & Temple Strike imo.

Life is a cheaper and fast recharging spirit.
Also life heals more (slightly tho)

temple strike because it can be used defensive and because of the blind cover for daze.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Life & Beguiling

Recuperation isn't bad, it's just Life is cheaper with better up-time.

Beguiling is just... better at spiking down casters. Temple Strike isn't focused enough and generally rather weak.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

I agree with Alex, Life and Beguiling. Recuperation is a little too costly, and beguiling is just fun. Its like:
"lalal tralalala *beguiling* HELLO!DIIIIE!"

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

Quote:
Originally Posted by Coloneh
this is pointless almost all skills have a situation they are most useful in. QFT.

12chars

Cosmic Error

Cosmic Error

Frost Gate Guardian

Join Date: Dec 2007

In front of the computer

Shadow of the Betrayed [Nyth]

N/Rt

I like Life better, Recuperation just costs too much for a ritualist, in my opinion. (Unless you bring along E-management, which you should, but I dislike having over two-thirds of my energy pool being drained by a single skill.)

I have no clue on which Assassin skill is better, since I don't use the profession. But just by reading the skill descriptions, i'd say Temple Strike is better.

Beomagi

Frost Gate Guardian

Join Date: Oct 2005

use both for party wide +6 regen?
skill vs skill i guess is best used when comparing elites since you really can only take one.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Beomagi
use both for party wide +6 regen?
skill vs skill i guess is best used when comparing elites since you really can only take one. Skill slots are a very real limitation, too - simply put, you don't want to take too many skills that do the same thing, so you take the skill that does it best, allowing you to take other skills to do other things with your build - your build is thusly stronger and more flexible.
Comparing non-elite skills is fine, because we can pick out the best ones for a given task so that we can win better.

and in this instance, it just so happens that Life is pretty much a stronger choice (regen, as a whole, isn't that great - expecially with something like Recuperation a lot of its potential will be wasted) for general use.
Only thing is, it's hard to control when it goes off without taking other skills - generally though, 20 seconds into a battle Life will come in handy

Though Protective was Kaolai is even better ^_~

Axel Zinfandel

Axel Zinfandel

Desert Nomad

Join Date: Sep 2007

Northeastern Ohio

LaZy

P/W

Life and Beguiling.

Life stacks with Health regen, and beguiling is self explanatory.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

Here's this week's skill comparison.

[skill]hunter's shot[/skill] vs. [skill]screaming shot[/skill]

Which one do you think its better and why?

Abonai Laguna

Abonai Laguna

Wilds Pathfinder

Join Date: Jun 2006

Isle of the Dead [CoC] GH

Company Of Corpses [CoC]

E/

screaming, monsters often come together,.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Screaming. Easier application, more damage on the extra.

BigDave

BigDave

Krytan Explorer

Join Date: Jul 2006

Manchester, UK

The Sapphire Rose [TSR]

Screaming Shot for me. Far easier to use and more damage. Hunters is useless in comparison unless your target starts to move for a few secs.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

3 Screaming 0 Hunter. Ok

What about [skill]energetic was lee sa[/skill] or [skill]mighty was vorizun[/skill]

EDIT:

Energetic was Lee Sa

10 energy, 2 casting time, 20 recharge

Hold Lee Sa's ashes for 5...13 seconds. While you hold her ashes, you gain +2 Energy regeneration. When you drop her ashes, you gain +1...8 Energy.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

Mighty Was Vorizun has Chuck Norris

Abonai Laguna

Abonai Laguna

Wilds Pathfinder

Join Date: Jun 2006

Isle of the Dead [CoC] GH

Company Of Corpses [CoC]

E/

vorizun, for the armor

Cosmic Error

Cosmic Error

Frost Gate Guardian

Join Date: Dec 2007

In front of the computer

Shadow of the Betrayed [Nyth]

N/Rt

I like Vorizun better, since it gives you extra armor. Plus, it's in Communing, rather than Spawning Power.

Tyla

Emo Goth Italics

Join Date: Sep 2006

None of them.
Vorizun only enlarges your energy pool a tad, which switching into a high energy set should take care of, you get a 20/20 HCT/HRT, +12 energy and the +30/-2.

I generally think Energetic Was Lee Sa is bad aswell, as it requires you to spec in a near-useless attribute to have a decent effect.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

This week's skills:


[skill]patient spirit[/skill] v.s. [skill]dwayna's kiss[/skill]

Vote for one and state why. Thanks.

Teutonic Paladin

Wilds Pathfinder

Join Date: Feb 2006

TW

W/

Patient for self target

Sbljsoda

Ascalonian Squire

Join Date: Apr 2008

None

A/

Patient, nice, fast heal, can help save against spikes.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

[dwayna's kiss] for PvE. Mobs spam stacks of hexes. 200 health heals are fun. Who needs self-targeting? 600+ health on a shield set says I don't

[patient spirit] for PvP. Strong heal, self-targeting, fast-cast and flexible.

Shai-hulud

Krytan Explorer

Join Date: Oct 2005

Magnificent Dutch

W/

I have to agree with Alex
but for voting, I just don't like to wait 2 seconds so would go for dwayna's kiss as it's a (one second) direct heal that is usually stronger

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

Quote:
Originally Posted by Shai-hulud
I just don't like to wait 2 seconds You need to be more patient.

Tyla

Emo Goth Italics

Join Date: Sep 2006

I prefer my Patient Spirit to be honest.
Dwayna's Kiss is more beneficial in PvE.
But Patient Spirit is more beneficial in PvP.

Don't ask, I just like it.

the savage nornbear

the savage nornbear

Wilds Pathfinder

Join Date: Apr 2008

The Raging Cadavers [rage]

R/

dwayna's kiss, i needs my heals now!

although combining them could be win...