As a Monk, I am so sick of people complaining that they were not healed despite there being two Monks in the party. While sometimes it might be a Monk's fault, it is often the rogue, wandering Tank's fault as well as the confusion of who is who in the party list.

Well this fix may just be the answer to the whining Tank's request for speedy health infusions! How many times have you been in a party and the entire group dies because the Monks don't know who is responsible for healing who. They double heal someone or they don't touch them because they think the other Monk will cover him/her. I'm talking about situations where you have two Healers and not a Healer and Prot who have different responsibilities.
So how about the Game Devs make the Party Health Window (the one with all the red health bars of your party members) customizable for each player? The ability to move people up and down the list would allow Monks to sort out (prior to the mission) who they are responsible for healing. Player 1, 3,and 7? Ok! drag and drop players 3 & 7 up to the 2nd and 3rd spots on your interface so you can keep an eye on the top 3 health bars!
Party leaders could easily be moved up or down with an asterisk denoting that they are the party leader. Thus, being the party leader is still relevant and easily determined by simply seeing that asterisk. I know who the henchies will follow - the guy with the asterisk.
The party order changes would be resident in your PC's interface and therefore each person could order the party members any way they wished on their own machine.
Others - not just Healers - would no doubt benefit from this ability as players would get comfortable seeing tanks at the top of the list, Nukers in the middle, and Monks at the bottom (or whatever combination works for you!)
What are your thoughts on this - would it help you?
Murphy