Polymock: Defeat Blarp

SirNazron

SirNazron

Frost Gate Guardian

Join Date: Jan 2008

Under a rock

The Golden Dragoons [Dark]

Ok, I have tried this a milion times... Im not rich to buy Ruby Djinn. So what do I do???

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

The biggest tip for any polymock game: Learn their highest damaging spells and get better at countering them. Also aim to make sure your highest damaging spells aren't interrupted.

Once you learn how to use this tactic effectively, you can win any polymock game.

SirNazron

SirNazron

Frost Gate Guardian

Join Date: Jan 2008

Under a rock

The Golden Dragoons [Dark]

Thank you very much

Wirt

Lion's Arch Merchant

Join Date: Nov 2007

Conscripts of Ascalon

W/

Also learn to walk back and forth in the back of your platform to dodge the small attacks. Just dodge the projectile attacks, and only use your blocks for the big damaging ones.

creelie

creelie

Wilds Pathfinder

Join Date: Jan 2007

Alberta

Charter Vanguard [CV]

Mo/

The basic strategy as outlined here is definitely the path to success, but if you're still having trouble there's one easy way to get a gold Polymock piece. Find a trusted friend who's good enough at Polymock to beat all the Polymock quests. The reward for the last quest is a gold Mirage Iboga. Once they have the iboga, they give it to you. The iboga has good skills and 5000 hp, giving you a major edge. After you beat the last quest, you will receive an iboga, which you give back to your friend. A guildie helped me out this way, and I really appreciated it.

Wirt

Lion's Arch Merchant

Join Date: Nov 2007

Conscripts of Ascalon

W/

Yea Creelie, thats a GREAT idea. I was just transferring pieces between characters, but that would have made the initial wins easier for me.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

Creel, I tried that strategey when I had my monk finish all of the polymocks and then gave the iboga to my rit. As it turns out, I didn't use the iboga because I knew how to beat them all with the pieces normally given.

Anyway:

Flare, Ice Spear, Stone Daggers, Trident, Fireball and one holy projectile spell are the only ones you can dodge.

Dodge by going from Left to Right and back to Left.

Monks are the worst to go against, as they have nonthing to dodge and do massive damage. The Aloe can smite hexes, and do 800 damage with Banishment. Also Bane Signet interupts spells.

I usually go with Gargolye, Ice/Fire Imp, and Skale against Blarp. Skale vs earth ele, ice vs ice ele, gargoyle vs fire ele (or fire vs fire and gargoyle vs ice).

All polymockers do the same first move: Concentration glyph.

I usually go immediately using a high powered spell (1 second or 2 second cast). By the time I'm finished casting the enemy will try to interupt (thus losing the glyph's power).

Then I shield if it is a 1 second casting power spell, or I dodge a projectile.

I interupt slow casting spells if possible.

Once you hit about 1/2 to 1/3 of your max health, abuse the glyph of power.

Hope this helps.

Chthon

Grotto Attendant

Join Date: Apr 2007

1. If it makes you feel any better, Blaarp is by far the hardest polymock fight, since he has an absurd piece advantage. Once you get past him, the rest are much easier.

2. You can use search to find several threads on how to win polymock.

3. My advice would be this: Polymock is a race. You are racing the other player through each other's HP. For most of the race, you are running at the same speed, trading functionally identical #1 skills at each other. The big #2 and #3 skills are the only place where he race gets interesting. Landing yours gets you ahead. Blocking theirs keeps them behind. Polymock is also an unfair race -- you have less HP, so they have a shorter distance to run. Blaarp is the worst in this respect, since his 3 purples vs your 3 whites is the biggest HP differential in the polymock questline.

Following from that - how do you hit with your big ones and make theirs miss? Exploit the AI. It almost always opens with Concentration followed by a big spell. So you should open with a big spell (it's busy concentrating so can't interrupt) followed by a block to stop that big spell that's coming. Keep your finger your interrupt because the AI will throw its other big skill within the next couple of casts. Bait out its block and interrupt using your #1 skill, then land your other big skill. That puts you up 2-to-0 on the big skills. If you can get a little bit lucky landing/stopping big skills the next time they recharge, and then repeat for each of the 3 pieces, that's a big enough edge to overcome Blaarp's HP advantage.

4. Borrowing a gold piece from a friend, or using one character's gold piece on another character is very effective. Without his HP advantage, Blaarp is really pretty easy.

T RAND

Frost Gate Guardian

Join Date: May 2005

The Axe Gang

E/

Can anyone explain how to beat Blarp?

zeth006

Frost Gate Guardian

Join Date: Apr 2008

N/A

Wow...Blarp is just rigged.

Earthquake with a 1 second cast time? Come on, that's just a 3/4 second more than the casting time for either block moves. I'd call bull on that one. If people are saying Blarp is the hardest of them all, then there's something that needs fixing.

Sailor Jerry

Pre-Searing Cadet

Join Date: Apr 2008

W/E

I didn't even try polymonk until I got a gold piece out of a chest, then I breezed through them...blarp was anoying but after a few tries I got him.
Last guy was the toughest for me though. I swear he would cheat and change his piece to counter what I had coming next. The smiter was his favorite and he used it twice on me, his first piece and last piece.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

I didn't even dodge attacks. I just learned what skills were kicking my ass.

Obsidian flame is a required drain and you need to use block on earthquake by predicting it.

I ignored frozen armor and made sure to block the glyph freeze. Mostly because I was low health on my first piece when starting this fight.

The last fight is the hard one. Fireball is what you must block/drain.

It took me a while, but the blocking is the important part, and you need to know what to block.

I also started every fight using my strongest attack. They ALWAYS started with glyph allowing you to get a head start. This also allows you time to block the first nasty attack as that's what is coming.

strcpy

strcpy

Desert Nomad

Join Date: Jul 2005

One of Many [ONE]

Quote:
Originally Posted by T RAND
Can anyone explain how to beat Blarp?
What do you want other than what has been posted?

The only thing I would add is that in most of the PvE world I (and many others) have found that killing the enemy as fast as possible is the best way to advance. In Polymock I found the opposite to be true - I focus on surviving.

That is, I focus on casting defensive spells and interrupting the enemies offensive ones. If, at anytime during that point I get to cast an offensive I do so, but if I have to choose between the two I choose the defensive. This also includes watching my energy - I make sure I can cast my defensive stuff and only cast the offensive when I can.

That means I still cast the offensive spells quite often, but it is still a different way of looking at a battle.