/notsigned
we need useless shit
A use for minipets
2 pages • Page 2
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/notsigned
I don't care if a mini pet gives +11111111 health, but there's enough QQ threads already (let's imagine : "This is not rant ! I want ANet to make monsters drop minipets because the bonus of mini-(Gwen, Kanaxai, Panda, Polar Bear or whatever) is unfair !!!") (I'm out of inspiration tonight xD).
I don't care if a mini pet gives +11111111 health, but there's enough QQ threads already (let's imagine : "This is not rant ! I want ANet to make monsters drop minipets because the bonus of mini-(Gwen, Kanaxai, Panda, Polar Bear or whatever) is unfair !!!") (I'm out of inspiration tonight xD).
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Originally Posted by The Red Messenger
+2% run speed for mini Prince Rurik
~snip~ Thoughts? |
"+2 HP regeration and Healing Breeze costs 5 less energy to cast for mini Prince Rurik"
aaaaanyway...
The idea has merit. We already have a load of other buffs for PvE...it's not like it would make a massive difference to the game, especially if the buffs are only very slight.
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Originally Posted by Enosh Khan
No, there are only a limited supply of minipets (perhaps not Mallyx) since you can now dedicate them there is realy no purpose in keeping *every one*
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That being said, yes, many people would whine and moan and complain...because they have recently sold their minature Island Guardian and really wanted the +1% longer enchantments it afforded you...
Wind Riders use Illusion Magic, not Domination.
Giving benefits based on a particular mini means people have to get the right one. If my Mesmer gets a Siege Turtle, and I wanted a Wind Rider, I have to wait a year, and then hope. If I get an Aatxe on year 2, I then have to trade.
PvE only is the only smart thing you said. Even there, it would provide more reasons for PUGs to discriminate, people to fail without their crutches, and people to QQ on forums.
/unsigned
Giving benefits based on a particular mini means people have to get the right one. If my Mesmer gets a Siege Turtle, and I wanted a Wind Rider, I have to wait a year, and then hope. If I get an Aatxe on year 2, I then have to trade.
PvE only is the only smart thing you said. Even there, it would provide more reasons for PUGs to discriminate, people to fail without their crutches, and people to QQ on forums.
/unsigned
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Originally Posted by MagmaRed
Wind Riders use Illusion Magic, not Domination.
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Quote:
Wind Rider: Normal Mode: Prophecies:Conjure Phantasm |
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Wind Rider: Normal Mode: Eye of the North:Conjure Phantasm |
Besides, I would have thought that that wind rider minipet idea was purely an example of the types of buffs the minipet could bring.
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Originally Posted by Talach Ninneed
people need mini's as opposed to want minis.
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But you're right... If minipets did provide a buff, no matter how small and insignificant, such as +1% longer enchantments, or +2% speed boost etc.. groups would discriminate heavily, conveniently forgetting that it was possible to do everything before the update was introduced.
hmm, interestign idea, but notsigned.
Every Advantage, be it so tiny as you want, IS an advantage over others, especially with stat effects, like +1 in attribute (xx%) ...
nah ..
when minipets should get a better use, then they should enable players maybe to transform into the bigger version of the Minipet itself
*wants to transform into Kuunavang omg or at least into a nice Saltspray Dragon, which is the same creature model, but tinier XD*
or *wants to transform into an Oni ^^ onimusha anyone ? XD hrhrhrhrh*
PS. Minipet battles would be funny a la Pokemon XD, but then only with Minipets of Monsters, looks stupid with minipets of NPC#s or heroes, stuff like Koss, Varesh, Rurik ect. should not be usable for this
Every Advantage, be it so tiny as you want, IS an advantage over others, especially with stat effects, like +1 in attribute (xx%) ...
nah ..
when minipets should get a better use, then they should enable players maybe to transform into the bigger version of the Minipet itself
*wants to transform into Kuunavang omg or at least into a nice Saltspray Dragon, which is the same creature model, but tinier XD*
or *wants to transform into an Oni ^^ onimusha anyone ? XD hrhrhrhrh*
PS. Minipet battles would be funny a la Pokemon XD, but then only with Minipets of Monsters, looks stupid with minipets of NPC#s or heroes, stuff like Koss, Varesh, Rurik ect. should not be usable for this
Just for fun, and because I'm extremely bored:
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Originally Posted by Me, bored out of my skull
Applies to self only, not a party-wide effect. Effects useable in PvE only.
Mini Bone Dragon: -2 damage from Holy Damage sources Mini Prince Rurik: +2 Armor Mini Shiro: +1% Chance to achieve a critical hit Mini Burning Titan: +4 Armor vs Fire Damage Mini Charr Shaman: +2% more health when healed Mini Kirin: Hexes you cast last 4% longer Mini Fungal Wallow: Corpse Exploiting skill activation times reduced by 3% Mini Hydra: +1 Fire Magic (50% chance when using skills) Mini Jade Armor: 2% chance to block attacks Mini Jungle Troll: +1 Swordsmanship (50% chance when using skills) Mini Necrid Horseman: Poison you inflict on foes lasts 4% longer Mini Seige Turtle: Knockdown lasts +1 second longer (30% chance) Mini Temple Guardian: +1 Communing (50% chance when using skills) Mini Whiptail Devourer: Cracked Armor you inflict on foes lasts 4% longer Mini Gwen: Reduces hex duration on you by 5% Mini Lich Lord: Whenever you steal life, you steal +2 HP Mini Water Djinn: +4 Armor vs Slashing Damage Mini Elf: +1 Wilderness Survival (50% chance when using skills) Mini Koss: +1 Strength (50% chance when using skills) Mini Palawa Joko: +1 Curses (50% chance when using skills) Mini Aatxe: -2 damage from Slashing Damage sources Mini Fire Imp: Burning you inflict lasts +1 second longer Mini Harpy Ranger: +1 Expertise (50% chance when using skills) Mini Heket Warrior: +1 Tactics (50% chance when using skills) Mini Juggernaut: Your skills cost -1 energy to use (50% chance when using skills) Mini Mandragor Imp: Conditions on you expire 3% faster Mini Thorn Wolf: +1 Dagger Mastery (50% chance when using skills) Mini Wind Rider: +1 Domination (50% chance when using skills) Mini Ghostly Hero: +1 Leadership (50% chance when using skills) Mini Black Moa Chick: +1 Beast Mastery (50% chance when using skills) Mini Greased Lightning: +4 Armor vs Lightning Damage Mini Mallyx: God Mode - 5 additional paragon heroes are added to your party. Mini Pig: +10 maximum health Mini Polar Bear: +3 maximum energy Mini Celestial Rat: +1 Mysticism (50% chance when using skills) Mini Celestial Pig: 4% chance to resist interruption Mini Kuunavang: Creatures you summon have +15 HP Mini Varesh: +1 Scythe Mastery (50% chance when using skills) Mini Kanaxi: +1 Deadly Arts (50% chance when using skills) Mini Panda: Whenever an adjacent foe dies you gain 5HP Mini Island Guardian: Enchantments cast on you last 2% longer Mini Longhair Yeti: +1 Healing Prayers (50% chance when using skills) Mini Naga Raincaller: +1 Earth Magic (50% chance when using skills) Mini Oni: +1 Shadow Arts (50% chance when using skills) Mini Grey Giant: +4 armor vs Piercing Damage Mini Asura: +1 Air Magic (50% chance when using skills) Mini Vizu: You move 2% faster Mini Zhed: +1 Water Magic (50% chance when using skills) Mini Shiro'ken Assassin: Blindness you inflict on foes lasts +1 second longer Mini Destroyer of Flesh: you gain +20HP while burning Mini Grawl: +1 Restoration Magic (50% chance when using skills) Mini Ceratadon: +2 damage whenever you deal Earth damage |


