I realize that this has probably been suggested before, but I searched and did not find the thread, so I'm doing a remake of a lost one.
Yes, I'm talking about the Domain of Angiush. Doing a full run, which means all the areas at once, which are the City of Torc'qua, the Stygian Veil, Ravenheart Gloom, and the Foundry of Failed Creations, the number of drops you have to leave behind is overwhelming. If you went back and looked at what everyone left, you'd be buried in it.
At the start of every area are two figures. A questgiver, and a bountygiver, both from the Order of Whispers. My suggestion is to implement a Whispers Merchant to those two. Seriously, he'd make a killing out there. And no, it wouldn't make DoA too profitable, compared to what it already is. An extra plat per run won't make a noticable difference in overall profit, but it saves all these wasted drops.
Our inventory just isn't big enough to handle an area like this. Not even with maxamized bags and pouches. And no, separating the areas and doing them one at a time isn't a viable option, since if you do all four at once, you get more gemstones from the chests, versus doing them one at a time and only getting one gemstone per run, not including the chance drop of one for you.
It wouldn't hurt anything, only help. So, signed, or not signed? But if not signed, please tell us all why.
Thank you.
Whispers Merchant
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Originally Posted by You can't see me
I don't think bots could handle DoA as of yet, which is why this was the only place I suggested it.
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Originally Posted by Songbringer
whatever /signed cause I don't doa anyway and if thats what you want. Sure what the hell.
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I would like to see this added to UW as well. Not really needed for a farming run, but it is for a clear group (would request for FoW, but forgemaster works good enough on that already).
/signed
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Originally Posted by You can't see me
If you went back and looked at what everyone left, you'd be buried in it.
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I don't mind the suggestion...I'm just pointing out that NO ONE should have any "wasted drops" if they were intelligent (or not lazy).
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Originally Posted by Jetdoc
Making profit off of the items versus none at all (i.e. by not picking up drops) seems smarter...
I don't mind the suggestion...I'm just pointing out that NO ONE should have any "wasted drops" if they were intelligent. |
/signed. I'd love to see a merchant here (and a few in the 3+ level dungeons as well)
Although, I must agree with Jetdoc. I always bring salvage kit in there. I picked up ALL of my drops on the full run we did last week. I salvaged all the white ones and once we were done, I picked everyone else's white and blue drops too. Again, I salvaged all white ones as I went and finally left with a full inventory of blue+ items and about 10 slots of mats.
Hey, it's DOA. You need the mats for consumables anyways.
Although, I must agree with Jetdoc. I always bring salvage kit in there. I picked up ALL of my drops on the full run we did last week. I salvaged all the white ones and once we were done, I picked everyone else's white and blue drops too. Again, I salvaged all white ones as I went and finally left with a full inventory of blue+ items and about 10 slots of mats.
Hey, it's DOA. You need the mats for consumables anyways.
