Changes to Mini-Map?

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

While doing a quest the other day me and 2 others were busy fighting charr where another guy (bless him, he was new) run off somewhere.

Needless to say we had no idea where he went off to.

The current mini-map is a fine, however some simple changes could make it more useful:

- Have pointers showing where your teammates are offmap, like the quest ones.

- When the leader pings or draws on the map have it in a different colour.

- Allow the mini-map to be zoomable? Or failing that allow us to see our team maps on the massive "m" key map so we can find them better.]

sure people have talked about this before, but I don't want to use the search function. So no need to point that out.

Darkseed

Darkseed

Pre-Searing Cadet

Join Date: May 2005

AlwaysWinter land

I also have a problem with that minimap: why does it rotate with you? Why can't North stay up there? I wish there was an option to make it that way. I do agree with the need to have an arrow point towards your party mates when they aren't in the immediate area as well as have them show on the big map. And also a little zoom in/out on the minimap would be nice.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Darkseed
I also have a problem with that minimap: why does it rotate with you? Why can't North stay up there? I wish there was an option to make it that way. I do agree with the need to have an arrow point towards your party mates when they aren't in the immediate area as well as have them show on the big map. And also a little zoom in/out on the minimap would be nice.
I completely forgot about that O_o

Yes there is option like that in "Planetside", you can allow it to rotate, or keep it stable. I would like north to stay north, there is reall no need for it to rotate at all.