New Hall NPCs

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

Here are some suggestions for new Guild Hall NPCs that may add some entertainment to the game and hopefully a new way for guild members to interact with one another.

The Guild Chef

Cost 50k

Adds a chef to the hall who can prepare foods for your guild. Prices from this vendor would be consistant with that of other food crafters and merchants in the game.

Usage:
A player may "teach" the chef a recipe by donating 5 of a specific food item to them. After the NPC has "learned" the recipe, he can craft that item using the standard materials or price in gold depending on the item. For example, the chef is given 5 Drake kabobs, He now knows how to make them. Now his list of items Displays "Drake Kabob" and requires 1 Chunk of Drake flesh to make. Likewise, after being given 5 Red Bean Cakes, they will be displayed in his list of available wares and can be purchased for the 200g (or whatever the merchant price is already).

The Collector

Cost: 100k*

The collector does just what it sounds like, he collects a variety of things.

Usage: The collector requires 3-5 random collector items and rewards the player who turns them in with a small prize, 1k, a random gold item, a lockpick etc. Once redeemed, the item he is collecting randomly changes, Forcing guilds to cooperate and plan to obtain items from across all campaigns, similar to the "Celestial Feast" quests during the New Year event.
Example: The collector asks for 5 Azure Remains. The first guild member to redeem all 5 collects the prize. The collector now wants 3 Golem Runestones.

This could open the door for guild events like scavenger hunts where a team races to collect all the items. It would be a nice supplemental source of income for casual farmers, but as the items change, grinding one area as many of the more serious farmers do would only give them the necessary items for a very limited time.

The Jester

Cost 100k

The jester plays simple games to entertain.

Usage: He has 3 functions.
• The herald. similar to the one in GWEN, announcing someone's arrival in the hall. However instead of simply commenting on their title, he may make a joke or smart-assed remark using the player name. All jokes would be appropriate for all ages, and the comments would appear overhead rather in chat with a delay between them to avoid annoying NPC spam.
• Rock Paper Scissor Opponent. he plays Rock Paper scissors, triggered by a player using the emote in his presence. Four consecutive wins awards 1 Gamer point, and one for each win thereafter. A loss resets the counter. Possible daily cap on points earned this way to prevent botting.
• Mime. You play the mime game with him, trying to match his emotes, similar to the mime in Nightfall. No rewards for this, it's just a distraction.

As a jester is a very animated character, I would expect a lot of idle emoting or random NPC discussion.

Consumables*
Cost 100k

Offers GWEN consumables, including Perfect Salvage kits, Essence of clarity, Star of transferrance, Armor of salvation, Grail of might, and Resurrection scrolls.

Usage:
The player using the npc MUST have met the title requirement for the respective item they wish to have crafted, as well as all needed materials. This is just a convenient way to buy a consumable item without having to travel a specific town to get them.

Master of ceremonies*
Cost 100k

Informs players in chat (one time only) of an upcoming event, Such as winter's day, the New Year festival, St. Patrick's Day drops etc. Helpful for those with autologin who may miss those notes. He also redeems holiday collectibles for their respective prizes. For instance, He will take Lunar tokens all year for the typical rewards, even after the festival has ended. I know people have been going crazy for these collectors to remain longer, but they can not in town as they are built-in with the rest of the event. This would answer those pleas with an alternative way to redeem these items afterward.


__________________________________________________ _____________________________________________

Edit Notes The items marked with an "*" have been added or changed after the initial posting at the suggestion of other posters.

Buddhaofwar

Buddhaofwar

Frost Gate Guardian

Join Date: Feb 2008

Flying Gophers

W/

I like your idea for the collector. The chef... perhaps. I guess that's if you really, REALLY don't want to leave your guild hall. the jester could be entertaining, but I think the novelty would wear off pretty quickly. Of course, I guess the hall is like a castle, so it DOES need a jester.... hmm..


/signed.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

A no from me for the chef, as food has never been a part of GW (such as being used for healing).

However, /signed for the other two NPCs.

Miska Bow

Miska Bow

Krytan Explorer

Join Date: Jan 2008

somewhere, Grinding some l33t titles

Order of the Divine WoodChuck

R/

I love the idea.

/signed

IslandHermet

Wilds Pathfinder

Join Date: Aug 2007

Quote:
Originally Posted by dan-the-noob
A no from me for the chef, as food has never been a part of GW (such as being used for healing).

However, /signed for the other two NPCs.
yes it has do you not use a merchent? have you never seen a collector in NF or GWEN?

they give out food and drink for quest rewards as well as collecter items and are buyable at merchents.



/signed

Duke.07

Duke.07

Ascalonian Squire

Join Date: Nov 2007

W/

/signed

I think the Jester could be fun, being announced into the Guild Hall could make some laughs. The Chef could be useful for races and stuff you might have in your hall (sugar rush mebe?).

Mister Me

Mister Me

Lion's Arch Merchant

Join Date: Apr 2007

IMO, a very good idea. It's fun to see some new things now and then.

/signed

Artorius.Maximus

Lion's Arch Merchant

Join Date: Jan 2008

Rising Rebellion

E/

Could use jester for a type of simon says (Mad King Says) type of guild tournament. Not sure if I would do it, but I am sure there is someone out there who would love to do it.

Steboy93

Steboy93

Furnace Stoker

Join Date: Feb 2007

Trinity of the Ascended [ToA] | Ex-Officer [TAM]

W/

/signed for all of them

More npc's with unique features are always a plus

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

/signed for all. I'd love to see these added. (Although I think the collector should cost more to obtain.)

I'd also like to see a consumables NPC added to the guild halls. The consumables guy offers to craft all consumables offered in GW:EN at the same price. Characters must still have obtained sufficient rank in the appropiate title track to have a consumable crafted. This NPC is merely a convenience, not a way to bypass the title requirements.

- Tain -

- Tain -

Desert Nomad

Join Date: Apr 2006

[SMS]

R/

/signed for all, except maybe the Jester giving gamer points - people will just make afk farmbots.
Hall NPCs shouldn't be able to give something that you can't get somewhere else in the game; Gamer points are not available year-round.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

I would like to see a consumeable NPC from each race inthe the GH.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

/signed

I love the collector idea, nice little motivation to hang onto collectibles - and make some nice money on the side! The jester idea is kinda funny.

Not big on the chef though - we know how evil consumables are, we don't need them to be more convenient.

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

Quote:
Originally Posted by - Tain -
/signed for all, except maybe the Jester giving gamer points - people will just make afk farmbots.
Hall NPCs shouldn't be able to give something that you can't get somewhere else in the game; Gamer points are not available year-round.
I agree on the bot issue, which is why I said consecutive wins, though 10 may be too many, as it's nearly a statistical impossibility. Perhaps 4 consecutive wins, for one point, and an additional point for every consecutive win thereafter.

That's a 1 in 84 chance to get one point, a 1 in 243 chance to win the next, a 1 in 729 for the next, etc. People may try to bot it, but they'd be AFK for months trying to achieve a title. It would be more for those who are on the edge of achieving the next tier in the title to give them a few extra points without having to wait months for the next event. The gamer title is essentially impossible to max as it is now, people might like a small boost in it's advancement. They could also cap the gains made this way to 10 points per day (though statistically it's unlikely anyone would get that many in a day anyway).

I am editing the top post to reflect these changes at put some of the better ideas clearly at the top of the thread.

As for the consumables NPC, I think it's a great idea as long as title requirements are still intact. /signed on consumables.

Jiub

Jiub

Frost Gate Guardian

Join Date: Oct 2006

The Sky Pirates

W/R

wooooooo i want a jester in my GH.
the collector sounds pretty cool too

so /signed

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

/signed on all

Collector and jester sounds like epic fun.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/signed
Those all sound fun and creative.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

/signed for all except The Chef, as food has never been a part of the game except that one quest on NF noob island.

Orfas

Orfas

Frost Gate Guardian

Join Date: Oct 2007

behind you!

Archangels Fury [AF]

W/

/signed I would spend more time in the gh with this :P

Monk Gsb

Monk Gsb

Wilds Pathfinder

Join Date: Oct 2006

England

Mo/Me

/signed for all amazing idears

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

/signed
but shouldn't the Chef be at something like 25k?

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

25k seems low to me. I advocate more gold sinks in the game, especially with all the farm bots screwing with the economy. Besides, in the GH it's a Guild expense. Everyone can chip in if they like, and 100k is easily obtainable even if you're just one person buying it.

To go anything less than that, they might as well give it away. I think the amenities of the guildhall should reflect the guild's dedication. No one like to join a guild unless the hall is filled because, let's face it, if it's not the guild is either undedicated, unorganized, or brand new. If people are willing to part with some cash to keep up with the amenities, they have a steak in the guild and are less likely to jump from one to the next. If times are financially hard in your guild, it's an opportunity to work together for a common good. If someone has 100k to spare on this, better they use it this way to help their guildmates, rather than just giving it away as many often do.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Great idea, but way overpriced.

/signed if they're 10k each or less. I wouldn't pay more than 20k for any of them.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Vlatro
The Guild Chef
Cost 100k

Adds a chef to the hall who can prepare foods for your guild. Prices from this vendor would be consistent with that of other food crafters and merchants in the game.
/signed for that.

Quote:
The Collector
Cost: 200k*

The collector does just what it sounds like, he collects a variety of things.

Usage: The collector requires 3-5 random collector items and rewards the player who turns them in with a small prize, 1k, a random gold item, a lockpick etc. Once redeemed, the item he is collecting randomly changes, Forcing guilds to cooperate and plan to obtain items from across all campaigns, similar to the "Celestial Feast" quests during the New Year event.
Example: The collector asks for 5 Azure Remains. The first guild member to redeem all 5 collects the prize. The collector now wants 3 Golem Runestones.

This could open the door for guild events like scavenger hunts where a team races to collect all the items. It would be a nice supplemental source of income for casual farmers, but as the items change, grinding one area as many of the more serious farmers do would only give them the necessary items for a very limited time.
/notsigned. I don't see the use. Also, since people can't hold more than 100k at one time, you wouldn't be able to buy this character.

Quote:
The Jester
Cost 100k

The jester plays simple games to entertain.
/signed. Fun little add-on. I'd be more happy if he'd allow us to play festival games for fun (Snowball and Dodgeball, for example).

Quote:
Consumables*
Cost 150k

Offers GWEN consumables, including Perfect Salvage kits, Essence of clarity, Star of transferrance, Armor of salvation, Grail of might, and Resurrection scrolls.
/signed only if unique area consumables are not included. Again, cost is over 100k.

Quote:
Master of ceremonies*
Cost 150k

Informs players in chat (one time only) of an upcoming event, Such as winter's day, the New Year festival, St. Patrick's Day drops etc. Helpful for those with autologin who may miss those notes. He also redeems holiday collectibles for their respective prizes. For instance, He will take Lunar tokens all year for the typical rewards, even after the festival has ended. I know people have been going crazy for these collectors to remain longer, but they can not in town as they are built-in with the rest of the event. This would answer those pleas with an alternative way to redeem these items afterward.
/signed for the purpose of being an after-event collector. Even if he would only be allowed to collect items for prizes for a week after the event was over, that would prevent players from wasting collectible items earned during the event. Again, the cost is over 100k.

Overall, the prices on some of them seem a little steep for what they do, but seeing how most guilds that would use these would already be full, I don't think it would be too much of an issue.

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

I realize the limitation of the 100k at time trade, but it could just as easily be auto-deducted from storage as it could from the buyer's inventory, so it's a small issue. I like the high prices as it gives additional benefit to guilds who can afford it. 200k in the current game economy is easier to get than the 50k NPCs when they were introduced with Prophacies. It used to be a big deal having all the amenities in your hall, now everyone has them with minimal effort. I could concede on the chef as it's really just another merchant, but the others provide functionality above and beyond what is currently available, and thus should be more valuable.

On the issue of consumables, it provides a single place to acquire each of them, but as the title requirement is still intact, I see no problem with that. It would require the buyer to have Eye of the North and have followed the story line quests (and possibly done some point farming) prior to being available. It works in principal identically to what is already there, it just puts those merchants in a more convenient place. For example, if your in DoA and want a powerstone, the round trip to get it involves zoning twice rather than 6 times.

Quote:
Fun little add-on. I'd be more happy if he'd allow us to play festival games for fun (Snowball and Dodgeball, for example).
Agreed there, but I think AreaNet would save those specific games as part of the holiday festivities. If they were accessible year round, people would demand something new come winter's day, and then we're getting into a major update. Besides, I look at things like snowball fights during winter's day as a GW Holiday tradition, best kept as it is. Christmas trees are nice at christmas, but if I put one up in July and people will think I'm either a retard or a sociopath. I'd be open to something similar though.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

The prices are a bit high in my opinion, and except for the chef, I like them. The chef just confuses me I suppose, I don't know how it will work with you showing the item. Is it anyone in the guild shows or you alone can show and get him to make the stuff? Please clarify if possible. If it is guild I can agree with that too but I don't see the need for it really, but then again I don't see the need for a Cape NPC in the guild hall but they still added it so, yeah.

Prices I would have are:

Chef: 25k or 50k
Jester: 10k
Consumables: 50k
Master of ceremonies: 10k or 25k

Yol

Yol

Wilds Pathfinder

Join Date: Feb 2007

GameAmp Guides [AMP]

E/

I like the suggestions, but none of them should be over 100k as you can't have more than that in your inventory. Also, the GWEotN consumables should only be available to a player if they actually own GWEotN.

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

Quote:
Originally Posted by Yol
I like the suggestions, but none of them should be over 100k as you can't have more than that in your inventory. Also, the GWEotN consumables should only be available to a player if they actually own GWEotN.
The consumables is a nonissue since you must have the title requirement. People who don't own GW:EN couldn't have the titles, so they would be unable to purchase them.

X Ice Man X

Frost Gate Guardian

Join Date: Aug 2007

England

How are you planning on paying 150k - 200k for an NPC when the max gold you can carry is 100k?

Tyla

Emo Goth Italics

Join Date: Sep 2006

/Signed
No Chef though, please.

p.s: 100k Gold is max limit someone can hold.

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

OK, I surrender, I'll change the original post seeing as how no one reads how the gold limit was to be addressed.

grebs

Pre-Searing Cadet

Join Date: Sep 2006

Mo/Me

/signed for "The Collector", "The Guild Chef"* and "Master of ceremonies"

The Collector: I dont like the reward thing, but like the idea that you can get collector items that you have already unlocked (already showed him). The Chef could be included in this by only selling foods from collectors.

Thierry2

Thierry2

Krytan Explorer

Join Date: Oct 2006

The Netherlands

Mo/

/signed

I love the idea of a consumable NPC.

Mohnzh

Mohnzh

Krytan Explorer

Join Date: Mar 2007

Might find me roaming around doing missions in hard mode...or maybe I'm lost in the Underworld...

[KCOR]

Mo/

/signed
But I agree that they are overpriced. I understand the 100k for the current NPCs, but these NPCS functionalities would be much less, meaning that they should also cost less. Particularly the jester (if he doesn't give gamer points). I would agree with Azazels hiring prices.

mazey vorstagg

mazey vorstagg

Wilds Pathfinder

Join Date: Aug 2006

Nodnol

Meeting of Lost Minds

E/Mo

/signed

I love the chef, they were a good idea in NF and were forgotten about.

Khanduras

Khanduras

Academy Page

Join Date: Apr 2006

Inside

East Elona Trading Company [etc]

E/

/signed

I like all of the ideas. I crave more NPCs in my GH!

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Quote:
Originally Posted by Vlatro
it could just as easily be auto-deducted from storage as it could from the buyer's inventory, so it's a small issue.
Obviously not, otherwise there'd be no trade limit.

But yea, I like them all, except the Chef. Food is only a part of one quest. It is nowhere else in the game (unless you count Ale or Cakes)

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

/signed
except the consumeable NPC (would give access to players without GWEN)

The Air Revenger

Lion's Arch Merchant

Join Date: Feb 2008

Looking For TA Guild!

W/

/signed for all
i dont have EotN and cant get consumables so i dont know mabey there should be a restrition that you can only talk to the consumable person if you have EotN because people that have it will get mad if everyone can get them.

Vlatro

Vlatro

Academy Page

Join Date: Dec 2006

NY

The Nefarious Coterie

E/A

Quote:
Originally Posted by Kanyatta
Food is only a part of one quest. It is nowhere else in the game (unless you count Ale or Cakes)
I, and many others use those food items all the time beyond quests. The skale soup for instance, or drake kabob. Use the +1 regen to offset the negative effects of a Vampiric weapon. It also could come in handy for those who are working on the sweet tooth title, as I for one always forget who to turn in mangador roots to. It has it's uses, though limited, but if we're to debate that we have to ask why there is a hat npc in the guild hall, or the dye trader. They are limited in their usefulness most of the time, but convenient to have. The point is giving more options to guilds on how best to outfit their hall. More importantly, it gives guilds something more to work for as a team. This is largely why I've maintained such a high price on them (though I have recently lowered it). It should not be easy to get. I don't believe in giving anything away, and it speaks well to the commitment of a guild who can offer the additional amenities.

Quote:
Originally Posted by The Air Avenger
i don't have EotN and cant get consumables so i don't know maybe there should be a restriction that you can only talk to the consumable person if you have EotN because people that have it will get mad if everyone can get them.
In Eye of the north, anyone can talk to the consumables guys, but they will only sell to you if you hold rank 3 or higher in the required reputation title. I would maintain that, as players without GW:EN could not gain rank in those titles anyway, it's a moot point. No sense in recoding a system for verification if one already exists.