Quote:
|
Originally Posted by Talarian
If you're running two hench monks already, there's no need to bring a third. If you've got your other heroes set up properly, casters will be nullified and melee mobs will keep running into a wall of minions. I suggest you replace Dunkers with Gwen, and set her as another interrupt/e-denial hero.
|
I was actually considering bringing Norgu or Gwen along as a 2nd interrupter but was thinking this would just be overkill.
What does everyone think?
And thanks for replying
Also, if I was to run 2 interrupters these would be their builds, what do you think?
Norgu - [skill]Power block[/skill][skill]cry of frustration[/skill][skill]power spike[/skill][skill]power drain[/skill][skill]empathy[/skill][wiki]Signet Of Distraction[/wiki][skill]leech signet[/skill][skill]resurrection signet[/skill]
Fast Casting - 3
Domination Magic - 16
Inspiration Magic - 12
Pyre Fierceshot - [skill]broad head arrow[/skill][skill]epidemic[/skill][wiki]Volley[/wiki][skill]distracting shot[/skill][skill]savage shot[/skill][wiki]Sloth Hunter's Shot[/wiki][skill]lightning reflexes[/skill][skill]resurrection signet[/skill]
Expertise - 12
Marksmanship - 16