Change to Knockdown?

kev read

Academy Page

Join Date: Jan 2008

Celestial Twilight [CT]

D/

Hey, I was just thinking, and it seems like if any hit to the back of a moving foe is an autocrit why isnt any hit to a knocked down foe an autocrit? It seems like attacks should do more vrs knocked down foes or something... and autocrits seem like the way to go.

Any thoughts appreciated

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

Knockdown is already very powerful, such a change would be a big boost to bars such as shockaxe. Really doesnt need the change.

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

It seems like I shouldn't be able to shoot gigantic fireballs, waves of ice, orbs of thunder, and transform into a god.

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by DarkNecrid
It seems like I shouldn't be able to shoot gigantic fireballs, waves of ice, orbs of thunder, and transform into a god.

I agree with this statement. Just because something should happen but doesn't, doesn't mean we should change it.

Yoshikuni Mahsu

Yoshikuni Mahsu

Lion's Arch Merchant

Join Date: Feb 2008

Quote:
Originally Posted by I pwnd U
I agree with this statement. Just because something should happen but doesn't, doesn't mean we should change it.
Quote:
Originally Posted by DarkNecrid
It seems like I shouldn't be able to shoot gigantic fireballs, waves of ice, orbs of thunder, and transform into a god.
12chars
5morechars

placebo overdose

Wilds Pathfinder

Join Date: Jan 2007

N/

however a mod would be interesting "hammer haft of own" you deal an extra 10 damage and gain 1 extra point of energy whenever you attack a knocked down foe >_<

I pwnd U

I pwnd U

God of Spammers

Join Date: Oct 2005

in the middle of a burning cornfield...

Scars Meadows [SMS] (Officer)

Quote:
Originally Posted by Yoshikuni Mahsu
12chars
5morechars

The part after I agree with this statement was for the OP, not pertaining to the quoted post. Ktnx

Captain Miken

Captain Miken

Banned

Join Date: Jan 2008

AGREED.

Earthshaker + Crude Swing should do even MOARRR damage!

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Lol. +1 plox.

Agree with the post above. Hammer warriors dont kill my monk fast enough, they should be able to insta kill me.

Captain Miken

Captain Miken

Banned

Join Date: Jan 2008

Quote:
Originally Posted by bhavv
Lol. +1 plox.

Agree with the post above. Hammer warriors dont kill my monk fast enough, they should be able to insta kill me.

Just give them a damn boom stick.

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Quote:
Originally Posted by Captain Miken
Just give them a damn boom stick.
there ya go. Problem solved

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

wohoo just what we need hammer bars to become imba godly]

oh and +1

Kyp Jade

Jungle Guide

Join Date: Aug 2006

USA

Lack of Talent [Luck]

P/

whats a kd got to do with autocritting. Hitting someone on the ground looking up at you isnt hitting someone in the back.

+1

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Its a good idea to me, but then knockdowns would have to be seriously reconsidered in terms of length and the cost of skills that can kd

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Kyp Jade
whats a kd got to do with autocritting. Hitting someone on the ground looking up at you isnt hitting someone in the back.

+1
No but you can hit their groin while they are in that possition.

+2

Where are teh lolcatz or pooing pigeons?

kev read

Academy Page

Join Date: Jan 2008

Celestial Twilight [CT]

D/

Quote:
Originally Posted by Kyp Jade
whats a kd got to do with autocritting. Hitting someone on the ground looking up at you isnt hitting someone in the back.

+1
by saying that kds should autocrit, i was NOT saying that its becuase they are running away from you...

i was saying that a vertical blow from hammer/axe would hurt so much more from a horizantal blow... just thought there should be more dmg because of that

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

boom stick? what? where?? i want one!! O__O

RhanoctJocosa

RhanoctJocosa

Legendary Korean

Join Date: Aug 2006

The Benecia Renovatio [RenO]

W/

i wouldnt complain

EDIT: also in before moron who thinks lolcats are funny

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

/notsigned. woah i would pwn with my Shove sin then woot D

360??

Krytan Explorer

Join Date: Jul 2006

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&

W/Mo

+1. Stupidest idea for a while imo.

RedNova88

RedNova88

Krytan Explorer

Join Date: Oct 2007

Behind you!

W/

Go ahead and buff knock down.. Then maybe we'll see monks using Balthazar's Pendulum!

But in all seriousness, knockdowns and hammers in general are fine, imo. A buff would send them over the edge, and you know every tool and his mother would roll a Warrior and go hammer to be with the kool kids. Until they nerf whatever IMBA build could come of the change, then they'd come here and complain thinking it was unfair... Annnnnd we're back to square one.

I D E L E T E D I

I D E L E T E D I

Wilds Pathfinder

Join Date: Oct 2007

[BAAA] guest me NOW

Mo/

/notsiged

making hammer wars even more imba is not what the game needs

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Knock downs are also interruptions. Interruptions are the most powerfull effect in GW.

That's why Dazing it's so limited and 'expesive' to cause.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

/zomg signed

because shockaxe and hammer guys aren't strong enough M I RITE?

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

To the reality argument: If you hit someone in the back, they don't see it coming. No chance to prepare yourself=high chance of critical wound.

If you are knocked down, you still have a chance to brace yourself, put up a defense, or raise your shield against the blow. Higher chance of defense=lower chance of crit.

/unsigned

Shadowlance.

Academy Page

Join Date: Jan 2008

The Prophecy Of Life

R/P

Not that I'm opposed to looking for creative ways to add physics and "realism" to the game's mechanics, but in this case I do not think hitting a knocked down foe should automatically do anything more. Knock downs are already powerful. You've already pinned your foe to the ground for a few seconds, and there are already some skills that add extra damage or effects to knocked down foes.

/not signed