Before the update tonight, I was going through Fronis a number of times, to get eggs, and ales and the occasional chest. Pretty much every time I went through I averaged 6 'easter' drops split between bunnies and eggs each run.Once I'd downloaded the update, I did Fronis again a number of times, not once did I ever get more than 4 'easter' drops. And in fact the last two runs saw the grand total of 1 bunny on one and 1 egg on the other.So am I just REALLY REALLY unlucky or were the 'easter' drop rates nerfed?
Golden Egg drop rate nerfed?
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Originally Posted by Njaiguni Blaze
Random drops.
R-A-N-D-O-M |
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Originally Posted by Covah
They are just being over farmed. By people and by you farming the same place.
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When a bad guy is killed the game generates a random number, this number is then used to reference a drop table. The drop table then indicates what the drop will be. (although I suspect for the 'easter' treats and so forth I think there's 2 numbers generated, one for the normal drop and one for the treat.
There is no 'pool' of x number of 'treats' and once you farm them that's it.
Cos if that was the case I should be getting more drops now, as I'm in the UK and it's gone 2am. But I'm not so that shoots your theory down.
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Originally Posted by flubber
gotta spread your farm out dudenstein. ;-D
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Originally Posted by Anon-e-mouse
Wanna try again? Before the last 3 trips in Fronis, I had a couple goes spider killing outside the Sunspear Great Hall, and another few goes, in a certain well known spot outside of Rata Sum.So yes, I have been spreading it out.. Next! ::ding::
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Originally Posted by Burst Cancel
I'd say this thread is just more evidence that some people simply have no clue what "statistically relevant" means.
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It's exactly like when two cultures that have deep rooted, but conflicting, superstitions meet and argue over who is "correct" (is spilling salt unlucky due to ticking the Gods off for being wasteful or is it lucky because it is a donation back to the Gods? There are cultures that - for thousands of years - knew each one of those to be 100% true).
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Originally Posted by strcpy
It's exactly like when two cultures that have deep rooted, but conflicting, superstitions meet and argue over who is "correct" (is spilling salt unlucky due to ticking the Gods off for being wasteful or is it lucky because it is a donation back to the Gods? There are cultures that - for thousands of years - knew each one of those to be 100% true).
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Regardless, I find that if people are getting different results, it is very likely those results are pretty random. Seems to be working just fine. I'm pretty sure the droprate is the same everywhere and at all times. No, they aren't affected by others farming in the area; they aren't affected by farming the same place over and over; and they aren't affected by farming with the same toon over and over. You have good runs, and you have bad runs, and sometimes you can have these good or bad runs over and over again, making it appear that something 'has changed,' when it hasn't.
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"they aren't affected by farming the same place over and over"
"they aren't affected by farming with the same toon over and over"
your farm code must be off from mine because that is exactly what happens to me. but then again...i've farmed for 8-12 hrs at time. doing hundreds (possible exaggeration) of runs in a single area. with different toons..when the well dries...it's time to move on...
and it dries fast these days for me. that isn't random or luck. lol. it's the dead truth.
"they aren't affected by farming with the same toon over and over"
your farm code must be off from mine because that is exactly what happens to me. but then again...i've farmed for 8-12 hrs at time. doing hundreds (possible exaggeration) of runs in a single area. with different toons..when the well dries...it's time to move on...
and it dries fast these days for me. that isn't random or luck. lol. it's the dead truth.
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Originally Posted by bono
anti-farmer code... after repeatedly enter an area your drop rate for everything gets nerfed.
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Originally Posted by Anon-e-mouse
And that is not how the drop system works.
When a bad guy is killed the game generates a random number, this number is then used to reference a drop table. The drop table then indicates what the drop will be. (although I suspect for the 'easter' treats and so forth I think there's 2 numbers generated, one for the normal drop and one for the treat. There is no 'pool' of x number of 'treats' and once you farm them that's it. Cos if that was the case I should be getting more drops now, as I'm in the UK and it's gone 2am. But I'm not so that shoots your theory down. |
