Golden Egg drop rate nerfed?

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Anon-e-mouse
Anon-e-mouse
Wilds Pathfinder
#1
Before the update tonight, I was going through Fronis a number of times, to get eggs, and ales and the occasional chest. Pretty much every time I went through I averaged 6 'easter' drops split between bunnies and eggs each run.Once I'd downloaded the update, I did Fronis again a number of times, not once did I ever get more than 4 'easter' drops. And in fact the last two runs saw the grand total of 1 bunny on one and 1 egg on the other.So am I just REALLY REALLY unlucky or were the 'easter' drop rates nerfed?
Njaiguni Blaze
Njaiguni Blaze
Wilds Pathfinder
#2
Random drops.

R-A-N-D-O-M
C
Covah
Forge Runner
#3
They are just being over farmed. By people and by you farming the same place.
Anon-e-mouse
Anon-e-mouse
Wilds Pathfinder
#4
Quote:
Originally Posted by Njaiguni Blaze
Random drops.

R-A-N-D-O-M
I'd love to believe that.. Facts don't bear it out. I did a dozen runs before the update. NOT ONE of those runs dropped less than 4 'easter' treats.Download update, que another dozen runs, and NOT ONE of those runs dropped more than 4 'easter' treats. That to me isn't random.
Anon-e-mouse
Anon-e-mouse
Wilds Pathfinder
#5
Quote:
Originally Posted by Covah
They are just being over farmed. By people and by you farming the same place.
And that is not how the drop system works.
When a bad guy is killed the game generates a random number, this number is then used to reference a drop table. The drop table then indicates what the drop will be. (although I suspect for the 'easter' treats and so forth I think there's 2 numbers generated, one for the normal drop and one for the treat.

There is no 'pool' of x number of 'treats' and once you farm them that's it.

Cos if that was the case I should be getting more drops now, as I'm in the UK and it's gone 2am. But I'm not so that shoots your theory down.
Anon-e-mouse
Anon-e-mouse
Wilds Pathfinder
#6
Fugging paragraph breaks... ::sigh::
g
gone
Guest
#7
gotta spread your farm out dudenstein. ;-D
jonnieboi05
jonnieboi05
Forge Runner
#8
don't know what to tell you. it's all based on randomess. when i farm, i either get a lot, a little, or none at all. it is all random. that's it, nothing more.
Anon-e-mouse
Anon-e-mouse
Wilds Pathfinder
#9
Quote:
Originally Posted by flubber
gotta spread your farm out dudenstein. ;-D
Wanna try again? Before the last 3 trips in Fronis, I had a couple goes spider killing outside the Sunspear Great Hall, and another few goes, in a certain well known spot outside of Rata Sum.So yes, I have been spreading it out.. Next! ::ding::
Spambergo
Spambergo
Academy Page
#10
I have seen no change in my drops, before or after the update. It's all averaged out for me. But i do sometimes have periods where I feel like I'm getting nothing, but in the end the really good runs balance the bad ones. (I'm farming Raptors in NM, FYI)
joshuarodger
joshuarodger
Unbanned
#11
umm... this happens to me all the time when i farm the same place over and over again. the first 7-10 runs i get pretty decent drops, as i continue to farm that area more there is a noticeable decrease in the number of "good" drops.
g
gone
Guest
#12
Quote:
Originally Posted by Anon-e-mouse
Wanna try again? Before the last 3 trips in Fronis, I had a couple goes spider killing outside the Sunspear Great Hall, and another few goes, in a certain well known spot outside of Rata Sum.So yes, I have been spreading it out.. Next! ::ding::
Not only must you spread it out, you must use a different farmer. DING!...and if you use only one class to farm...well you'll figure it out.
Burst Cancel
Burst Cancel
Desert Nomad
#13
I'd say this thread is just more evidence that some people simply have no clue what "statistically relevant" means.
o
ogre_jd
Wilds Pathfinder
#14
Quote:
Originally Posted by Anon-e-mouse
Once I'd downloaded the update,
...and therefore re-ran the client and thus resetting the random number generator's seed value, most likely.
strcpy
strcpy
Desert Nomad
#15
Quote:
Originally Posted by Burst Cancel
I'd say this thread is just more evidence that some people simply have no clue what "statistically relevant" means.
Not only that but I find it exceedingly funny to watch those that don't know the meaning argue back and forth. Nothing like watching the "rotate farms", "don't go places others go", and "update changed everything" argue back and forth each side thinking the other is a bunch of idiots

It's exactly like when two cultures that have deep rooted, but conflicting, superstitions meet and argue over who is "correct" (is spilling salt unlucky due to ticking the Gods off for being wasteful or is it lucky because it is a donation back to the Gods? There are cultures that - for thousands of years - knew each one of those to be 100% true).
b
bono
Academy Page
#16
anti-farmer code... after repeatedly enter an area your drop rate for everything gets nerfed.
arcanemacabre
arcanemacabre
Grotto Attendant
#17
Quote:
Originally Posted by strcpy
It's exactly like when two cultures that have deep rooted, but conflicting, superstitions meet and argue over who is "correct" (is spilling salt unlucky due to ticking the Gods off for being wasteful or is it lucky because it is a donation back to the Gods? There are cultures that - for thousands of years - knew each one of those to be 100% true).
Just to let you know, the code in GW 1) is made by fallible humans - errors can occur, and 2) contain RNGs that are never totally random. Comparing it to 'everyday happenings' affected by superstitions is way off target.

Regardless, I find that if people are getting different results, it is very likely those results are pretty random. Seems to be working just fine. I'm pretty sure the droprate is the same everywhere and at all times. No, they aren't affected by others farming in the area; they aren't affected by farming the same place over and over; and they aren't affected by farming with the same toon over and over. You have good runs, and you have bad runs, and sometimes you can have these good or bad runs over and over again, making it appear that something 'has changed,' when it hasn't.
g
gone
Guest
#18
"they aren't affected by farming the same place over and over"
"they aren't affected by farming with the same toon over and over"

your farm code must be off from mine because that is exactly what happens to me. but then again...i've farmed for 8-12 hrs at time. doing hundreds (possible exaggeration) of runs in a single area. with different toons..when the well dries...it's time to move on...

and it dries fast these days for me. that isn't random or luck. lol. it's the dead truth.
N E D M
N E D M
Desert Nomad
#19
Quote:
Originally Posted by bono
anti-farmer code... after repeatedly enter an area your drop rate for everything gets nerfed.
alas this feature was removed in an update - no more farm code - believe it its true, i have farmed raptors with my ele for over 18k asura points, in a row, and i still get loads of goodies, so...
Buzzer
Buzzer
Wilds Pathfinder
#20
Quote:
Originally Posted by Anon-e-mouse
And that is not how the drop system works.
When a bad guy is killed the game generates a random number, this number is then used to reference a drop table. The drop table then indicates what the drop will be. (although I suspect for the 'easter' treats and so forth I think there's 2 numbers generated, one for the normal drop and one for the treat.

There is no 'pool' of x number of 'treats' and once you farm them that's it.

Cos if that was the case I should be getting more drops now, as I'm in the UK and it's gone 2am. But I'm not so that shoots your theory down.
All monster drops are generated and assigned the moment you walk into the zone. There was a thread (I think on guru) that proved this by having two players go into the same zone at exactly the same time. They got identical drops. Pretty interesting