What did you expect the sin class to be?

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

i expected a viable, well-rounded class.















thats the joke

sorcees

sorcees

Academy Page

Join Date: Aug 2005

Netherlands

LowLandLions [LLL]

P/W

High speed fun
And sure he is..........

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

I give it about another month or 2 before assassins become crazy good again...

RiKio

RiKio

Krytan Explorer

Join Date: Dec 2007

Plato's Cave

W/E

A psycho

12 chars

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

not to be nerfed so much

FIG TREE MAN

Academy Page

Join Date: Jan 2008

i stand up for fig trees everywhere >_<

E/Mo

i expected assassins to be freaky morfed ninjas that could pop out of the ground (which they kinda can) and stab somebody, turn invisible, throw a few smoke bombs, then commit seppuku.

BaconSoda

BaconSoda

Krytan Explorer

Join Date: Apr 2006

*Somewhere Under The Rainbow*

Leo

Me/

I expected em to be mostly what they are now....

horseradish

horseradish

Wilds Pathfinder

Join Date: Sep 2007

In a donut hole

Rt/A

I expected nothingness and depression.

whooooooooooo.............

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

Quote:
Originally Posted by BaconSoda
I expected em to be mostly what they are now.... Agreed, I expected a class that is capable of fast high dmg spikes, but weak in defense. I was let down by all of the shadow skills which allowed Assassins to stay in the thick of battle. Sure, it gave the class more options, but that's the opposite of how the classic Assassin (in history and literature) have been portrayed. An Assassin should sneak in, do incredible dmg, then sneak out.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Quote:
Originally Posted by Trvth Jvstice
Agreed, I expected a class that is capable of fast high dmg spikes, but weak in defense. I was let down by all of the shadow skills which allowed Assassins to stay in the thick of battle. Sure, it gave the class more options, but that's the opposite of how the classic Assassin (in history and literature) have been portrayed. An Assassin should sneak in, do incredible dmg, then sneak out. For much of the game, you can play as you described. Two shadow-steps (in and out) and a bunch of attacks. You go after already weakened targets, kill and get out.

Then you stand around in the backline doing emotes and watching the show for 20++ seconds waiting for your stuff to recharge. When you are all ready to strike again, there are no mobs left and your teammates are cussing you.

That style of play, while very Assassin-ish, is also very inefficient. You are playing with 8/64 of the party's skill bars and doing what someone else can do with two skills. That style of play is easily replaceable with Assassin's Promise + Ebon Vanguard Assassin Support, only with a faster recharge.

Shadowmere

Shadowmere

Wilds Pathfinder

Join Date: Jan 2007

The Grim Squeakers [REAP]

N/

I read up on assassins before making one and for the most part got what I expected, a fast and devestating melee fighter that suffers from shakey defenses.

The assassin was the last of the 3 melee professions I tried, and it has since become my favorite physical class (closely followed by dervs). It isn't very true to the "assassin ideal" but the pve skills for assassins let them tear up the frontlines in PvE like no other, nightfall was never as easy as when I went through with my assassin.

zling

zling

Desert Nomad

Join Date: Apr 2006

I actually expected insta gib spikers which they are... amusingly ANet have been so obvious in all the different campaigns, the only surprises are due to all the nerfings...

Amorality

Ascalonian Squire

Join Date: Mar 2008

Sleepy Defenders of Fort Ranik [ZzZz]

W/E

What I expected the sin class to be?

Well...

[skill]Aura of Displacement[/skill] followed by 20 secs of [skill]Blackout[/skill]

I think A-net were bang on with AoD suiting Assassins.

biohazardlord

Pre-Searing Cadet

Join Date: Apr 2008

Im Not Old I Just Got [LAG]

Mo/

My friend had made an sin with the solo green farmer build and i liked it very much so i decided making my own and see if i can get rich.
At that time greens value fell so i decided makeing a monk
Monx rule ^^

Drakken Breathes Fire

Drakken Breathes Fire

Lion's Arch Merchant

Join Date: Sep 2007

They May Be Dead [DEAD]

N/

I think the problem with the guild wars community's expectations with the 'Assassin' came from the obvious Factions asian theme. Assassins aren't all ninjas. A guy can have a rifle, blowgun, hand gun, use poison, and still be an assassin. Assassination is misdirection, and efficiency. (critical strikes and shadow arts.)

It stupefies me to see what people expected out of the class. (And still try to do.) Obviously some people watch too much bloody animé.

Asguard

Asguard

Ascalonian Squire

Join Date: Mar 2008

Blood Iron Task Force

A/Me

I grew up on stuff like D&D and a slew of d&D/dragonlance books.... i thought assassin would have the ability to poison weapons, dual wield just about anything <still waiting for a class that can dual wield 2 zodiac sword instead of the ghetto daggers>..... instead of critical strikes, <or in addition too them> have the ability to (lets say 1%) instantly kill target with a mortal wound.....
removal of dodge/evade made assassins kinda screwy.... cuz an assassin wouldn't block.. he would A) parry, or B) evade and counter.. lack of a stealth system made me take a 6 month break from guild wars... came back and perma shadow formed my way to an accumulated 20million<gold value at 100 each) in chocolate bunnies <i love those things>.... 9 minute solo "clearing the chamber" all the way to reaper and EXP reward with a custom made build...

to second question of OP, NEVER.... anet beat sins with the nerf bat so hard they're perma dazed.. not buying GW2, or any other areanet game because of the severe disrespect towards assassins

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

I didn't really know what to expect. Just though they'd be like normal assassins.

Once I understood how to use them i was pretty happy. Which was the second time remade a one.

Ashe.

Ashe.

Frost Gate Guardian

Join Date: Jan 2007

Tales Of Glory[ePiC]

Rt/

I expected them to be cool.

lacasner

lacasner

Desert Nomad

Join Date: Jun 2006

I expected the assassin to be sort of a midline character,
with really fast disruption/shutdown/damage in
short spurts, not a DPS character. Basically, something good
really fast followed by a lot of:

llsektorll

llsektorll

Desert Nomad

Join Date: May 2005

Toronto, Canada

R/

Quote:
Originally Posted by tyla salanari
I expected to make it shadowstep in, everything dies, shadowstep out.

Yup, I was a narutard.... nah I did that when factions beta was out... me and my cousin when exploring around factions.... with Shadow Form and Shadow Step and Return.... lol it was crazy amounts of fun..

i made my assassin when factions came out... beat shiro then instantly went to delete him as assassins have no use in PvE..... 2 days ago almost 2 years later I remade my assassin as a critical A/D and with Critcal Agility + Critical Defenses + Way of the Assassin + Way of the Master + Critical Eye = God Mode...

at lvl 15 I was tanking better than nub wammos....

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

Quote:
Originally Posted by llsektorll
at lvl 15 I was tanking better than nub wammos.... you say that likes its an accomplishment.

dmg dealing>WoH tanks any day.

if things die fast you'll find you;ll live longer for some silly reason