Ravenous Gaze; utterly useless?

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

It's pretty far-fetched that we will actually receive an overhaul of Blood that would make it really viable. However, such an overhaul would not be by any means impossible.

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

tbh, here's my line of thinking - Blood isn't the attribute in need of the largest overhaul. Smiting could use one, as could Communing, and the newly godawful Tactics.

i doubt ANet wants to do any of these giant overhauls.

Turbobusa

Forge Runner

Join Date: Jan 2006

By the Luxon Scavenger

The Mentalists [THPK]

N/

55's wouldn't be touched as you'd have to lose health before converting any spell shadow damage into life stealing.

So you sac 55+ health, and pwn the 55.

Fuzzy Taco

Fuzzy Taco

Wilds Pathfinder

Join Date: Apr 2007

Level Twenty One [HAX]

N/

i was talking about making lifesteals prottable.

Carinae

Carinae

Forge Runner

Join Date: Jun 2005

Inside

Fifteen Over Fifty [Rare]

....Or directly block Bloodspike by only allowing ONE lifesteal per target at any moment?

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

nah to that idea

does b spike still work?

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

I once thought my build would do wonders with [skill]Ravenous Gaze[/skill]... then I discovered this elite worked much better: [skill]Life Transfer[/skill]

Drakken Breathes Fire

Drakken Breathes Fire

Lion's Arch Merchant

Join Date: Sep 2007

They May Be Dead [DEAD]

N/

Quote:
Originally Posted by Sir Pandra Pierva
nah to that idea

does b spike still work? Do people still complain about it?
There's your answer.

John Thomas

John Thomas

Ascalonian Squire

Join Date: Mar 2005

If you are running a high Blood necro with a 16 attribute, you could use Awaken the Blood for the 18 Blood Magic and additional sac of 50% (a +1 mod for 19 occasionally), spam sac skills like Dark Pact (dark damage not protected by armor and 56-58 dam every 2 secs) then hit Ravenous Gaze when you get below 50% for a great big bite 138-144 life steal. Assuming no healing on the part of you monks (and only using the one sac skill) you get down to 50% in 15 seconds (and caused 230 initial damage +138-144 life steal for a total of 368-374 unblockable damage)...add to it Masochism for energy return and Blood Renewal for a quick sac drop and you have energy and health cycling up and down with the potential of causing over 1480 damage per minute (nearly 25dps) and it's relatively sustainable. Admittedly, it isn't a great skill, but it doesn't completely suck when used in the right circumstances...

Drakken Breathes Fire

Drakken Breathes Fire

Lion's Arch Merchant

Join Date: Sep 2007

They May Be Dead [DEAD]

N/

Quote:
Originally Posted by John Thomas
If you are running a high Blood necro with a 16 attribute, you could use Awaken the Blood for the 18 Blood Magic and additional sac of 50% (a +1 mod for 19 occasionally), spam sac skills like Dark Pact (dark damage not protected by armor and 56-58 dam every 2 secs) then hit Ravenous Gaze when you get below 50% for a great big bite 138-144 life steal. Assuming no healing on the part of you monks (and only using the one sac skill) you get down to 50% in 15 seconds (and caused 230 initial damage +138-144 life steal for a total of 368-374 unblockable damage)...add to it Masochism for energy return and Blood Renewal for a quick sac drop and you have energy and health cycling up and down with the potential of causing over 1480 damage per minute (nearly 25dps) and it's relatively sustainable. Admittedly, it isn't a great skill, but it doesn't completely suck when used in the right circumstances... However, those right circumstances require you to be redlining in both pve and pvp for a very long time and it's a real hinderance on your team to keep ressing a saccer.

Imagine Death Pact Signet on that player..

If you want to use a massive Damage saccing build, spec into death and blood with mid high soul reaping and take dervish for mystic regeneration. Get a build like so;

[skill]Rising Bile[/skill][skill]Touch of Agony[/skill][skill]Wallow's Bite[/skill][skill]unholy feast[/skill][skill]mystic regeneration[/skill][skill]masochism[/skill][skill]dark aura[/skill][skill]awaken the blood[/skill]

Between Mystic Regeneration and Unholy Feast you should be able to mitigate your own saccing costs while keeping up some moderate damage dealing. The problem is, as a necro, you have very low armor. Also, the higher your base health, the higher your saccing, so absorbing damage will not be your forté. Stretegy wise, It'd take a lot of practice.

arsie

Wilds Pathfinder

Join Date: Jun 2007

N/

Haha, only if the 27hp and 75hp are swapped around.

Ideally, an overhaul of Blood would involve something like changing the nature of Life Stealing. For every 2hp you "steal", you receive 1hp. This allows damage to be increased, but then it'll just be a DD line. Oh well...

Drakken Breathes Fire

Drakken Breathes Fire

Lion's Arch Merchant

Join Date: Sep 2007

They May Be Dead [DEAD]

N/

Quote:
Originally Posted by arsie
Haha, only if the 27hp and 75hp are swapped around.

Ideally, an overhaul of Blood would involve something like changing the nature of Life Stealing. For every 2hp you "steal", you receive 1hp. This allows damage to be increased, but then it'll just be a DD line. Oh well... You mean.. it'll do what it says it does?



*highlighting the important part.*

'Especially spells that damage and steal life from foes.'

jayce

Frost Gate Guardian

Join Date: Aug 2005

N/

im sorry for the +1, but that ^ was funny. moderate if necessary.



Jayce Of Underworld

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

Quote:
Originally Posted by John Thomas
potential of causing over 1480 damage per minute (nearly 25dps) and it's relatively sustainable. Admittedly, it isn't a great skill, but it doesn't completely suck when used in the right circumstances... 25 DPS is nearly nothing. A decent warrior can push 60 DPS, DPS eles sit around 50 DPS. Yes, they're prottable, but 25 DPS is so low that it's completely unnecessary to prot it.