Mind Blast Nuker Build

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Hey

Haven't been touching my ele for quite some time. The last time I used it, SF was good (That was like 6 months ago)

So i figured its kinda time I have a little fun with my ele now. And made a little build after reading around some of the common builds people used. Comments and recommendations on how to make it better will be a great help to me.

[skill]mind blast[/skill][skill]rodgort's invocation[/skill][skill]liquid flame[/skill][skill]glyph of lesser energy[/skill][skill]fire attunement[/skill]

The 3 pve skills are Great Dwarf Weapon, "Finish Him!" and "You Move Like A Dwarf!".

Skill points are as follows:

Fire: 12 + 1 + 1
ES: 12 + 1

And this is for pve

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Anyone in particular you plan to help out with Great Dwarf Weapon? Last I checked, you could only use it on other allies.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

My guess is that he would be casting it on his allies.

I would prolly switch out "You Move Like a Dwarf!" for Pain Inverter. Our ele brings it wherever he goes and it's a killer-will drop anything in a matter of seconds.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Seems like a perfectly fine build to me.

Zokocow

Zokocow

Academy Page

Join Date: Nov 2007

E/Me

They did nerf rodgorts so don't forget about it's new 8 second casting time.

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Yup, i am aware of the 8 sec recharge. More time for me to cast some other stuffs

I cast great dwarf weapon on my physical damagers like the barrager henchmen or warrior henchmen.

I am not so sure about pain inverter, because my impression for it is that my team got to take damage before my target will be damaged. Haven't been using it much, will try it out some time

I Will Heal You Ally

I Will Heal You Ally

Krytan Explorer

Join Date: Feb 2007

In my HoM

Canthan Refugees [TOGO]

E/Rt

I like rodgort's now... 8sec is better then 5 cuzyou get more time for regen.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

That is the downside, but considering alot of enemies in HM use some form of AoE (whether it's giant stomp or a spell or something) it'll reflect all that damage back and multiply it-so your party can get hit for like 40 damage each, and the person causing it gets hit for ~640 damage back

So it doesn't have to be alot of damage-it just has to be damage.

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Great, makes sense to me now ... hee, why didn't I think of that earlier

Tyla

Emo Goth Italics

Join Date: Sep 2006

Lose GoLE, you fool!
Put in something like Weapon of Warding, or Ward Against Melee!!

Just.nl

Just.nl

Krytan Explorer

Join Date: Nov 2007

The Netherlands, Noord-Brabant

Mu-Tants [MU]

Me/

I think if you take one skill out like 'Finish Him' or one of the other three and take a res with you.. U can say my heroes got res.. but still .. if they die and ur the only survivor? u need res.. so i shoud take res with me

Proff

Proff

Jungle Guide

Join Date: Jun 2007

Quote:
Originally Posted by kobey
I am not so sure about pain inverter, because my impression for it is that my team got to take damage before my target will be damaged. Haven't been using it much, will try it out some time You're team's going to be damaged anyway and using pain inverter to do damage back while being hit is worth a skill slot imo, better than you move like a dwarf anyway. I play an ele and bring it wherever I can so I'd suggest trying it out first to see if you like it.

Div

Div

I like yumy food!

Join Date: Jan 2006

Where I can eat yumy food

Dead Alley [dR]

Mo/R

There's nothing to fear owns. Pain inverter is a pile of shit unless you like seeing your team take massive damage. Good use of monk hybrid bars will prevent bars from going down drastically.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by holymasamune
Pain inverter is a pile of shit Other great options are 2 ebon vanguard wards (honor + courage, if you don't have already a SY! in party). Breath of great dwarf (tho i like tntf moreee), splinter weapon + ancestors rage.

Richardt

Richardt

Jungle Guide

Join Date: Sep 2007

http://friendsofloa.com/forum

Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!

Quote:
Originally Posted by holymasamune
There's nothing to fear owns. Pain inverter is a pile of shit unless you like seeing your team take massive damage. Good use of monk hybrid bars will prevent bars from going down drastically. Talking from personnal experience-last night I was fighting some cetradons in HM. Had both SY! and TNtF up, put Pain Inverter on one of the dinos. He fired off Shockwave, killed him instantly, and the party only dipped by 10% (which was easily recoverable by one party heal). We then repeated on the other two with the same results.

Like I said our party's ele brings it and it just owns-doesn't take much party damage for it to be viable spike.

xDusT II

Wilds Pathfinder

Join Date: Aug 2006

Melbourne

The build is fine. "There's Nothing to Fear" as another option as well.

Omega Precept

Omega Precept

Krytan Explorer

Join Date: Jun 2007

San Francisco, CA

Graduates of Berkeley

E/

Quote:
Originally Posted by Zokocow
They did nerf rodgorts so don't forget about it's new 8 second casting time. This makes me very sad too Spamming Mark of Rodgorts and MindBlast was one of my favorite pve combos. Its still useful but that three seconds sure did put a damper on things.

As for your build it looks great, I will try it out this evening! Thanks for sharing.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Zokocow
They did nerf rodgorts so don't forget about it's new 8 second casting time. If anything that's better for the PvE version of the bar. Most elementalists that were introduced to it would basically just spam Mind Blast and Rodgorts, now with the recharge increase they have to actually use the other skills. It just made them better players

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Pain Inverter gets better as your team gets worse. If you're running with henchies or bad players I'd seriously consider it.

I wouldn't bother bringing Great Dwarf Weapon for henchies, but it's amazing on even halfway competent players.

Nothing wrong with Rodgorts/Liquid/Mind Blast/Fire Attune core.

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Just wondering if GoLE will be useful, seeing the energy return nerf to mind blast.

It does helps me out sometimes, as I do get low on energy at times. Probably also because I am still not used to the Mind Blast concept.

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

The energy nerf to MB is relatively inconsequential, just don't spam Rodgorts when your energy is low

Cherng Butter

Cherng Butter

Desert Nomad

Join Date: Jan 2006

Maryland

The Mirror Of Reason [SNOW]

E/Mo

I haven't run that Mind Blast variant before, but maybe Fireball for Liquid Flame? Not sure if you have the downtime for it though. I'd definitely drop GoLE though for another support skill.

Squishy ftw

Squishy ftw

Desert Nomad

Join Date: Aug 2007

Your backline

W/

Quote:
Originally Posted by Cherng Butter
I haven't run that Mind Blast variant before, but maybe Fireball for Liquid Flame? Not sure if you have the downtime for it though. I'd definitely drop GoLE though for another support skill. I would never change Liquid Flame for fireball.

Fireball is a projectile and can thus be dodged, blocked,.. whereas liquid flame isn't and can be cast through obstacles.

Fireball is a 2sec cast, liquid flame only 1 sec.

Liquid flames hits nearby foes pretty much always (stuff in pve always attacks or casts spells) whereas fireball only has an adjacent range.

The only thing fireball has over liquid is it's shorter recharge time.

Cruel Intentionsz

Cruel Intentionsz

Ascalonian Squire

Join Date: Mar 2008

Florida

[OLD]

E/

My main is actually an ele n i have a build thats kinda general pve n it works really well in all types of situations.

Meteor Shower
Arcane Echoe
Rodgorts Invocation
Mark of Rodgort
Liquid flame
Glyph of lesser energy
elemental attunement (elite)
fire attunement

this builds is pretty much nuking without the worry of breaking aggro or monsters running alway. mark of rodgorts supplies a large ammount of life degen and rodgorts invocation with good damage and metoer to interrupt. also you get unlimited energy with elemental attunement and fire attunment. only counters are destroyers cause there immune to pretty much fire and enchantment removal. hope you enjoy! IGN= cruel intentionsz. if u have any questions on gear

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

GLE is ok, not great; you don't get too much benefit out of it since you don't have any 15e spells typically, you just get a Rodgort's and some random 10e thing. Those spells displace Mind Blasts so you're not really making out. It does let you spam spam spam a bit more, but usually you're just throwing some random Immolates or whatever when you don't really need to just because you have the energy. I'd rather have another ability.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Cruel Intentionsz
Meteor Shower
Arcane Echo
Rodgorts Invocation
Mark of Rodgort
Liquid flame
Glyph of lesser energy
elemental attunement (elite)
fire attunement This might be less confusing since I put in bold the correct names of the skills for you.

Captain Miken

Captain Miken

Banned

Join Date: Jan 2008

Quote:
Originally Posted by Shayne Hawke
Anyone in particular you plan to help out with Great Dwarf Weapon? Last I checked, you could only use it on other allies.

Shit, that means the Caster can't be a leet wander.

Maybe he'll use it on the party's melee/paragon/ranger?

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Captain Miken
Shit, that means the Caster can't be a leet wander.

Maybe he'll use it on the party's melee/paragon/ranger? Oh I'm crying from this comment

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

Quote:
Originally Posted by Ensign
Pain Inverter gets better as your team gets worse. Combined with a Minion Bomber it works wonders. The Minions get smacked rather than the party and the smacker gets facepalmed for max damage. With any luck a few of the bombs go off, tossing out 1000+ damage.

Works well against AoE Ele damage, Barrage / Whirling Defense on a Ranger. Noice...