Quote:
Originally Posted by whufc89
Comments in bold ^^
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I didn't seriously mean to take DShot, it was a joke. I was probably trolling, but just because I did something in the past for my own pleasure, doesn't mean that my playing ability is poor.
Elementalists are not damage unless all of the enemies are piled up. If they all pile up and hump each others legs, then sure they can do a lot of damage. However, in most situations, they won't all pile up nicely, and when they don't all pile up nicely, a Warrior does more damage, and a Paragon does more damage. Warriors and Paragons also have more armor and much higher survivability, AND probably contribute more to overall team defense than a Fire Elementalist.
Warriors and Paragons have higher single target sustained damage.
Elementalists have higher AoE bursty damage.
Having some AoE bursty damage is good in certain situations, however, it is not good enough to totally forgo all single target sustained damage. The MM doesn't really provide what an actual physical would. Minions are fragile, any decent damage drops them in seconds. Sure they are ok as a secondary meatshield or whatnot, but as the only physicals they are bad.
The 4-5 SH Elementalist teams are tank n spank teams. Consisting of one tank that absorbs all damage and causes all of the monsters to pile together. Your team is nothing like that. Most likely monsters will not pile up, and if they attack any of your team, your team is going to run away from them, ruining any AoE.
Edit:
Also like to add that physicals and casters are shut down differently. In the example of Wind Riders, they are completely caster shut down, and with a one sided all casters team, they will just rip through you. If you had some physicals, they wouldn't be shut down, and could still maintain damage and defensive support. The same applies to an all physical team too...places with heavy physical shutdown and blocking will own them, so casters are needed. Balancing your team between the two eliminates extreme weaknesses.
Also...one BIG thing...Deep Wound.