Question about vampiric sword hilt
rike1
I run a W/Me general PvE tank and the only question ive ever had about his gear is the sword hilt.
I currently use a vampiric hilt because after asking around and not knowing what to use myself, people said it was the best.
But I just don't see it. I just really cannot see the benefit. I always find myself losing more health in a fray from attacks and regen than I EVER gain back from the life steal.
I do not need a zealous hilt or any that make things last 33% longer.
This leaves me with a sundering hilt, furious hilt, and elemental hilts.
Or is vampiric the best way to go?
1. I'd like to try and do this without switching weapons.
2. If I cannot, what do I need to use for what situation?
Might as well edit in skills:
Galrath slash
Final thrust
disrupting blow
These are my attack skills. Rest are defense/res/stances/shouts ^_^
I currently use a vampiric hilt because after asking around and not knowing what to use myself, people said it was the best.
But I just don't see it. I just really cannot see the benefit. I always find myself losing more health in a fray from attacks and regen than I EVER gain back from the life steal.
I do not need a zealous hilt or any that make things last 33% longer.
This leaves me with a sundering hilt, furious hilt, and elemental hilts.
Or is vampiric the best way to go?
1. I'd like to try and do this without switching weapons.
2. If I cannot, what do I need to use for what situation?
Might as well edit in skills:
Galrath slash
Final thrust
disrupting blow
These are my attack skills. Rest are defense/res/stances/shouts ^_^
Gift3d
People just like to agree with what goes around. See elitism(n), also known as (96% of users on this website).
Since you obviously will not be constantly attacking in critical situations with your warrior where that extra 3 damage will matter, vampiric probably isn't the best way to go because, as you said, you will wind up losing more health in the long run. Since the extra 3 damage honestly isn't crap, i'd go with Furious or Sundering. Furious if you use a lot of adrenaline skills, especially Dragon Slash. Sundering for anything else, as it doesn't have any downside to it.
Since you obviously will not be constantly attacking in critical situations with your warrior where that extra 3 damage will matter, vampiric probably isn't the best way to go because, as you said, you will wind up losing more health in the long run. Since the extra 3 damage honestly isn't crap, i'd go with Furious or Sundering. Furious if you use a lot of adrenaline skills, especially Dragon Slash. Sundering for anything else, as it doesn't have any downside to it.
Savio
If you're hitting at least 60% of the time, you'll break even health-wise with vampiric. But worrying about health in most situations is pointless, as monks usually overheal you anyway.
Furious is bad because the way adrenaline works, the extra strike does little in the long run, and builds that revolve around high adrenaline gain like Dragon Slash already have ways of doubling adrenaline.
As far as sundering goes, it does about half the damage vampiric does in the long term. It's usable, but if you thought vampiric damage was crap, you'll like sundering damage less.
Quote:
Originally Posted by rike1
Furious is bad because the way adrenaline works, the extra strike does little in the long run, and builds that revolve around high adrenaline gain like Dragon Slash already have ways of doubling adrenaline.
As far as sundering goes, it does about half the damage vampiric does in the long term. It's usable, but if you thought vampiric damage was crap, you'll like sundering damage less.
Quote:
Galrath slash
Final thrust
disrupting blow
These are my attack skills. Rest are defense/res/stances/shouts ^_^ That's not the greatest build ever, post your full build and where you're at in the game.
Final thrust
disrupting blow
These are my attack skills. Rest are defense/res/stances/shouts ^_^ That's not the greatest build ever, post your full build and where you're at in the game.
rike1
My main attack skills cost 8 and 10 adrenaline respectively - but all i hear is sundering is crap for me.
Anyone know the actually increase in damage ill do with a 20/20 sundering sword? Will the damage output be more than if i used a furious hilt to gain more adrenaline to use my attack skills?
Well, I use:
galrath slash
final thrust
disrupting blow
ether feast
dolyak signet
defy pain
elemental resistance
ressurection
For my attacks, i switch between glarath/final thrust and gash/sever artery based on whether or not i fight fleshy monsters.
The rest is for tanking. My gear enables me high defense/life in stance.
How does vampiric give me more damage over anything else? And if i constantly find myself losing more life than gaining, how does it help?
Anyone know the actually increase in damage ill do with a 20/20 sundering sword? Will the damage output be more than if i used a furious hilt to gain more adrenaline to use my attack skills?
Well, I use:
galrath slash
final thrust
disrupting blow
ether feast
dolyak signet
defy pain
elemental resistance
ressurection
For my attacks, i switch between glarath/final thrust and gash/sever artery based on whether or not i fight fleshy monsters.
The rest is for tanking. My gear enables me high defense/life in stance.
How does vampiric give me more damage over anything else? And if i constantly find myself losing more life than gaining, how does it help?
Marty Silverblade
Quote:
Originally Posted by rike1
Quote: Anyone know the actually increase in damage ill do with a 20/20 sundering sword? Will the damage output be more than if i used a furious hilt to gain more adrenaline to use my attack skills? Furious isn't much use. Think of it this way: Over 10 hits you'll get an extra 30 damage with vampiric or an extra point of adr with furious. Furious isn't reliable for building adrenaline; if you're going to run an adrenaline machine take "For Great Justice!" and Dragon Slash.
Quote: galrath slash
final thrust
disrupting blow
ether feast
dolyak signet
defy pain
elemental resistance
ressurection Ether Feast is a bad self-heal, putting ~50 attribute points into inspiration is a waste. If you want a self-heal, take Healing Signet or Lion's Comfort (not to mention your shield is str or tactics based).
Dolyak Signet is bad. If you can hit things, you do no damage. If you do no damage, you're useless to your team.
Defy Pain is a bad elite, some farming builds use it but thats as far as it's usefulness goes. If you're trying to tank, don't. You're much, much more useful if you kill things.
Elemental Resistance is yet another bad skill. Warriors have the best armor (AL wise, at least), so buffing this further is wasted. Not to mention, it's a stance, meaning no IAS.
Quote:
The Vampiric mods are not really for self-heal.
They're for more damage, and armour-ignoring damage at that.
For my attacks, i switch between glarath/final thrust and gash/sever artery based on whether or not i fight fleshy monsters.
You'll want more than 2 attacks, you're doing barely any damage, not to mention you can't spam any of them. Quote:
Overall, it is infact, the best.
Sundering has absolutely no damage potential on Swords. Quote: |
They're for more damage, and armour-ignoring damage at that.
Quote:
This leaves me with a sundering hilt, furious hilt, and elemental hilts.
Sundering is bad on Swords, Furious is just bad, Elemental is only really good when used against other Warriors. Vampiric gogo. Quote:
scrolling up would have helped...
anyway on to the OP: Quote: |
Originally Posted by rike1
I run a W/Me general PvE tank..
ok nvm. I don't think I can help u afterall... but ill try. Quote:
|