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Originally Posted by rike1
My main attack skills cost 8 and 10 adrenaline respectively - but all i hear is sundering is crap for me.
Sundering is bad on swords because of the narrow damage range. The 20% AP won't do as much to boost the damage as vampiric will. Weapons with wider damage ranges such as axes and scythes benefit much more from it.
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Anyone know the actually increase in damage ill do with a 20/20 sundering sword? Will the damage output be more than if i used a furious hilt to gain more adrenaline to use my attack skills?
Furious isn't much use. Think of it this way: Over 10 hits you'll get an extra 30 damage with vampiric or an extra point of adr with furious. Furious isn't reliable for building adrenaline; if you're going to run an adrenaline machine take "For Great Justice!" and Dragon Slash.
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galrath slash
final thrust
disrupting blow
ether feast
dolyak signet
defy pain
elemental resistance
ressurection
Ether Feast is a bad self-heal, putting ~50 attribute points into inspiration is a waste. If you want a self-heal, take Healing Signet or Lion's Comfort (not to mention your shield is str or tactics based).
Dolyak Signet is bad. If you can hit things, you do no damage. If you do no damage, you're useless to your team.
Defy Pain is a bad elite, some farming builds use it but thats as far as it's usefulness goes. If you're trying to tank, don't. You're much, much more useful if you kill things.
Elemental Resistance is yet another bad skill. Warriors have the best armor (AL wise, at least), so buffing this further is wasted. Not to mention, it's a stance, meaning no IAS.
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For my attacks, i switch between glarath/final thrust and gash/sever artery based on whether or not i fight fleshy monsters.
You'll want more than 2 attacks, you're doing barely any damage, not to mention you can't spam any of them.
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The rest is for tanking. My gear enables me high defense/life in stance.
Tanking is bad, as previously mentioned. You'll survive much better and do things much quicker if you kill things instead.
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How does vampiric give me more damage over anything else? And if i constantly find myself losing more life than gaining, how does it help?
Once you drop Dolyak Sig and add an IAS, you'll be hitting roughly every second. Thats 3 health per second gained, against -1 health degen (2 health lost per second). So really, you're gaining 1 health per second. It won't save you from anything, and you won't be self sufficient, but you're not losing health.
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This may seem a bit harsh, but you're new, so just try and get on the right path before you waste time tanking or anything like that.
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