Nerf Critical Defense
ZionHikari
This nerf should make a devastating look to a lot of sins. It can be nerf by increasing recharge to 60 or decreasing the duration. And Critical Eye need to be nerfed also, it can just simply be changed into a stance as it now can be removed. I hope I don't get flamed by angry sins mob .
Oh and another nerd for critical defense can be make it into an elite skill which probably won't since no elite skill will be produced.
Oh and another nerd for critical defense can be make it into an elite skill which probably won't since no elite skill will be produced.
Coolquest
Quote:
Originally Posted by ZionHikari
This nerf should make a devastating look to a lot of sins. It can be nerf by increasing recharge to 60 or decreasing the duration. And Critical Eye need to be nerfed also, it can just simply be changed into a stance as it now can be removed. I hope I don't get flamed by angry sins mob .
Oh and another nerd for critical defense can be make it into an elite skill which probably won't since no elite skill will be produced. |
Div
Or not, because sins need them to even be halfway decent in PvE.
Yuhe Ji
You want to nerf two of the best sin skills in the game? Critical defenses makes a sin somewhat decent in PvE.
Konig Des Todes
O yes, nerf the sin's skills. They are already slaughtered in Deadly Arts, lets ruin their Primary as well! Heck, why don't we just make all professions except mesmer just plain awful, o wait, they already nerfed the living hell out of mesmers.
What is with people wanting to slaughter sins just as much as mesmers? People already say they suck, so leave them be then!
What is with people wanting to slaughter sins just as much as mesmers? People already say they suck, so leave them be then!
Savio
Why do you even care what sins are running?
ZionHikari
with 13 critical strikes, it can last 9 second combined with critical eye, u can easily maintain it indefinitely until there out of foes, and since it a very good skill I dont see a harm in making it an Elite, also Way of Perfection seem a bit more overpowered compared to vigorous spirit since a sins can almost alway make a critical strike with high attribute and critical eye, or at least seem like it.
Tyla
Quote:
Originally Posted by Azazel The Assassin
O yes, nerf the sin's skills. They are already slaughtered in Deadly Arts, lets ruin their Primary as well! Heck, why don't we just make all professions except mesmer just plain awful, o wait, they already nerfed the living hell out of mesmers.
What is with people wanting to slaughter sins just as much as mesmers? People already say they suck, so leave them be then! |
But this nerf will be stupid. What will it bring? 'sins best defensive skill to crapness.
Plus it's not even needed.
What the hell made you want this anyway?
@Below post -- Or kite him. And CA is PvE-Only.
Konig Des Todes
Trust me when I say, they will not make Critical Defenses an elite. Factions has been around too long. O by the way, wanna know how to get rid of a sin with Critical Defenses without spells? Blind and/or block him 9 seconds later, no blocking, same thing with Critical Agility.
I was meaning in PvE and it was more of a reference to the constant overall nerfs the mesmers have been getting, not if they are good or bad, I think they are good but those nerfs are killing them.
Quote:
Originally Posted by tyla salanari
Mesmers are actually really strong. In PvP, anyway.
But this nerf will be stupid. What will it bring? 'sins best defensive skill to crapness. Plus it's not even needed. |
MrDark88
Quote:
Originally Posted by Coolquest
Maybe if didn't you like type a dyslexic understand you might we able to be.
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On topic, I don't think it would be a good idea. That would be like nerfing a Monk's Divine Favor line, or a Derv's Mysticism line, or a Mesmer Fast Casting line (I mean the skills not the attribute itself). Well, you get the picture.
jimmyboveto
Thats a horrible idea...
Sins need critical defenses, and it is in no way too powerful. It has a fairly short duration, and because of all the blocking going around PvP as of lately, it is hard to keep up anyways.
For PvE... there are so many skills that are better nerf candidates then this one.
Sins need critical defenses, and it is in no way too powerful. It has a fairly short duration, and because of all the blocking going around PvP as of lately, it is hard to keep up anyways.
For PvE... there are so many skills that are better nerf candidates then this one.
Cathode_Reborn
PvE sins need Crit defenses only if their monks are bad.
PvP sins with Crit defenses can say hello to kiting.
PvP sins with Crit defenses can say hello to kiting.
Siirius Black
Enough with the nerfing please!!
demo113
Kiting > crit defenses.
Blind > crit defenses.
Block stances/enchants > crit defenses.
Enchant removal > crit defenses
Do I really need to go on?
Blind > crit defenses.
Block stances/enchants > crit defenses.
Enchant removal > crit defenses
Do I really need to go on?
RavagerOfDreams
Quote:
Originally Posted by ZionHikari
This nerf should make a devastating look to a lot of sins. It can be nerf by increasing recharge to 60 or decreasing the duration. And Critical Eye need to be nerfed also, it can just simply be changed into a stance as it now can be removed. I hope I don't get flamed by angry sins mob .
Oh and another nerd for critical defense can be make it into an elite skill which probably won't since no elite skill will be produced. |
if theres one thing we don't need its a nerf to sin pve and as stated above theres more then enough counters for pvp
also....GTFO MAH GW
Mike The Spike
I don't quite understand this thread, but I'll comment on it with my opinion anyhow.
Nerf Critical Defenses? Why, because it can be annoying as hell when someone runs up on your melee and you can't seem to bash in their face as easily as normal? For those having ran into the R/D stance spammers this feeling of helplessness will be familiar. However it isn't true helplessness at all. In fact, just about anytime I get on my Warrior for a few rounds of fisticuffs, I always go W/D and bring Rending Touch ([skill]rending touch[/skill]). And that's only one way to make a Sin tank relying on Critical Defenses go poof. Already blind has been mentioned, along with kiting, etc.
It seems to me that with the plethora of ways to remove enchants ([skill]gaze of contempt[/skill] and [skill]rend enchantments[/skill] being just two), this all should be a non-issue. I mean a Necro with Strip Enchantment ([skill]strip enchantment[/skill]) would even work ... but then again, I'm sure you'd be more worried about those anti-melee hexes by then. ([skill]spiteful spirit[/skill],[skill]insidious parasite[/skill],[skill]reckless haste[/skill],[skill]price of failure[/skill], etc.)
Don't nerf this skill. Leave it alone. Let the Assassins have some sort of defense that doesn't involve disappearing into a dust cloud.
Nerf Critical Defenses? Why, because it can be annoying as hell when someone runs up on your melee and you can't seem to bash in their face as easily as normal? For those having ran into the R/D stance spammers this feeling of helplessness will be familiar. However it isn't true helplessness at all. In fact, just about anytime I get on my Warrior for a few rounds of fisticuffs, I always go W/D and bring Rending Touch ([skill]rending touch[/skill]). And that's only one way to make a Sin tank relying on Critical Defenses go poof. Already blind has been mentioned, along with kiting, etc.
It seems to me that with the plethora of ways to remove enchants ([skill]gaze of contempt[/skill] and [skill]rend enchantments[/skill] being just two), this all should be a non-issue. I mean a Necro with Strip Enchantment ([skill]strip enchantment[/skill]) would even work ... but then again, I'm sure you'd be more worried about those anti-melee hexes by then. ([skill]spiteful spirit[/skill],[skill]insidious parasite[/skill],[skill]reckless haste[/skill],[skill]price of failure[/skill], etc.)
Don't nerf this skill. Leave it alone. Let the Assassins have some sort of defense that doesn't involve disappearing into a dust cloud.
Zesbeer
Sins are already neffed to all hell they dont need more.
gameshoes3003
Though that skills is heavily annoying in PvP, in all other cases the skills is fine as is.
yum
Man, why do ppl want to nerf skills that are already shit?
Konig Des Todes
Quote:
Originally Posted by yum
Man, why do ppl want to nerf skills that are already shit?
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ivan.alicard
so this is what I'm getting, you fail so now you want anet to do your dirty work nerfing whatever it is you can't win :/ i would name the counter but someoen else beat me to it o.O
Sol Deathgard
Quote:
Originally Posted by ZionHikari
with 13 critical strikes, it can last 9 second combined with critical eye, u can easily maintain it indefinitely until there out of foes, and since it a very good skill I dont see a harm in making it an Elite, also Way of Perfection seem a bit more overpowered compared to vigorous spirit since a sins can almost alway make a critical strike with high attribute and critical eye, or at least seem like it.
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Konig Des Todes
Anyways, I think its obvious no one agrees with the OP(and probably anyone else who suggest nerfing skills). So....close?
C2K
Quote:
Originally Posted by ZionHikari
This nerf should make a devastating look to a lot of sins. It can be nerf by increasing recharge to 60 or decreasing the duration. And Critical Eye need to be nerfed also, it can just simply be changed into a stance as it now can be removed. I hope I don't get flamed by angry sins mob .
Oh and another nerd for critical defense can be make it into an elite skill which probably won't since no elite skill will be produced. |
Luminarus
13 Critical Strikes is a large investment for an easily removable block. Its good, but not broken, any enchant strip kills it.
Crit Eye is hardly broken as it is, the extra crit chance doesnt make that big a difference, when with attack chains the crit isnt where the damage comes from, and with crit scythe/barrage/axe way of the master pwns it. Oh yeah... there is an elite crit eye... its called Way of the Assassin.
Way of Perfection is not broken... yes its better then vig spirit but
a) Vig spirit is target ally, so can be popped on other people
b) Way of Perfection heals only on crits, not attacks so blind etc wont heal (vig will)
c) Comparing it to vigourous spirit is like comparing shadow refuge to healing breeze. Its not worth it because vig spirit is crappy...
The only sin builds that constantly attack are moebius deathblossom & shattering assault. These are pressure builds, and without having a survival skill would get pawned on the front line. Most other good sin builds are spikes that use their chain and get out. Crit defences fails on them, because of down time.
Finally, the only reason I can see for someone to want to nerf this is because they cant beat someone using it. If that is the case, then no offence but learn to play better.
Play Better = Win More = Not need fine skills to be nerfed.
Crit Eye is hardly broken as it is, the extra crit chance doesnt make that big a difference, when with attack chains the crit isnt where the damage comes from, and with crit scythe/barrage/axe way of the master pwns it. Oh yeah... there is an elite crit eye... its called Way of the Assassin.
Way of Perfection is not broken... yes its better then vig spirit but
a) Vig spirit is target ally, so can be popped on other people
b) Way of Perfection heals only on crits, not attacks so blind etc wont heal (vig will)
c) Comparing it to vigourous spirit is like comparing shadow refuge to healing breeze. Its not worth it because vig spirit is crappy...
The only sin builds that constantly attack are moebius deathblossom & shattering assault. These are pressure builds, and without having a survival skill would get pawned on the front line. Most other good sin builds are spikes that use their chain and get out. Crit defences fails on them, because of down time.
Finally, the only reason I can see for someone to want to nerf this is because they cant beat someone using it. If that is the case, then no offence but learn to play better.
Play Better = Win More = Not need fine skills to be nerfed.
skanvak
*Militant post*
Please no more skill change. Skill change must stay during playstesting. This is a post of the NO MORE SKILL CHANGE group.
Please no more skill change. Skill change must stay during playstesting. This is a post of the NO MORE SKILL CHANGE group.
Stormlord Alex
The OP is an idiot and a troll.
/close plz?
/close plz?
Darkhell153
Quote:
Originally Posted by ZionHikari
with 13 critical strikes, it can last 9 second combined with critical eye, u can easily maintain it indefinitely until there out of foes, and since it a very good skill I dont see a harm in making it an Elite, also Way of Perfection seem a bit more overpowered compared to vigorous spirit since a sins can almost alway make a critical strike with high attribute and critical eye, or at least seem like it.
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foolish threadstarter, your argument is weak...why is it weak? It's because it lacks...the knowledge that you can easily disable and remove critical defenses with a freakin shatter enchantment spell or any other remove enchantment spell! (that is unless they've changed it into a skill by the time I got back from vacation and even then just changing it back to an enchantment would be a nerf in itself)
cgruber
Quote:
Originally Posted by yum
Man, why do ppl want to nerf skills that are already shit?
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N1ghtstalker
crit eye is also decent at a high crit strikes level
crit defenses can be ripped with a good necro and it's only for melee
btw have you seen this yet?[skill]avatar of grenth[/skill] or a contra sin? [skill]shattering assault[/skill]
or also a good alternative that hasn't been posted yet [skill]well of the profane[/skill]
so please dont nerf sins again
even tho i don't play my sin much
they're still black and blue from the last time they got a wacking by the nerfstick
crit defenses can be ripped with a good necro and it's only for melee
btw have you seen this yet?[skill]avatar of grenth[/skill] or a contra sin? [skill]shattering assault[/skill]
or also a good alternative that hasn't been posted yet [skill]well of the profane[/skill]
so please dont nerf sins again
even tho i don't play my sin much
they're still black and blue from the last time they got a wacking by the nerfstick
phan
Quote:
Originally Posted by N1ghtstalker
crit eye is also decent at a high crit strikes level
crit defenses can be ripped with a good necro and it's only for melee btw have you seen this yet?[skill]avatar of grenth[/skill] or a contra sin? [skill]shattering assault[/skill] or also a good alternative that hasn't been posted yet [skill]well of the profane[/skill] so please dont nerf sins again even tho i don't play my sin much they're still black and blue from the last time they got a wacking by the nerfstick |
Giving solutions to remove an ench is useless because crit def is only used in in unorganized PvP so making it hard to counter it ..
N1ghtstalker
Quote:
Originally Posted by phan
mehh ; i don't see my warrior using well of pref .. or go W/ME and take ench removal ..
Giving solutions to remove an ench is useless because crit def is only used in in unorganized PvP so making it hard to counter it .. |
if i get that on my hands i'd go ice spikes on em and keep nuking em with water trident
but still
ppl are unpredictable
i used to see (all in one day) in PvP:
a war use charge and barbed trap
another war casting backfire
a sin using migraine
tehshadowninjar
Seriously, /close
Too many people whine about crit def sins. But you want critical eye to be nerfed? WHY? Lern2playIMO.
Too many people whine about crit def sins. But you want critical eye to be nerfed? WHY? Lern2playIMO.
Riot Narita
Quote:
Originally Posted by C2K
Alright, I'm curious. What beat you down in PvE that made you want to cry out for a useless nerf?
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Dronte
Quote:
Originally Posted by ZionHikari
This nerf should make a devastating look to a lot of sins. It can be nerf by increasing recharge to 60 or decreasing the duration. And Critical Eye need to be nerfed also, it can just simply be changed into a stance as it now can be removed. I hope I don't get flamed by angry sins mob .
Oh and another nerd for critical defense can be make it into an elite skill which probably won't since no elite skill will be produced. |
An Saighead Is Gear
Assassins are bad enough as it is without nerfing one of their remaining good skills, just because you are too thick/lazy to bring Enchantment removal.
/close please
/close please
legion_rat
ok so let me get this right the few skills that sins can use in pve that makes life easier you want to kill.
/notsigned go be a troll on WoWs Wikki.
can a mod pls close this useless thread.
~the rat~
/notsigned go be a troll on WoWs Wikki.
can a mod pls close this useless thread.
~the rat~
Shayne Hawke
lol, let's turn the assassin from the instagib class to the instagib'd class.
/notsigned
/notsigned
FlamingMetroid
/very not signed
If the sin wasn't, you know, the most broken class they could have ever created and dead in PvP, then sure your whining might almost have the slightest bit of validity.
If the sin wasn't, you know, the most broken class they could have ever created and dead in PvP, then sure your whining might almost have the slightest bit of validity.
RavagerOfDreams
Quote:
Originally Posted by An Saighead Is Gear
Assassins are bad enough as it is without nerfing one of their remaining good skills, just because you are too thick/lazy to bring Enchantment removal.
/close please |