So I noticed the big hoopla going on about the loot scaling, with a poll and everything. Reading through the opinions didn't really tell me what it was. So in doing my best not to be a pest I visited Wiki and got this:
Loot scaling was introduced in the April 19, 2007 game update. The amount of drops you get are scaled to your party size.
The following are affected by loot scaling:
Common (white) items
Gold
...
and it then continues on with a list of things not affected by loot scaling. So let me try to clear this up in my mind. If I go out alone I get 6 drops (just a number here for the purpose of this question. If I go out with 4 people the party sees ... 24 drops?
So assuming this is correct ... if it's not the the rest of this post is trash then lifting it means what all the drop rates will be the same regardless of the number in the party, and we are to assume this would be a pretty big number?
I'll stop now and wait for replies
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the post that describes the LS mechanism is