Staff or cane?

Foxen

Frost Gate Guardian

Join Date: May 2005

E/Mo

What is the diffrence, is it better to wield a cane with an idol/cesta than a staff?

I understand it like this: A staff can have all the mods of cane/cesta together in one, while a cane and cesta u have to split the mods between the two. whats the other diffrence?

I want to know all about it. (I have an E/mo nuker, and a N/Me SS)

Thanks!

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

Here's a thread from a couple of weeks ago that has some relevent information in it. http://www.guildwarsguru.com/forum/s...php?t=10266040

You may wanna skip the last couple of pages, as most of it is just arguing, lol.

Hope that helps some.

Ifandbut

Pre-Searing Cadet

Join Date: May 2007

E/Mo

I gathered from that post that wand/focus was best for PvE (that's the only thing I am concerned about atm). What I did not understand was what they mean by 20/20 wand and/or offhand.
Also, someone hinted in that post that only weapons droped in Nightfall are able to have inscriptions and handles/heads. Is this correct?

Mr. G

Mr. G

Desert Nomad

Join Date: Jul 2006

S. Wales

Mo/Me

There are different mods for staves and foci sets

a advantage of a foci set is that you can double some mods

for example you can have 2 "live for today" mods, which means when you swap to that set you get a large amount of bonus E, bt -2 less e regen

this can help get that final spell off

its always best to carry serveral weapons, for PvE id suggest:

- Your basic staff of choice (Insightfull, hale, w/e)
- A high E set
- A longbow (ALWAYS carry a longbow, pulling is your friend)

also inscrible items also drop in GW:EN and high end PvE (Urgoz, deep and the like)

(wow that was alot of typos)

kranius

Frost Gate Guardian

Join Date: Mar 2008

France

Me/

20/20 wand means you have mods that makes you get 20% to have HCT and 20% to have HSR. Better used with a 20/20 offhand so you get 40/40 HCT/HSR, which pwnz ^^

S_Serpent

S_Serpent

Wilds Pathfinder

Join Date: Feb 2006

When not at Aziure's Wizard Tower you can find my in Belgium

Knigths of the Keyboard Order - KkO

Quote:
Originally Posted by kranius
20/20 wand means you have mods that makes you get 20% to have HCT and 20% to have HSR. Better used with a 20/20 offhand so you get 40/40 HCT/HSR, which pwnz ^^
Just clearing up something you don't actually get HSR 40% and HCT 40% when you combine em.

you have a change to get 36% in total by combining the two.


Focus and wand gives you more flexibility towards swapping and tu use martial one-handed weapons.
Both have setups that can't be made by the other (staff vs wand/offhand)

free_fall

free_fall

Wilds Pathfinder

Join Date: Oct 2005

Well, a wand + focus can give you more E than a staff alone, and +H to boot.

With the introduction of inscribable staffs, you can now have a staff with 25E - 1 +5 head, 1 +5 wrapping and 1 15/-1 inscription. Of course, you've then sacrificed the +30H.

Now, with a +5^50% or a +5/enchanted wand, paired with a 12/15/-1/+30H off-hand, you've got 32E *and* +30H. Use a 15/-1 wand with that same off-hand and you now have 42E, albeit at -2 regen. Such could be useful to get off a bunch of spells initially, like setting up a wall of rit spirits for example, then switching to a different weapon set to boost your regen.

Of course, you won't have 20/20 in either of those set-ups, though you might get a 10% HCT or HSR on the 5^50 or 5/ench wand.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

i like usin 20/40 +1
jus cuz its fun seein ss do 39dmg
or wit atb...seein it do 43dmg @__@

especially wit eles...
i jus like seein high dmg numbers lol
16 + 1 (weapon) + 2 (glyph) + 1 (elemental lord)
havin fireball do 147dmg vs 119dmg
not terribly useful cuz im sure theres more worthwhile skills to take lol
but its fun ^__^;;

edit:
oh and yea...staves r pretty bad
they're pretty much only good for weaponswap on:
1) (re)casting enchants
2) extra energy in emergency situations

and they're good for martial classes that dun attack
i.e. trapping ranger or deadly arts sin

but yea... wand/offhand > staff

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Quote:
Originally Posted by S_Serpent
Just clearing up something you don't actually get HSR 40% and HCT 40% when you combine em.
HSR = halves skill recharge
HCT = halves casting time


Too clear that up

Chthon

Grotto Attendant

Join Date: Apr 2007

Depends on what mods you want. Some mod options are only available on one option or the other.
  • "Faster recharge all spells" is available on staves, while wand+focus can only have "faster recharge item's attribute spells."
  • "20% longer enchantment duration" is available on staves, but not wands. (Though it is available on spears, so spear+focus is an option if you want that mod.)
  • If you want energy, staves top out at 15e + 5e^50, while wand+focus only goes up to 12e + 5e^50.
  • Dual faster recharge mods is available on wand+focus, but not staves.
  • Dual faster cast is available on both options, but it comes with 12e on the side for wand+focus, but only 10e for staves.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

Quote:
Originally Posted by Chthon
"20% longer enchantment duration" is available on staves, but not wands. (Though it is available on spears, so spear+focus is an option if you want that mod.)]
20% longer enchant is also available on Swords and Axes. Sword+focus is a common setup.

At any rate "weapon" + focus gives you many more possible combinations of requirements and effects than staves.

S_Serpent

S_Serpent

Wilds Pathfinder

Join Date: Feb 2006

When not at Aziure's Wizard Tower you can find my in Belgium

Knigths of the Keyboard Order - KkO

Quote:
Originally Posted by free_fall
With the introduction of inscribable staffs, you can now have a staff with 25E - 1 +5 head, 1 +5 wrapping and 1 15/-1 inscription. Of course, you've then sacrificed the +30H.

Now, with a +5^50% or a +5/enchanted wand, paired with a 12/15/-1/+30H off-hand, you've got 32E *and* +30H. Use a 15/-1 wand with that same off-hand and you now have 42E, albeit at -2 regen. Such could be useful to get off a bunch of spells initially, like setting up a wall of rit spirits for example, then switching to a different weapon set to boost your regen.

Of course, you won't have 20/20 in either of those set-ups, though you might get a 10% HCT or HSR on the 5^50 or 5/ench wand.
you actually can get a staff up to 30 energy and still have 30 hp on it!
10E (base) + 5E (head) + 15E/-1regen (inscription) + 30HP (wrapping)
a +5E wrapping doesn't exist!

while with a +5E and +30hp sword and offhand with +15e/-1regen you can get 32E in total with same energy degen (= -1)

I like the 20E staves with no energy degen too

Tyla

Emo Goth Italics

Join Date: Sep 2006

It's mainly a matter of preference.

But if you're Monking, you should consider both.

40/40 Wand/Focus set allows more chance for HRT, and like the Staff, can get double HCT twice for say, a 1 second spell becomes 1/4 second cast. And it affects all spells.

A 40/20/20 Staff, is more suited on a Monk, because of the 20% Enchantments, and the double HCT. Things like Aegis come to mind.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by Quaker
20% longer enchant is also available on Swords and Axes. Sword+focus is a common setup.
Unless you never play with heroes or henchmen, the ability to direct henchmen plus the tiny DPS you get make a spear better than a sword/axe with the same stats.