heavy and light armor

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

Sentinel insignia gave me an idea; a warrior requires higher strength to carry or wear the heavier armor. Why not have light and heavy armors? The current armors in the game we'll assume are normal armors. Light armor would have an inherent and permanent speed buff but make you more prone to criticals and give you a lower armor level than the normal type. Heavier armor would reduce the criticals enemies can make on you, but have a permanent inherent speed debuff and a higher armor level than the regular armor type of its kind. The speed buffs are cumulative, to a limit. If light armor had say, a 10% speed boost, then if the fastest a character can go is 33%, the new high would be 43%. A character with heavy armor with a speed debuff of 10% cannot go faster than a character with normal armor going the fastest speed.

Bront

Bront

Wilds Pathfinder

Join Date: Feb 2008

Honored Order of Light

W/Me

No.

The beauty of the current armor system is it's simplicity (All armor is the same before Insignias/Runes). Adding this, particularly for Warriors only, would add needless complication, and complaining about what's "Balanced"

/notsigned

Cebe

Cebe

The 5th Celestial Boss

Join Date: Jul 2006

Inverness, Scotland

The Cult of Scaro [WHO]

E/

Are you talking about just warriors?

How do you make a "light armor" version of this?

Tatile

Tatile

Desert Nomad

Join Date: Sep 2007

Stygian Disciples of Tenebrasus

N/Me

Light Armour Scar? That's easy, get rid of the underwear.

/notsigned, it's far too complicated for the current system and casters will wear light armour, and it's likely to just confuse people.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Hmmm I think I heard something about this getting implemented in GW2, or am I chasing ghosts now?

Nadasee

Nadasee

Lion's Arch Merchant

Join Date: Mar 2006

No no no! I don't want GW's armorsystem to turn into another rpg/mmorpg's.
Just gonna make a remark, higher strength to carry more items and heavier armor? Oblivion anyone? (Feather +10 points on self)

If you look at the armor status today it is like they are heavy and light.
Warriors have higher armor couse they need it, Warriors duh!
Rangers have a lighter armor status ect.

Why would you mix the system up, you have runes and insignias to counter the attacks dealth to you and costomize your armor for your Profession.
You can as easily make the "buffs" to runes/insignias instead of making a new armor set system just for the bonuses... In my opinion, in that case we are back in old GW when armors had their own bonuses and there were no insignias...

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

No, thanks
Quote:
I don't want GW's armorsystem to turn into another rpg/mmorpg's.
GW has some unique systems and people are like "how bout we change it so it's moar liek in other games???/"

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

There are already heavy and light armors:
- Heavy: 80 armor
- Medium: 70 armor
- Light: 60 armor.

That's how it works here.

Wild Karrde

Wild Karrde

Frost Gate Guardian

Join Date: Sep 2006

W/

Warrior

Light armor with speed boost: Beetletun(preferably glads cause it looks light ) + [skill]charging strike[/skill]

Medium armor no affect: Armor from Amnoon Oasis

Heavy armor w/ speed reduction: Platemail from Droknars Forge + [skill]dolyak signet[/skill]


There ya go enjoy

NamelessBeauty

Krytan Explorer

Join Date: Jan 2008

Michigan State University, East Lansing, MI

Mo/

Quote:
Originally Posted by Tatile
Light Armour Scar? That's easy, get rid of the underwear.

/notsigned, it's far too complicated for the current system and casters will wear light armour, and it's likely to just confuse people.
/sign for this

For the OP > /not sign

netniwk

netniwk

Desert Nomad

Join Date: Mar 2005

Bellgium

W/E

Quote:
Originally Posted by Arduinna
Hmmm I think I heard something about this getting implemented in GW2, or am I chasing ghosts now?
No,I read something similar. Armor would be wearable for everyone but having movement restrictions for some.
I'll try to find it.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

So plate and cloth for heavy and light respectively?


So i herd u liek WoWcraft?

Oh and NO. /notsigned

Fear Me!

Fear Me!

Frost Gate Guardian

Join Date: Nov 2005

E/R

Quote:
Originally Posted by Katsumi
So plate and cloth for heavy and light respectively?


So i herd u liek WoWcraft?

Oh and NO. /notsigned
Actually no, I don't like World of Warcraft, Starcraft yes, but keep working on your telepathy.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

The current armor system is fine, no need to change it. Inherit speed (de)buffs would be quite a bad addition to GW too.

gameshoes3003

gameshoes3003

Forge Runner

Join Date: Feb 2006

I don't really favor system like the presented one here.
/notsigned