Display other weapons in the Hall of Monuments? at least tormented weapons

Marcus The Cube

Marcus The Cube

Frost Gate Guardian

Join Date: Apr 2006

Europe

Sword of Justice

Me/Mo

I still find it hard to believe that the programmers of Guild Wars are so lazy that you still can not display at least tormented weapons besides the destroyer weapons

Actually they made 11 super tiny little spots to display weapons but there are just 11 destroyer weapons

Besides the fact that there was obviously no "roleplayer" quality control check, because how stupid in the storyline would it be if a monk gets himself daggers or other non caster weapons for example..., how boring would it be just to have only one sort of weapons on display?

Slabby

Slabby

Forge Runner

Join Date: Feb 2006

Belgium

[SCAR]

/agree

It's RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid just like you said.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Sardelac anyone?

Slabby

Slabby

Forge Runner

Join Date: Feb 2006

Belgium

[SCAR]

This has been suggested a million times.
Consider this as a rant.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

/signed for moving sardalec above riverside

Kenny Mack

Academy Page

Join Date: Dec 2007

Avatar Of Heroes

W/

no, bad idea.

the monument for weapons was designed to be destroyer only so leave it.

just because a few players aint amused it shldnt mean they have to change it.

especially when players like myself spent time/effort/money to fill that monument with destoyer weapons.

ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!!

/notsigned

Holly Herro

Holly Herro

Jungle Guide

Join Date: Dec 2005

Kangaroo-land.

Blades of the Dingo [AUST]

+1 before close.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

You fail to understand what the monument is all about.

It is not there to showcase your swank stuff.
It is not there to transfer any items to GW2.

You must collect 11 tokens called 'destroyer weapon' and add them to the monument to unlock the bonus weapons pack (like the pre-order bonus packs of the original GW) in GW2.

There is no guarantee that there is a 1-to-1 correspondence between GW and GW2 professions, weapon types, weapon mods or statistics. What you put in != what you'll get out. It's just another quest. I don't see anybody complaining that Duke Barradin only accepts Althea's Ashes instead of, say, a perfectly fine charr carving that just dropped outside Piken's Square.

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Is there any guarantee that we will actually get anything tangeable from the hall as it is?

You mentioned a bonus weapons pack, is that heresay, or proven?

Also

/signed coz there destroyer weapons aren't very l33t in their current state, and including other weapons (which are rare, set few only.)

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

Quote:
Originally Posted by Luminarus
You mentioned a bonus weapons pack, is that heresay, or proven?
Neither, I've deduced it from the given information through my amazing cognitive powers and could tell how the other monuments work as well although some minor details depend on other game design decisions. The current level of QQ is nothing compared to what you'll see once the details get published ...

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

I dont feel strongly either way, would be nicfce though.

dragguslayer

Ascalonian Squire

Join Date: Feb 2007

Finland

Guardians Of The Midnight Sky[Star]

W/Me

quick +1 before closed

R.Shayne

Wilds Pathfinder

Join Date: Oct 2007

If I understand the op I don't think this is a suggestion or a debate about what might come from having a full Hall and that it is to complain.

EotN screams rushed out the door and so does the hall. IMO I feel that they where told to cut corners to get the game out the door. I can only hope that once GW2 is far enough into development that ANET will return to finish the work started on EotN such as; Silver Eagle Armor for the remaining classes and an update to the hall.

pfaile

pfaile

Lion's Arch Merchant

Join Date: Oct 2007

Orlando

Divine Order of Heroes

P/R

try search ftw?

Ouchie

Krytan Explorer

Join Date: Jan 2007

[Leet]

R/

Quote:
Originally Posted by Kenny Mack
no, bad idea.

the monument for weapons was designed to be destroyer only so leave it.

just because a few players aint amused it shldnt mean they have to change it.

especially when players like myself spent time/effort/money to fill that monument with destoyer weapons.

ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!!

/notsigned
Just because you spent time getting destroyer weapons doesn't mean they shouldn't change it.

Personally I think greens and unique skins should be allowed - people spent time effort and money to get them too.

Uber Mass

Uber Mass

Krytan Explorer

Join Date: Oct 2006

The Netherlands

retired from gw [agro] still ftw

W/

HoM is GW:EOTN destroyer weapons are GW:EOTN... so they prolly dont change it... and this suggestion has come up a zillion times before

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Oh please yes...

+1

S_Serpent

S_Serpent

Wilds Pathfinder

Join Date: Feb 2006

When not at Aziure's Wizard Tower you can find my in Belgium

Knigths of the Keyboard Order - KkO

/not signed


people x will want this, people x will want that

I want to put up my collectors items just because I like the looks and I play with those instead of all that bad looking xxx rated super shiny crap things imo. Just like someone else will say omg collectors items the most crap things ever!

When company x wants to give special offer by having there people collect package Y 20 times, then will not give the special offer because you have 20 packages from item B.

There are more urgent things then to fix that, letting us know what the hom will implement in gw2 would be off far more concerns to us!

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by Kenny Mack
no, bad idea.

the monument for weapons was designed to be destroyer only so leave it.

just because a few players aint amused it shldnt mean they have to change it.

especially when players like myself spent time/effort/money to fill that monument with destoyer weapons.

ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!!

/notsigned
ohai, i herd tormented weponz cost dearer....

/Halfsigned
Destroyer weapons are actually quite cheap.
But Tormented weapons require more farming.

Either way it's been oversuggested and not implimented, so +1...

serod

serod

Academy Page

Join Date: Mar 2007

R/

+1 before close

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

I would be for "Skin" unlock for weapons.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

I strongly support/oppose changing/not changing some trivial detail in the Hall of Monuments despite having no clear idea of its purpose.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by Esan
I strongly support/oppose changing/not changing some trivial detail in the Hall of Monuments despite having no clear idea of its purpose.
LOL

Only reason why I want the change is I'm trying to unlock as much stuff in the HoM as possible... and reassigned myself I will only have a small handful of the destroyer weapons.

I know our GL was a bit miffed about the really rare stuff not unlocking.

Gli

Forge Runner

Join Date: Nov 2005

Yes, the Monument of Valor is a terrible concept, from the idea behind it to the actual implementation, but it's probably not going to change, ever. No use crying over spilled milk.

Shadowmere

Shadowmere

Wilds Pathfinder

Join Date: Jan 2007

The Grim Squeakers [REAP]

N/

Yeah it'd be nice, though i do really hope Anet does revisit everything they botched in GWEN, the hall being the biggest one. Anyone remember the state the hall was in during the preview weekend? It's better now but they really really failed to make the hall live up to their hype.

Idk, I think they were just rushed into it, they intended to make a lot more for GWEN, the fact that Norn and the warrior Silver Eagle armors are new models and not reskins shows this painfully well. Mind you a lot of the GWEN armors are very nice but they're not especially new or groundbreaking for the most part.

Ctb

Desert Nomad

Join Date: Apr 2006

W/

HoM in general is lame.

/got nothin' else

Leonhart

Leonhart

Lion's Arch Merchant

Join Date: Dec 2006

Ascalon City

W/

Well for Anet if they allowed the addition of tormented it may work for them, as it would force players to buy Nightfall (in some cases instead of just buying the weapons themselves) to obtain those weapons, which means they would make some more money! Money for Anet = win

Chilos

Chilos

Frost Gate Guardian

Join Date: Jun 2007

Oulu, in magical land called Finland

The Greatest Weapons ever?

Destroyers? We pwned them.

/signed, 3 times

Ekelon

Ekelon

Jungle Guide

Join Date: Dec 2005

Rebel Rising [rawr]

A/W

/notsigned

That would mean I would have to spend 350 ectos for 11 tormented weaopns in order to max out my HoM.

Ouchie

Krytan Explorer

Join Date: Jan 2007

[Leet]

R/

Quote:
Originally Posted by Ekelon
/notsigned

That would mean I would have to spend 350 ectos for 11 tormented weaopns in order to max out my HoM.
Agreed

I would however like to see several different types of weapons allowed - any of the "elite" area weapons should be displayable - Urgoz, The Deep, Tombs, SF as well

Ekelon

Ekelon

Jungle Guide

Join Date: Dec 2005

Rebel Rising [rawr]

A/W

Quote:
Originally Posted by Ouchie
Agreed

I would however like to see several different types of weapons allowed - any of the "elite" area weapons should be displayable - Urgoz, The Deep, Tombs, SF as well
Either don't add anything to HoM... are add ALL greens into HoM. Basically make it like minipets... to where you can overflow the weapons. I think that would be better.

unienaule

unienaule

I dunt even get "Retired"

Join Date: Aug 2005

Fifteen Over Fifty [Rare]

Beaten to death already, and wrong forum (Sardelac). Closed.