Display other weapons in the Hall of Monuments? at least tormented weapons
Marcus The Cube
I still find it hard to believe that the programmers of Guild Wars are so lazy that you still can not display at least tormented weapons besides the destroyer weapons
Actually they made 11 super tiny little spots to display weapons but there are just 11 destroyer weapons
Besides the fact that there was obviously no "roleplayer" quality control check, because how stupid in the storyline would it be if a monk gets himself daggers or other non caster weapons for example..., how boring would it be just to have only one sort of weapons on display?
Actually they made 11 super tiny little spots to display weapons but there are just 11 destroyer weapons
Besides the fact that there was obviously no "roleplayer" quality control check, because how stupid in the storyline would it be if a monk gets himself daggers or other non caster weapons for example..., how boring would it be just to have only one sort of weapons on display?
Slabby
/agree
It's RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid just like you said.
It's RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing stupid just like you said.
Witchblade
Sardelac anyone?
Slabby
This has been suggested a million times.
Consider this as a rant.
Consider this as a rant.
cellardweller
/signed for moving sardalec above riverside
Kenny Mack
no, bad idea.
the monument for weapons was designed to be destroyer only so leave it.
just because a few players aint amused it shldnt mean they have to change it.
especially when players like myself spent time/effort/money to fill that monument with destoyer weapons.
ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!!
/notsigned
the monument for weapons was designed to be destroyer only so leave it.
just because a few players aint amused it shldnt mean they have to change it.
especially when players like myself spent time/effort/money to fill that monument with destoyer weapons.
ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!!
/notsigned
Holly Herro
+1 before close.
tmakinen
You fail to understand what the monument is all about.
It is not there to showcase your swank stuff.
It is not there to transfer any items to GW2.
You must collect 11 tokens called 'destroyer weapon' and add them to the monument to unlock the bonus weapons pack (like the pre-order bonus packs of the original GW) in GW2.
There is no guarantee that there is a 1-to-1 correspondence between GW and GW2 professions, weapon types, weapon mods or statistics. What you put in != what you'll get out. It's just another quest. I don't see anybody complaining that Duke Barradin only accepts Althea's Ashes instead of, say, a perfectly fine charr carving that just dropped outside Piken's Square.
It is not there to showcase your swank stuff.
It is not there to transfer any items to GW2.
You must collect 11 tokens called 'destroyer weapon' and add them to the monument to unlock the bonus weapons pack (like the pre-order bonus packs of the original GW) in GW2.
There is no guarantee that there is a 1-to-1 correspondence between GW and GW2 professions, weapon types, weapon mods or statistics. What you put in != what you'll get out. It's just another quest. I don't see anybody complaining that Duke Barradin only accepts Althea's Ashes instead of, say, a perfectly fine charr carving that just dropped outside Piken's Square.
Luminarus
Is there any guarantee that we will actually get anything tangeable from the hall as it is?
You mentioned a bonus weapons pack, is that heresay, or proven?
Also
/signed coz there destroyer weapons aren't very l33t in their current state, and including other weapons (which are rare, set few only.)
You mentioned a bonus weapons pack, is that heresay, or proven?
Also
/signed coz there destroyer weapons aren't very l33t in their current state, and including other weapons (which are rare, set few only.)
tmakinen
Quote:
Originally Posted by Luminarus
You mentioned a bonus weapons pack, is that heresay, or proven?
|
Solas
I dont feel strongly either way, would be nicfce though.
dragguslayer
quick +1 before closed
R.Shayne
If I understand the op I don't think this is a suggestion or a debate about what might come from having a full Hall and that it is to complain.
EotN screams rushed out the door and so does the hall. IMO I feel that they where told to cut corners to get the game out the door. I can only hope that once GW2 is far enough into development that ANET will return to finish the work started on EotN such as; Silver Eagle Armor for the remaining classes and an update to the hall.
EotN screams rushed out the door and so does the hall. IMO I feel that they where told to cut corners to get the game out the door. I can only hope that once GW2 is far enough into development that ANET will return to finish the work started on EotN such as; Silver Eagle Armor for the remaining classes and an update to the hall.
pfaile
try search ftw?
Ouchie
Quote:
Originally Posted by Kenny Mack
no, bad idea.
the monument for weapons was designed to be destroyer only so leave it. just because a few players aint amused it shldnt mean they have to change it. especially when players like myself spent time/effort/money to fill that monument with destoyer weapons. ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!! /notsigned |
Personally I think greens and unique skins should be allowed - people spent time effort and money to get them too.
Uber Mass
HoM is GW:EOTN destroyer weapons are GW:EOTN... so they prolly dont change it... and this suggestion has come up a zillion times before
Cale Roughstar
Oh please yes...
+1
+1
S_Serpent
/not signed
people x will want this, people x will want that
I want to put up my collectors items just because I like the looks and I play with those instead of all that bad looking xxx rated super shiny crap things imo. Just like someone else will say omg collectors items the most crap things ever!
When company x wants to give special offer by having there people collect package Y 20 times, then will not give the special offer because you have 20 packages from item B.
There are more urgent things then to fix that, letting us know what the hom will implement in gw2 would be off far more concerns to us!
people x will want this, people x will want that
I want to put up my collectors items just because I like the looks and I play with those instead of all that bad looking xxx rated super shiny crap things imo. Just like someone else will say omg collectors items the most crap things ever!
When company x wants to give special offer by having there people collect package Y 20 times, then will not give the special offer because you have 20 packages from item B.
There are more urgent things then to fix that, letting us know what the hom will implement in gw2 would be off far more concerns to us!
Tyla
Quote:
Originally Posted by Kenny Mack
no, bad idea.
the monument for weapons was designed to be destroyer only so leave it. just because a few players aint amused it shldnt mean they have to change it. especially when players like myself spent time/effort/money to fill that monument with destoyer weapons. ur not happy that its destroyer only. well heck, ur not happy with that, why not change the primary attribute system because i cant use them all on one char!! /notsigned |
/Halfsigned
Destroyer weapons are actually quite cheap.
But Tormented weapons require more farming.
Either way it's been oversuggested and not implimented, so +1...
serod
+1 before close
EternalTempest
I would be for "Skin" unlock for weapons.
Esan
I strongly support/oppose changing/not changing some trivial detail in the Hall of Monuments despite having no clear idea of its purpose.
EternalTempest
Quote:
Originally Posted by Esan
I strongly support/oppose changing/not changing some trivial detail in the Hall of Monuments despite having no clear idea of its purpose.
|
Only reason why I want the change is I'm trying to unlock as much stuff in the HoM as possible... and reassigned myself I will only have a small handful of the destroyer weapons.
I know our GL was a bit miffed about the really rare stuff not unlocking.
Gli
Yes, the Monument of Valor is a terrible concept, from the idea behind it to the actual implementation, but it's probably not going to change, ever. No use crying over spilled milk.
Shadowmere
Yeah it'd be nice, though i do really hope Anet does revisit everything they botched in GWEN, the hall being the biggest one. Anyone remember the state the hall was in during the preview weekend? It's better now but they really really failed to make the hall live up to their hype.
Idk, I think they were just rushed into it, they intended to make a lot more for GWEN, the fact that Norn and the warrior Silver Eagle armors are new models and not reskins shows this painfully well. Mind you a lot of the GWEN armors are very nice but they're not especially new or groundbreaking for the most part.
Idk, I think they were just rushed into it, they intended to make a lot more for GWEN, the fact that Norn and the warrior Silver Eagle armors are new models and not reskins shows this painfully well. Mind you a lot of the GWEN armors are very nice but they're not especially new or groundbreaking for the most part.
Ctb
HoM in general is lame.
/got nothin' else
/got nothin' else
Leonhart
Well for Anet if they allowed the addition of tormented it may work for them, as it would force players to buy Nightfall (in some cases instead of just buying the weapons themselves) to obtain those weapons, which means they would make some more money! Money for Anet = win
Chilos
The Greatest Weapons ever?
Destroyers? We pwned them.
/signed, 3 times
Destroyers? We pwned them.
/signed, 3 times
Ekelon
/notsigned
That would mean I would have to spend 350 ectos for 11 tormented weaopns in order to max out my HoM.
That would mean I would have to spend 350 ectos for 11 tormented weaopns in order to max out my HoM.
Ouchie
Quote:
Originally Posted by Ekelon
/notsigned
That would mean I would have to spend 350 ectos for 11 tormented weaopns in order to max out my HoM. |
I would however like to see several different types of weapons allowed - any of the "elite" area weapons should be displayable - Urgoz, The Deep, Tombs, SF as well
Ekelon
Quote:
Originally Posted by Ouchie
Agreed
I would however like to see several different types of weapons allowed - any of the "elite" area weapons should be displayable - Urgoz, The Deep, Tombs, SF as well |
unienaule
Beaten to death already, and wrong forum (Sardelac). Closed.