You Cannot Enter This Arena
Chronos the Defiler
Ok, so we have one for dishonorable people...
Now how about a little scripts that can read people skill bars.
"You cannot enter this arena without a resurrection skill equipped."
In RA (perhaps not TA/HA) there are some TA/HA/GvG builds that have people without res sigs, but in RA, it should definitely not happen.
This may seem like a huge whiner post, but it is not like I am whining about something that will help only myself, this will help most teams in RA...It is not exactly fun being the only person with a res sig/skill on your team and watch as your numbers slowly twiddle down because noone else resses teammates.
Or rather instead of completely dis-allowing players, give them a pop-up message or something, telling them they have a bar without a resurrection skill, and "suggest" they bring one.
w/e flame away
Now how about a little scripts that can read people skill bars.
"You cannot enter this arena without a resurrection skill equipped."
In RA (perhaps not TA/HA) there are some TA/HA/GvG builds that have people without res sigs, but in RA, it should definitely not happen.
This may seem like a huge whiner post, but it is not like I am whining about something that will help only myself, this will help most teams in RA...It is not exactly fun being the only person with a res sig/skill on your team and watch as your numbers slowly twiddle down because noone else resses teammates.
Or rather instead of completely dis-allowing players, give them a pop-up message or something, telling them they have a bar without a resurrection skill, and "suggest" they bring one.
w/e flame away
Stormlord Alex
Quote:
Originally Posted by Chronos the Defiler
Ok, so we have one for dishonorable people...
Now how about a little scripts that can read people skill bars. "You cannot enter this arena without a resurrection skill equipped." In RA (perhaps not TA/HA) there are some TA/HA/GvG builds that have people without res sigs, but in RA, it should definitely not happen. This may seem like a huge whiner post, but it is not like I am whining about something that will help only myself, this will help most teams in RA...It is not exactly fun being the only person with a res sig/skill on your team and watch as your numbers slowly twiddle down because noone else resses teammates. w/e flame away |
Artorius.Maximus
While I am sympathetic to your view, you cannot require someone to bring a res skill in RA. I consider the practice of not doing it dumb, but there may be a reason why they don't have one.
My suggestion is, if you don't like working with Random people with Random skill bars, that Randomly don't have a Random res skill, you should probably not play in Random arenas.
/notsigned
edit:
Rits and Paragons as well.
My suggestion is, if you don't like working with Random people with Random skill bars, that Randomly don't have a Random res skill, you should probably not play in Random arenas.
/notsigned
edit:
Quote:
Originally Posted by Stormlord Alex
... monks?
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Stormlord Alex
ooh, and for the +1 - bad idea.
The retards you get teamed up with in RA? If forced to bring res, they'd take Rebirth.
So ha.
The retards you get teamed up with in RA? If forced to bring res, they'd take Rebirth.
So ha.
HawkofStorms
Quote:
Originally Posted by Stormlord Alex
... monks?
|
Although you SHOULD have a res skill, that doesn't mean there aren't RARE exceptions that shouldn't.
I'd much rather that people in RA who bring reses learn to use them quickly, then force people to bring them.
Tyla
Quote:
Originally Posted by Stormlord Alex
... monks?
|
/Close.
tnel28
randomly not bringing random rez sigs just doesnt make any random sense and therefore random arenas are not for your random taste in random PVP action. random.
haha sry, sort of a copy of artorius's post but i thought it was clever. anyway, thats the stupidest idea ever, why would there be a restriction on ur skill bar, that takes all the fun away of making a build. dumb idea, hope this post never gets looked at by devs.
haha sry, sort of a copy of artorius's post but i thought it was clever. anyway, thats the stupidest idea ever, why would there be a restriction on ur skill bar, that takes all the fun away of making a build. dumb idea, hope this post never gets looked at by devs.
MithranArkanere
Eh... I don't even need resurrection skills in PvE and in PvP you usually resurrect very fast.
Isn't better not to die?
Isn't better not to die?
You can't see me
While I diagree with this idea because of its obvious holes, I believe there should be a concept where RA is limited in the sense of access to players who have used 75% of their attributes or more, and all eight skill slots.
NamelessBeauty
The thing is,equip it does not mean they gonna use it anyway! Sometimes I myself can be an azz too when my team suk and I just want them to lose so I dont get the dishonor when I leave!
/no point
/not sign
/bad idea
/no point
/not sign
/bad idea
Antheus
Quote:
Originally Posted by MithranArkanere
and in PvP you usually resurrect very fast.
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Also, since GVG was mentioned by OP - go to GvG community, and tell them that now they'll need to include a certain skill because Anet says so. I'm sure it would result in an epic thread.
tehshadowninjar
Lolz. Alot of people for their builds require 8 skill slots. Especially support ritualists, monks, and support paragons. Most assassins need 5 skills also, + some other elite, if the elite is not in their attack chain, an enchant mabye, and an IMS/IAS/shadowstep. So it's sorta hard to fit it in. The only time you would expect anyone to have a res sig would be a mesmer, necro, ele, possibly ranger, and sometimes a war.
Operative 14
Are you joking? The entire point of the game is to use your experience to come up with effective builds, some have space that include resses, some don't.
The goal is not to res quickly, the goal is to kill the other person before you die.
/Notsigned.
The goal is not to res quickly, the goal is to kill the other person before you die.
/Notsigned.
quickmonty
Quote:
Originally Posted by Chronos the Defiler
"You cannot enter this arena without a resurrection skill equipped."
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"You cannot enter this arena without a brain equipped."
Chronos the Defiler
FSKING Double Post CRAP :S
Chronos the Defiler
wow so much negativity...and so many really stupid answers, but also some very true ones, I didn't think much about monks, but they are semi-rare in RA anyways...unless they are Mo/A smiters which seem to be frequent now.
Paragons, i can't really see them not having a res even if they are support, and I have seen plenty of Rits with Flesh.
This is also a relatively TEAM based game, so why not bring something that may help them in this situation?
Assassin is my 2nd main, and I can always find a spot for res signet. Regardless of what build I run.
I think you need to take your time reading posts before you respond, I stated that several HA/GvG builds use classes with no res sig, and were NOT included into the idea.
At least you have one...
That is not always an option, if it was i can see PvP becoming horridly boring and meaningless.
I agree, in many team builds where it is not randomly chosen, there are builds with no res skills for a purpose which, again, I excluded from the idea.
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Why not include some of your own ideas, rather than pointing out exclusions :s
Or rather instead of completely dis-allowing players, give them a pop-up message or something, telling them they have a bar without a resurrection skill, and "suggest" they bring one.
There have been plenty of times when I come straight from AB to RA and forget to change back builds, and I have seen other people do it as well.
Paragons, i can't really see them not having a res even if they are support, and I have seen plenty of Rits with Flesh.
Quote:
"The entire point of the game is to use your experience to come up with effective builds" |
Quote:
"Most assassins need 5 skills also, + some other elite, if the elite is not in their attack chain, an enchant mabye, and an IMS/IAS/shadowstep." |
Quote:
"Also, since GVG was mentioned by OP - go to GvG community, and tell them that now they'll need to include a certain skill because Anet says so." |
Quote:
"Sometimes I myself can be an azz too when my team suk and I just want them to lose so I dont get the dishonor when I leave!" |
Quote:
"Isn't better not to die?" |
Quote:
"Although you SHOULD have a res skill, that doesn't mean there aren't RARE exceptions that shouldn't." |
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Why not include some of your own ideas, rather than pointing out exclusions :s
Or rather instead of completely dis-allowing players, give them a pop-up message or something, telling them they have a bar without a resurrection skill, and "suggest" they bring one.
There have been plenty of times when I come straight from AB to RA and forget to change back builds, and I have seen other people do it as well.
Sir Pandra Pierva
i know lets ban people who are not support and dont bring a rez<_<>_>
maybe a popup message but that would drive monkers nuts after a little
maybe a popup message but that would drive monkers nuts after a little
RiKio
I have this idea...when Im angry with all the noobs of RA.
/notsigned, because it seems an idea typical of a dictator. ``Now everyone will bring Rez and, if not, I will ban him/her account´´
/notsigned, because it seems an idea typical of a dictator. ``Now everyone will bring Rez and, if not, I will ban him/her account´´
The Red Messenger
/notsigned
People had good reasons listed above...
Tip for RA: never complain when you get a noob on your team. we ALL get a noob (or 2). Instead of focusing on the weaknesses of your team, focus on the weakness of the enemy. Most battles can be won easily by singling out the enemy noob and killing him repeatedly, using up all enemy res sigs.
People had good reasons listed above...
Tip for RA: never complain when you get a noob on your team. we ALL get a noob (or 2). Instead of focusing on the weaknesses of your team, focus on the weakness of the enemy. Most battles can be won easily by singling out the enemy noob and killing him repeatedly, using up all enemy res sigs.
MithranArkanere
Quote:
Originally Posted by Antheus
Ever played RA or TA?
Also, since GVG was mentioned by OP - go to GvG community, and tell them that now they'll need to include a certain skill because Anet says so. I'm sure it would result in an epic thread. |
~ Dan ~
Awesome, i like the idea of everyone using a slot for: [skill]Resurrect[/skill]
/signed!!1!11!11!!
/signed!!1!11!11!!
Itokaru
I have a wonderful idea...You want a team with res signet? Go to TA!
Want a team that doesn't have so-called 'noobs' on it? Go to TA!
In my opinion, Resurrection Signet in RA is a waste of a skill slot. *braces for flames*
/Notsigned
Want a team that doesn't have so-called 'noobs' on it? Go to TA!
In my opinion, Resurrection Signet in RA is a waste of a skill slot. *braces for flames*
/Notsigned
Faer
Quote:
Originally Posted by Stormlord Alex
... monks?
|
gameshoes3003
/notsigned
Though I generally bring a resurrection, sometimes I use builds that don't have resurrection signet.
Though I generally bring a resurrection, sometimes I use builds that don't have resurrection signet.
VOTD
dont like that idea
I D E L E T E D I
bad idea, dictators get executed by the americans
no more deaths please
/notsigned
no more deaths please
/notsigned
The Real Roy Keane
Quote:
Originally Posted by tehshadowninjar
Lolz. Alot of people for their builds require 8 skill slots. Especially support ritualists, monks, and support paragons. Most assassins need 5 skills also, + some other elite, if the elite is not in their attack chain, an enchant mabye, and an IMS/IAS/shadowstep. So it's sorta hard to fit it in. The only time you would expect anyone to have a res sig would be a mesmer, necro, ele, possibly ranger, and sometimes a war.
|
tehshadowninjar
Quote:
Originally Posted by The Real Roy Keane
There is absolutely no reason for an Assassin to take a Rez Sig.
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Patrick Smit
Don't put a quote and deform its contents without properly indicating the change, it does the original poster no credit. I think u were the guy to use 2 skills for a meager 75 damage (poison tip signet and toxic shock, http://www.guildwarsguru.com/forum/s...72048&page=48), better take res and another skill, for example IAS, a self heal or maybe an utility. Yopur poison hardly contributes to the damage caused by signet of deadly corruption as it is almost maxed out by other conditions.
Not signed BTW, although i think most people could sqeeuze in a res signet. for me build designing means that i only need 7 skill, unless its a monk, even rits and other stuff i put in a signet. Although I hardly play extension shite as I think they should be removed from PvP or there should be choices for players to play in extension free PvP (meaning lacking any extension character skills and professions)
Not signed BTW, although i think most people could sqeeuze in a res signet. for me build designing means that i only need 7 skill, unless its a monk, even rits and other stuff i put in a signet. Although I hardly play extension shite as I think they should be removed from PvP or there should be choices for players to play in extension free PvP (meaning lacking any extension character skills and professions)
Artorius.Maximus
Quote:
Originally Posted by Faer
You're dumb. All Monks should be required to being Rebirth in all gametypes, because it is a very good spell and it is the Monk's job to bring people back to life.
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While rebirth is a great rez skill, it is not the best one for a monk to carry if they are thinking of using it in the middle of the fight. IMO monks should not use a rez in the middle of a fight, ever.
Also, with rits having flesh of my flesh and paragons having signet of return (possibly combined with we will return) how is it still the monks job to bring people back to life.
Prof Of Black
Enough said:
Monks.
~Prof.
Monks.
~Prof.
Turbobusa
Quote:
Originally Posted by Artorius.Maximus
Yes, lets have monks use rebirth in the middle of a fight. Then both I have no energy (elementalist main), and they have no energy.
While rebirth is a great rez skill, it is not the best one for a monk to carry if they are thinking of using it in the middle of the fight. IMO monks should not use a rez in the middle of a fight, ever. Also, with rits having flesh of my flesh and paragons having signet of return (possibly combined with we will return) how is it still the monks job to bring people back to life. |
N1ghtstalker
/notsigned
don't screw my new build up pls i need all my 8 slots to spike my victim
don't screw my new build up pls i need all my 8 slots to spike my victim
Auron of Neon
Quote:
Originally Posted by Artorius.Maximus
Yes, lets have monks use rebirth in the middle of a fight. Then both I have no energy (elementalist main), and they have no energy.
While rebirth is a great rez skill, it is not the best one for a monk to carry if they are thinking of using it in the middle of the fight. IMO monks should not use a rez in the middle of a fight, ever. Also, with rits having flesh of my flesh and paragons having signet of return (possibly combined with we will return) how is it still the monks job to bring people back to life. |
Arkantos
Brian the Gladiator
You know how if your a character from nightfall or factions and you're in a pre-LA mission, when you go to enter mission, a message pops up and says stuff about how you aren't from Prof???
Why not just do that in RA? Be like, "Hey Nub, you forgot your res sig. Are you sure you want to enter mission???" *you click yes* "Are you kidding me. Why aren't you bringing a sig you nubtard???" *you click the button that says, "I haven't unlocked it yet." "Wow, you really are a noob." *teleports you back to pre-searing where you belong*
Ok, so that is an exaggeration, but you get my point... If a screen pops up telling them to bring a sig, most people would do it...
By definition, monks have rezes. They are the class that is primarily about saving peoples lives, and bringing them back to life. About half of the ritualist class is about saving lives (the other half is about damage) therefore they have half the rezes. Paragons I would say are about 1/8 about saving lives and more about supporting people and mostly damage... thats why they have 1 rez. That's my logic at least. It really has nothing to do with what the class SHOULD BE DOING rather than what the class symbolizes.
Monks shouldn't res in battle because, fi you sit around and cast a 6 second hard rez on someone, another person will die while you wait for the cast to finish... This is why people bring hard rez on non-monk primaries.
Why not just do that in RA? Be like, "Hey Nub, you forgot your res sig. Are you sure you want to enter mission???" *you click yes* "Are you kidding me. Why aren't you bringing a sig you nubtard???" *you click the button that says, "I haven't unlocked it yet." "Wow, you really are a noob." *teleports you back to pre-searing where you belong*
Ok, so that is an exaggeration, but you get my point... If a screen pops up telling them to bring a sig, most people would do it...
Quote:
Originally Posted by Auron of Neon
Monks have 8 rez spells. Rits only have 4, and paragons are stuck with one! It's definitely the monk's job to rez, since he has at least twice the number of skills for the task.
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Monks shouldn't res in battle because, fi you sit around and cast a 6 second hard rez on someone, another person will die while you wait for the cast to finish... This is why people bring hard rez on non-monk primaries.