creature types

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

I'm planning on adding a pommel of (creature slaying) to my sword. but...
i'm having trouble with these creature types:

Shadow army creatures
grasping darkness
dryders
smite crawlers

are these considered demons? if not, then what kind of slaying mod should i use?

(trying to make a sword for DoA/UW/FoW)

TempusReborn

Wilds Pathfinder

Join Date: Mar 2007

R/Mo

Unfortunately none are considered Demons, and no other slaying mod will get them.

matsif

matsif

Frost Gate Guardian

Join Date: Jun 2006

Warriors of Factions [WOF]

E/Me

being that the mod you speak of is the suffix mod, you are generally better off with fortitude or some armor mod, maybe enchanting. that way the sword will be better in more than 1 situation

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

you're going to want a +30 for general usage in anything that you ever do.



~LeNa~

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

If i wanted a +30 mod i would have said. and i have like 20 swords with fort mods, i'm creating a sword for special situations. my friends created a +100%dmg sword, and i am too
(the sword he created using the +100% is from an old sword, its drop has been nerfed, or its from an old quest, not too sure)

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Quote:
Originally Posted by General DS
(the sword he created using the +100% is from an old sword,
100% BS you mean

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

Quote:
Originally Posted by Covah
100% BS you mean
if anyone doubts this sword, i can get my friend to show it to you.

Covah

Forge Runner

Join Date: Aug 2006

Ontario, Canada

Catching Jellyfish With [소N트T ]

Me/Rt

Quote:
Originally Posted by General DS
mods are:

20/20
15%ench
15%hexed
20%demon
20%customized

(100% vs demons)
while farming margonites, it hits an average of about 90 dmg per hit..
stop pming me crap.

if that amount of mods were even real you wouldn't be able to make it again since you said it was nerfed.

+ its only 90%

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

my bad, it is 90%

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

60% is the greatest direct %damage increase possible from mods. (not counting malfunctioning 25% vs charr mods)
20%customized
20% vs. creature type (xxx slaying)
20% below 50% health OR 20% while hexed

20/20 is a sundering mod, and causes a 1 in 5 chance of 20% armor penetration on each hit. not 20% more damage.


also , smites might be affected by a deathbane mod, not sure tho

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

They multiply, so three +20%s equal +73%.

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

it has two 15% mods, 15% ench and 15% hexed. it's like the dual modded shield taht are -2 ench and -3 hexed and stuff, it no longer drops

Savio

Savio

Teenager with attitude

Join Date: Jul 2005

Fifteen Over Fifty [Rare]

Weapons never dropped with two inherent modifiers.

Snograt

Snograt

rattus rattus

Join Date: Jan 2006

London, UK GMT??0 ??1hr DST

[GURU]GW [wiki]GW2

R/

I'd love to see a screenshot of this weapon. If it really has those 2 inherents, it would be worth an astounding amount of gold.

Then again, it's customised, so it's worth exactly zip ^^

DarkFlame

Desert Nomad

Join Date: Feb 2005

Ascalon

E/

Old quest sword would mean one of the reward items off a Prophecies quest. Those don't come maxed. So how many times would a non-max sword have to be multiplied for it to do 90 damage?

*edit
Quote:
Originally Posted by General DS
**edit**
just found what quest you need to get it, i'll leave it a secret for you guys to find if you want
http://gw.gamewikis.org/wiki/Garfazz...ng_%28Quest%29

Some big secret. Doubts still remain as those no way I can see how you can mod a 10-14 sword to do an average of 90 damage per hit on a Margonite.

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

**edit**
all my questions have been answered, please close this thread

General DS

Frost Gate Guardian

Join Date: Sep 2006

pie land

Fate Worse than Death

W/

Quote:
Originally Posted by DarkFlame
Old quest sword would mean one of the reward items off a Prophecies quest. Those don't come maxed. So how many times would a non-max sword have to be multiplied for it to do 90 damage?

*edit
http://gw.gamewikis.org/wiki/Garfazz...ng_%28Quest%29

Some big secret. Doubts still remain as those no way I can see how you can mod a 10-14 sword to do an average of 90 damage per hit on a Margonite.
you ruined the secret... :P with a r3 LB title it can hit that as an average, i have yet to try it with my r7, soon to be r8.

also, please close this thread now mods, thx