N/Me or N/Mo?

Lord Mythirion

Lord Mythirion

Frost Gate Guardian

Join Date: Dec 2006

R/

Dunno, can't decide between the two. They both sound appealing. This guy is on Prophecies, and I plan to farm later. He might PvP, but what do you think will be best?

Tyla

Emo Goth Italics

Join Date: Sep 2006

You can change professions later on in the game, anyway.

I prefer N/Mo because you have broken energy management (Soul Reaping) for PvE, and you can spare a few slots for Protective Spirit and so and so.

N/Me is best for Hex Breaker (On the PvP side of things) and Arcane Echo, which synergises well with Spiteful Spirit.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

N/me N/mo or n/e choose any of thoose you can eayly change your second profession .. so choose what ever you want

CandyPrince

CandyPrince

Academy Page

Join Date: Feb 2006

England

The Realm of Eternity (Tre)

E/

Both are good choices. I tend to use a Spiteful Spirit build in PVE, so the use of arcane echo is great for mobs. My hero curses necro's tend to go /Rt though and usually use channeling skills in a couple of slots (spirit rift/ancestors rage). Only sometimes do I bother giving my necros /mo, and then only for protective spirit which I force on myself when req.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

I went with N/Me. Not for energy management, but for synergy.

I don't use Arcane echo+SS. I use hexes, hex removal, interupts, and the use of illusion of haste.

You don't need to be a /mo to MM, and spirit of failure + price of failure + reckless haste = damage+unnecessary e-gain.

With a N/Me, you can do the following conditions: Poison, Bleeding (use plague touch/sending), disease, weakness, crippling (use IoH+PT/S), blindness, deep wounds, and cracked armor.

As others have said, /Me, /Mo, /E, /Rt, even /D are good choices.

Do whatever feels right for you.

Asha Rai

Frost Gate Guardian

Join Date: Dec 2007

Gone

R/W

Since you plan to farm later, you can pick up some of your farming skills on the cheap if you got /mo.

MasterSasori

MasterSasori

Desert Nomad

Join Date: Dec 2007

USA

[Thay]

R/Mo

N/Me for arcane echo, mesmer hexes, interrupts, epidemic

Qdq Swi

Qdq Swi

Krytan Explorer

Join Date: Nov 2007

N/

I personnaly would go /Me... But since your planning to farm with it.. It'd probably be better to go /Mo (Money-Wise that is).

Although /Me is usefull its not a necesity... A necro can run great builds without the help of Arcane Echo and Epidemic.

So tbh.. do whats cheaper... save a bit of cash and go /Mo... and pickup the early game /Mo skills...

Either way... you can then switch to /Me later on in the game.

chris1234565

Krytan Explorer

Join Date: Aug 2007

London, UK

W/

id say for normal pve n/me is better but a 55hp necro can be usefull for many things like solo boss killing

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

n/mo

enough said

Antithesis

Antithesis

Desert Nomad

Join Date: Jan 2007

BrisneyLand

Sphincter Says [What]

W/

N/A for Assassin's Promise, funnest Nec build i've ever played is this one.

N/Me's good for Arcane Echo + SS.
N/Mo's good for farming.

Keep in mind you can swap secondaries once your character ascends, so it really doesn't matter.

Monk In The Box

Monk In The Box

Banned

Join Date: Mar 2008

Deutschland und in mein zimmer

[한국어]

Mo/Me

N/Mo Monk is the way to go.

Liam016

Liam016

Frost Gate Guardian

Join Date: Apr 2007

England,UK

R/Me

I agree N/Mo.....

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

N/Mo - only for MMs right? or soloing. I prefer N/A and N/Me. Recently, I stopped using Arcane Echo when playing SS, it recharges fast enough and I get to take an extra curse or PVE skill.

Lord Mythirion

Lord Mythirion

Frost Gate Guardian

Join Date: Dec 2006

R/

ty for all the feedback guys I went for N/Mo, even though I don't use monk skills very often. The majority of my lvl11 build has blood magic in it.

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

Cool, Blood carries you well through the early parts of the game. Later I'm sure you will take up either the Curse or Death line. You'll see what I mean when you start getting some of the better skills.

Calista Blackblood

Calista Blackblood

Permanently Banned

Join Date: Oct 2007

Northern Ireland

Nowhere To Run Nowhere To [Hide]

N/

/mo +/me both viable.gather your lost costing skills for whichever you choose.

quick tip:if you have eotn and want to farm the rata sum raptor cave, youll need /me

and gotta love the soul reaping QQing

N1ghtstalker

N1ghtstalker

Forge Runner

Join Date: Dec 2007

E/

/mo is for MM most the time i've seen it
/me is for your arcane echo SS
and /a is for other kinds of builds like the toxic chill spiker
i played all those rolls and theyre all good
/Rt is good too if you go for a soul reaping healer

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

It's probably best for a newbie player to choose /Mo regardless of what he's planning on using his necromancer for.

Players going /Me will just be tempted to throw a shitload of useless mesmer trash on their bar at a horrific spec. It's a bad habit.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Yeah, but players going /mo try to use healing prayers. They are not bad in a blood spike, but in pve they are pretty no-no.

I'd say that /me = more damage (arcane echo), /mo is more defense (Sabway's N/Mo or MM or MM + Dwayna's Sorrow).

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

N/E ward against melee is sexy

Calista Blackblood

Calista Blackblood

Permanently Banned

Join Date: Oct 2007

Northern Ireland

Nowhere To Run Nowhere To [Hide]

N/

Quote:
Originally Posted by Moloch Vein
It's probably best for a newbie player to choose /Mo regardless of what he's planning on using his necromancer for.

Players going /Me will just be tempted to throw a shitload of useless mesmer trash on their bar at a horrific spec. It's a bad habit. cant help but agree.although ive used stuff like [skill]Rip Enchantment[/skill] and [skill]Epidemic[/skill]in many pve forms to good effect,early N/Me builds are gonna be trash like [skill]Conjure Phantasm[/skill]