Need tons of help.

Frost21

Academy Page

Join Date: May 2005

I am terribile when it comes to using the Warrior..

My first character was a W/mo and I just thought it was there to tank mainly..

I bought factions and nf a month and half ago now,and was making that Warrior/rit for solo in uw...

I am planning on getting to the place where you can ascend in factions but I need a build I can use in general PVE...mine is terribile,need some good skill choices..

Lady Syve

Lady Syve

Frost Gate Guardian

Join Date: Mar 2008

PWNZILLA team

X Legion Of Doom X [LOD]

I don't really play warrior, but whenever I want an idea for a good build, this site is very useful http://www.pvxwiki.com/wiki/Main_Page.

Bobby2

Bobby2

Furnace Stoker

Join Date: Jun 2007

Delayed in order to meet ANet's high standards

[MaSS]

W/E

Post your build, so people can comment/improve on it.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

*Sigh* Yet another person who posts before looking through the sticky.

Swordsmanship needs to be 12+1+1 so you can deal damage, which is the whole point.

Endure Pain is bad, if you want to get your health up either get better healers, use a self-heal (a real one), or handle the fight better (don't overaggro, hold aggro, etc.)

Bonetti's Defence is bad, you have no need to block (you've got the best armor in the game). Not to mention you can't take an IAS, so no +50% damage and +50% adrenaline.

Power Attack is meh, a weapon specific attack is better, and won't run you down on energy.

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

Quote:
Originally Posted by Marty Silverblade
*Sigh* Yet another person who posts before looking through the sticky.
you realise not everyone is going to real it, right? no need to be harsh on this to him about it.

Quote: Originally Posted by Marty Silverblade
Swordsmanship needs to be 12+1+1 so you can deal damage, which is the whole point. this is NOT requires at all. i personally run 14 axe/swo/hammer, but, it is NOT required.


to the OP of the thread, consider using "lions comfort". it was recently buffed to where it is kind of overpowered if utilized properly. as your IAS, consider either "flail' or 'tiger stance". for an increase in adrenal upon hit, consider using "for great justice". i would recommend using adrenal skills and keeping sever artey + gash in your build, assumign the area you are about to go into has lots of fleshies. it's really up to you though... goto a priest of balthazar and read up on warrior skills to see what there is to offer. ^^



~LeNa~

Spart

Ascalonian Squire

Join Date: Jan 2008

Savannah, GA/USA

Bullet Proof Monks [BPM]

D/Mo

LOL I suck with my warrior too. I used to tank all the time then I quit playing for 6 months. I got nightfall and haven;t stopped playing my Dervish since. I tried using my warrior the other day to maybe get some stuff in EOTN done with him and I sucked so bad.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by JonnieBoi05
this is NOT requires at all. i personally run 14 axe/swo/hammer, but, it is NOT required.

Yes, it is. Throwing away free damage potential is serious /fail.

Quote:
Originally Posted by Frost21
Has 12 sword mastery and 12 strength.

Endure Pain,Res signet,Gash,Severe Artery,Final Thrust,Bonnetis Defense,Power attack.All I remember from memory atm. Endure Pain and Power Attack are both quite bad.
Bonnetis Defense is best left to farming.

You're mainly lacking an IAS, but since you have NF now, I suggest Flail as it's the best IAS for PvE.
You also have access to Enraging Charge, which acts as a speedboost and gives you 4 adrenaline on hit.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Endure Pain,Res signet,Gash,Severe Artery,Final Thrust,Bonnetis Defense,Power attack.
1. Drop res sig. If you are /mo get rebirth. If you are /rit get either flesh of my flesh or death pact signet.
2. Switch Bonetti's for an IAS, preferably flail if you have NF.
3. Get rid of endure pain. Hex removal is good.
4. Drop power attack. Condition removal is good.
5. Fill one of your free slots with lion's comfort
6. For Greater Justice will be good for an Ade heavy build.
7. Cap quivering blade and replace final thrust with it. Later get dragon slash.

Frost21

Academy Page

Join Date: May 2005

So now I have gotten flail,lions comfort,For greater justice and I took off endure pain,power attack and Bonnetis Defense.


Still planning to get that Dragon slash or quivering blade elite,and have mend conditions and remove hex?Should I implement them into my skill bar?

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

Quote:
Originally Posted by Frost21
So now I have gotten flail,lions comfort,For greater justice and I took off endure pain,power attack and Bonnetis Defense.


Still planning to get that Dragon slash or quivering blade elite,and have mend conditions and remove hex?Should I implement them into my skill bar? leave them to the monks or necros (sabway), or if you insist on bringing, [skill]mending touch[/skill] is a good choice

Frost21

Academy Page

Join Date: May 2005

Quote:
Originally Posted by kobey
leave them to the monks or necros (sabway), or if you insist on bringing, [skill]mending touch[/skill] is a good choice No its okay then,what other skills should I have now then?

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

http://www.guildwarsguru.com/forum/s...php?t=10216727

Take a look at the sticky. It has all that you need.

in the past, without all the pve skills, i used to run [skill]dragon slash[/skill][skill]galrath slash[/skill][skill]silverwing slash[/skill]

works great for me in the past, but ever since the pve skills, i never looked back

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

umm for d slash i like to run

[skill]Dragon Slash[/skill][skill]Sever Artery[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]"For Great Justice!"[/skill][skill]Flail[/skill][skill]Enraging Charge[/skill][skill]Resurrection Signet[/skill]

this was pre PVE only skills.
I never found enduring harmony to be worth it in my opinon but i dont do a lot of hm with my warrior using that build. But it would be worth it if i used SY.
allthough i just love ripping through mobs and also having a spike to back it up

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

I can't imagine Not using SY, since it works so well with D Slash and FGJ. My SY only lasts for 3 seconds, but when my team is in a tough battle, I can hit D Slash twice and then SY just as it is fading and enable an enormous decrease in damage to my team. So many times in battle, I've seen the red bars dropping and when I start spamming SY, they stop dropping immediately.

Sir Pandra Pierva

Sir Pandra Pierva

Forge Runner

Join Date: Apr 2007

Sardelec yelling at Tenshi

Angels Of Strife

E/

i never have really found it to be that much difference in HM or NM. but i dont do a lot of vanquishing so maybe its wonderful then.
But in NM mobs drop too fast for enduring to be any good same with SY.
i just love the pure fact of fast dps. and feeling like a burley fencer

Trvth Jvstice

Trvth Jvstice

Wilds Pathfinder

Join Date: May 2006

HALE

W/

I admit, in NM and with a good team SY isn't needed nearly as often, but for the times it is needed, I always have it glued to my skillbar.

Quote:
Originally Posted by Sir Pandra Pierva
...and feeling like a burley fencer so, what do you use, a Jitte? That's the only sword I know of that resembles a fencing sword.

Frost21

Academy Page

Join Date: May 2005

Well now my build is :

Flail,Lions Comfort,Save Yourself,For Greater Justice,Severe Artery,Gash,Final Thrust,Res signet.

Planning on getting that dragon slash and couple other skills.

What should be order i use those skills and such,

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

When you replace Final Thrust with Dragon Slash, use FGJ once Dslash is charged but before you use the attack. That'll let you get the most out of it. BTW, don't use either if you are attacking someone who is blocking, you'll waste both. Switch targets as possible, if you can't wait until they stop blocking and then use both.

Only use sever when an opponent isn't bleeding, you don't want to waste ade when you don't have to and it should last long enough to get 2 gashes in anyways. Keep flail up all the time, but don't reactivate it until just before it is about to run out. Use LC as needed.

If you go /mo and get a res, I would suggest using rebirth and only using it outside of battle incase you had to flee and there is someone who died near the monsters.

Frost21

Academy Page

Join Date: May 2005

Enraging charge and Sun and moon slash are needed or no?

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Enraging is utility in alot of PvE builds, just so you get the initial adr boost. I personally drop it for abusive PvE skills, but it's up to you. Sun and Moon Slash isn't really needed, once you have Dragon Slash available on every hit, you wouldn't want to use it.