Can I get an idea on these please.
Green Fervorborn Staff
Energy +15
Holy Damage 11-22 (req 9 Smiting)
HSR 20%
Enchantments last 20% longer
Energy +5
Green Drago's Flatbow
Piercing damage 15-28 (req 9 marksmanship)
Damage +15% (while health above 50% (SOLD 40k)
Armor Penetration +20% (chance 20%)
Health +30
Green Havoks Shield
Armor 16 (req 9 tactics)
Recieved physical damage -2 (while in a stance)
Health +30
Fiery Tetsubo Hammer of Enchanting
Fire damage 18-34 (req 9 Hammer mast)
Damage +14% (while enchanted)
Enchantments last 19% longer
Many thanks.
D
