Upier, sometimes I'm torn between calling you retarded and hugging you.
I like your idea, I don't like your reasons behind it.
Why not rework one of the crappy PvE only skills and give us ...
Snow Bunny
upier
Quote:
Originally Posted by Snow Bunny
Upier, sometimes I'm torn between calling you retarded and hugging you.
I like your idea, I don't like your reasons behind it. |
Edit: that's of course all based on the version of PvE that we play now.
It's completely moronic to run around screaming about some higher standards that should apply IF they never did nor never will.
PvE is broken. Let's make the most of it!
Nightmares Hammer
Quote:
Originally Posted by upier
PvE is broken. Let's make the most of it!
|
Numa Pompilius
Can't really see any downside to the suggestion, although most would probably still not take it - there are too many other PvE skills which still would be more useful to bring instead - but maybe we'd see more beastmasters.
So sure, why not.
/signed for PvE skill combining charm and comfort animal in one.
So sure, why not.
/signed for PvE skill combining charm and comfort animal in one.
MsMassacre
Quote:
Originally Posted by Orange Milk
UM, yeah, Charm Animal is for balance.
Your pet is basically an extra attacker/attack skill, the Charm Animal slot is your penalty for the extra damage, like with "Frenzy" the draw back id double dmg. It's how everything works |
I think a better and more reasonable suggestion is for more of the pet support skills to offer rez as a side affect, like call of prot, symbiotic bond, heal as one, run as one, NRA, companionship, etc. Not all of them of course, but some.
The OP's original suggestion would've been a decent idea for a pve skill, but I wouldn't say it's something we NEED.
And the leading contender for worthless pve skill is deft strike. Until they swap the conditions around its garbage unless someone comes up with a need for a wand or staff based attack skill.
Darkhell153
Here's a better idea, just stop complaining and learn to live with the game the way it is. (Though I'll agree some skills reek and most nerfs should be returned to normal)
creelie
I've always thought Charm Animal should be a 2-second res, especially since the functionality of pets was reduced with the removal of their corpses.
MithranArkanere
But it's not a summon. All other summons allow to make indefinite pets.
If the time you can have your pet with you were limited and you had to summon it again after it's death, it would be a summon.
If the time you can have your pet with you were limited and you had to summon it again after it's death, it would be a summon.
Fear Me!
/signed, with all the aforementioned ideas. Also only if the new combined skill is called "chicken leg lure"; heals and charms.